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Harunobu Taguchi

dblp:361/5002 · DBLP profile ↗
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2ranked-venue papers
0as first author
2since 2021 · last 2025
0009-0001-7384-7128ORCID · corroborated

Domains — the database's venue-derived domains; a paper can count in several

Human-computer interaction and ubiquitous computing · 2 · 2 since 2021

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Human-computer interaction and pervasive computing
1 paper
Haptics and multimodal interaction · 77% Wearable and physiological sensing · 23%

Topics — the 2 heaviest of 2, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Haptics and multimodal interaction › haptic communication
affective haptic communication
0.912025
Haptic Empathy: Investigating Individual Differences in Affective Haptic Communications · CHI 2025
Wearable and physiological sensing
emotion recognition
0.312025
Haptic Empathy: Investigating Individual Differences in Affective Haptic Communications · CHI 2025

Methods — techniques the papers use, named apart from their topics

user study · 0.9qualitative analysis · 0.9
YearPublicationVenuePosition
2025 Haptic Empathy: Investigating Individual Differences in Affective Haptic Communications
abstract
Nowadays, touch remains essential for emotional conveyance and interpersonal communication as more interactions are mediated remotely. While many studies have discussed the effectiveness of using haptics to communicate emotions, incorporating affect into haptic design still faces challenges due to individual user tactile acuity and preferences. We assessed the conveying of emotions using a two-channel haptic display, emphasizing individual differences. First, 24 participants generated 187 haptic messages reflecting their immediate sentiments after watching 8 emotionally charged film clips. Afterwards, 19 participants were asked to identify emotions from haptic messages designed by themselves and others, yielding 593 samples. Our findings suggest potential links between haptic message decoding ability and emotional traits, particularly Emotional Competence (EC) and Affect Intensity Measure (AIM). Additionally, qualitative analysis revealed three strategies participants used to create touch messages: perceptive, empathetic, and metaphorical expression.
Yulan Ju, Xiaru Meng, Harunobu Taguchi, Tamil Selvan Gunasekaran, Matthias Hoppe 0003, Hironori Ishikawa, Yoshihiro Tanaka, Yun Suen Pai, Kouta Minamizawa
CHI3
2024 Brain Body Jockey project: Transcending Bodily Limitations in Live Performance via Human Augmentation
abstract
Musicians with significant mobility limitations, face unique challenges in being able to use their bodies to interact with fans during live performances. In this paper we present the results of a collaboration between a professional DJ with advanced Amyotrophic Lateral Sclerosis and a group of technologists and researchers culminating in two public live performances leveraging human augmentation technologies to enhance the artist’s stage presence. Our system combines Brain Machine Interface, and accelerometer based trigger, to select pre-programmed moves performed by robotic arms during a live event, as well as for facilitating direct physical interaction during a “Meet the DJ” event. Our evaluation includes ethnographic observations and interviews with the artist and members of the audience. Results show that the system allowed artist and audience to feel a sense of unity, expanded the imagination of creative possibilities, and challenged conventional perceptions of disability in the arts and beyond.
Giulia Barbareschi, Songchen Zhou, Ryoichi Ando, Midori Kawaguchi, Mark Armstrong, Mikito Ogino, Shunsuke Aoiki, Eisaku Ohta, Harunobu Taguchi, Yoichi Kamiyama, Masatane Muto, Kentaro Yoshifuji, Kouta Minamizawa
ASSETS9