Demo Data from SIGIR 2026 / reviewers in the wild / expert
Gary Sun
dblp:360/3545
· DBLP profile ↗
1ranked-venue papers
0as first author
1since 2021 · last 2023
—ORCID · none
Domains — the database's venue-derived domains; a paper can count in several
Artificial intelligence and machine learning · 1 · 1 since 2021
Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.
| Computer graphics and multimedia
1 paper |
Rendering · 67% Computational photography and imaging · 33% | |
| Artificial intelligence
1 paper |
3D vision · 100% |
Topics — the 4 heaviest of 4, each with the papers that count most for it
| Topic | Weight | Papers | Last | Evidence papers |
|---|---|---|---|---|
Computational photography and imaging › event-based vision › event camera simulation
camera simulation |
0.7 | 1 | 2023 | Neural Lighting Simulation for Urban Scenes · NeurIPS 2023 |
Rendering
neural rendering |
0.7 | 1 | 2023 | Neural Lighting Simulation for Urban Scenes · NeurIPS 2023 |
Rendering
relighting |
0.7 | 1 | 2023 | Neural Lighting Simulation for Urban Scenes · NeurIPS 2023 |
Computer vision › 3D vision
3d scene reconstruction |
0.2 | 1 | 2023 | Neural Lighting Simulation for Urban Scenes · NeurIPS 2023 |
Methods — techniques the papers use, named apart from their topics
physically-based rendering · 1.3neural radiance field · 1.3deferred rendering · 1.3
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2023 | Neural Lighting Simulation for Urban ScenesabstractDifferent outdoor illumination conditions drastically alter the appearance of urban scenes, and they can harm the performance of image-based robot perception systems if not seen during training. Camera simulation provides a cost-effective solution to create a large dataset of images captured under different lighting conditions. Towards this goal, we propose LightSim, a neural lighting camera simulation system that enables diverse, realistic, and controllable data generation. LightSim automatically builds lighting-aware digital twins at scale from collected raw sensor data and decomposes the scene into dynamic actors and static background with accurate geometry, appearance, and estimated scene lighting. These digital twins enable actor insertion, modification, removal, and rendering from a new viewpoint, all in a lighting-aware manner. LightSim then combines physically-based and learnable deferred rendering to perform realistic relighting of modified scenes, such as altering the sun location and modifying the shadows or changing the sun brightness, producing spatially- and temporally-consistent camera videos. Our experiments show that LightSim generates more realistic relighting results than prior work. Importantly, training perception models on data generated by LightSim can significantly improve their performance. Our project page is available at https://waabi.ai/lightsim/. Ava Pun, Gary Sun, Jingkang Wang, Yun Chen 0014, Ze Yang 0003, Sivabalan Manivasagam, Wei-Chiu Ma, Raquel Urtasun |
NeurIPS | 2 |