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Xuanpu Zhang

dblp:360/5128 · DBLP profile ↗
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5ranked-venue papers
1as first author
5since 2021 · last 2025
—ORCID · conflict

Domains — the database's venue-derived domains; a paper can count in several

Artificial intelligence and machine learning · 2 · 1 first-author · 2 since 2021Graphics, computer vision, multimedia, augmented reality and games · 2 · 1 first-author · 2 since 2021Human-computer interaction and ubiquitous computing · 2 · 2 since 2021

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Computer graphics and multimedia
2 papers
Visual content generation and editing · 100%
Human-computer interaction and pervasive computing
1 paper
Health and well-being technologies · 50% Ubiquitous computing and smart environments · 50%
Artificial intelligence
2 papers
Generative modeling · 100%

Topics — the 5 heaviest of 5, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Visual content generation and editing
virtual try-on
1.722025
Image-Based Virtual Try-On: A Survey · Int. J. Comput. Vis. 2025
BooW-VTON: Boosting In-the-Wild Virtual Try-On via Mask-Free Pseudo Data Training · CVPR 2025
Machine learning › Generative modeling
diffusion model
0.912025
BooW-VTON: Boosting In-the-Wild Virtual Try-On via Mask-Free Pseudo Data Training · CVPR 2025
Ubiquitous computing and smart environments › context-aware computing
context-aware notifications
0.812024
Investigating Contextual Notifications to Drive Self-Monitoring in mHealth Apps for Weight Maintenance · CHI 2024
Health and well-being technologies
mobile health
0.812024
Investigating Contextual Notifications to Drive Self-Monitoring in mHealth Apps for Weight Maintenance · CHI 2024
Machine learning › Generative modeling › image generation › person image synthesis
image-based virtual try-on
0.312025
Image-Based Virtual Try-On: A Survey · Int. J. Comput. Vis. 2025

Methods — techniques the papers use, named apart from their topics

pseudo-data training · 1.7image synthesis · 1.7diffusion model · 1.7data augmentation · 1.7in-the-wild study · 0.8
YearPublicationVenuePosition
2025 BooW-VTON: Boosting In-the-Wild Virtual Try-On via Mask-Free Pseudo Data Training
abstract
Image-based virtual try-on is an increasingly popular and important task to generate realistic try-on images of the specific person. Recent methods model virtual try-on as image mask-inpaint task, which requires masking the person image and results in significant loss of spatial information. Especially, for in-the-wild try-on scenarios with complex poses and occlusions, mask-based methods often introduce noticeable artifacts. Our research found that a mask-free approach can fully leverage spatial and lighting information from the original person image, enabling high-quality virtual try-on. Consequently, we propose a novel training paradigm for a mask-free try-on diffusion model. We ensure the model’s mask-free try-on capability by creating high-quality pseudo-data and further enhance its handling of complex spatial information through effective in-the-wild data augmentation. Besides, a try-on localization loss is designed to concentrate on try-on area while suppressing garment features in non-try-on areas, ensuring precise rendering of garments and preservation of fore/back-ground. In the end, we introduce BooW-VTON, the mask-free virtual try-on diffusion model, which delivers SOTA try-on quality without parsing cost. Extensive qualitative and quantitative experiments have demonstrated superior performance in wild scenarios with such a low-demand input.
Xuanpu Zhang, Dan Song 0006, Pengxin Zhan, Jianhao Zeng, Weihua Luo, Anan Liu
CVPR1
2025 Exploring Interactions with Companion Virtual Agents
abstract
Although companion virtual agents (CVAs) are increasingly adopted to support well-being, interaction patterns between adults and CVAs remain underexplored. This study examines how users engage with CVAs over time, exploring conversation patterns, interaction frequency, attitudes, and emotional responses over a seven-day period. Twenty-four adults engaged with a GPT-4-powered embodied CVA daily, discussing topics from personal interests to emotional reflections. Quantitative measures, including loneliness and affect scales, revealed no significant reduction in loneliness but noted decreases in positive affect and nervousness. Qualitative analysis highlighted evolving conversational dynamics, with participants shifting from exploratory questions to more reflective and personal discussions. Participants appreciated the agent’s ability to engage in fluid and meaningful conversations. However, participants also noted shortcomings, including limited recall and occasional conversational unnaturalness. These findings inform the design of CVAs, emphasizing the need for adaptive conversational strategies, enhanced emotional responsiveness, and improved memory systems to foster meaningful connections.
Rodrigo Luis Calvo, Heting Wang, Alexander Barquero, Xuanpu Zhang, Rohith Venkatakrishnan, Jaime Ruiz 0002
HAI4
2025 Image-Based Virtual Try-On: A Survey
Dan Song 0006, Xuanpu Zhang, Weizhi Nie, Ruofeng Tong 0001, Mohan Kankanhalli, Anan Liu
Int. J. Comput. Vis.2
2025 Better Fit: Accommodate Variations in Clothing Types for Virtual Try-On
abstract
Image-based virtual try-on aims to transfer target in-shop clothing to a dressed model image, the objectives of which are totally taking off original clothing while preserving the contents outside of the try-on area, naturally wearing target clothing and correctly inpainting the gap between target clothing and original clothing. Tremendous efforts have been made to facilitate this popular research area, but cannot keep the type of target clothing with the try-on area affected by original clothing. In this paper, we focus on the unpaired virtual try-on situation where target clothing and original clothing on the model are different, i.e., the practical scenario. To break the correlation between the try-on area and the original clothing and make the model learn the correct information to inpaint, we propose an adaptive mask training paradigm that dynamically adjusts training masks. It not only improves the alignment and fit of clothing but also significantly enhances the fidelity of virtual try-on experience. Furthermore, we for the first time propose two metrics for unpaired try-on evaluation, the Semantic-Densepose-Ratio (SDR) and Skeleton-LPIPS (S-LPIPS), to evaluate the correctness of clothing type and the accuracy of clothing texture. For unpaired try-on validation, we construct a comprehensive cross-try-on benchmark (Cross-27) with distinctive clothing items and model physiques, covering a broad try-on scenarios. Experiments demonstrate the effectiveness of the proposed methods, contributing to the advancement of virtual try-on technology and offering new insights and tools for future research in the field. The code, model and benchmark will be publicly released.
Dan Song 0006, Xuanpu Zhang, Jianhao Zeng, Pengxin Zhan, Weihua Luo, Anan Liu
IEEE Trans. Circuits Syst. Video Technol.2
2024 Investigating Contextual Notifications to Drive Self-Monitoring in mHealth Apps for Weight Maintenance
abstract
Mobile health applications for weight maintenance offer self-monitoring as a tool to empower users to achieve health goals (e.g., losing weight); yet maintaining consistent self-monitoring over time proves challenging for users. These apps use push notifications to help increase users’ app engagement and reduce long-term attrition, but they are often ignored by users due to appearing at inopportune moments. Therefore, we analyzed whether delivering push notifications based on time alone or also considering user context (e.g., current activity) affected users’ engagement in a weight maintenance app, in a 4-week in-the-wild study with 30 participants. We found no difference in participants’ overall (across the day) self-monitoring frequency between the two conditions, but in the context-based condition, participants responded faster and more frequently to notifications, and logged their data more timely (as eating/exercising occurs). Our work informs the design of notifications in weight maintenance apps to improve their efficacy in promoting self-monitoring.
Julia Woodward, Dinank Bista, Xuanpu Zhang, Ishvina Singh, Oluwatomisin Obajemu, Meena N. Shankar, Kathryn M. Ross, Jaime Ruiz 0002, Lisa Anthony
CHI4