Demo Data from SIGIR 2026 / reviewers in the wild / expert
Jungsu Kim
dblp:363/9800
· DBLP profile ↗
6ranked-venue papers
1as first author
6since 2021 · last 2025
0009-0009-0999-5685ORCID · reported
Domains — the database's venue-derived domains; a paper can count in several
Graphics, computer vision, multimedia, augmented reality and games · 6 · 1 first-author · 6 since 2021Artificial intelligence and machine learning · 3 · 3 since 2021
Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.
| Computer graphics and multimedia
5 papers |
Image and video processing · 55% Multimedia systems and quality of experience · 35% Multimedia analysis and retrieval · 9% | |
| Human-computer interaction and pervasive computing
2 papers |
Immersive interaction · 100% | |
| Artificial intelligence
1 paper |
Question answering and dialogue systems · 50% Speech recognition and synthesis · 50% | |
| Databases, data mining, and information retrieval
1 paper |
Data integration and cleaning · 100% | |
| Computer architecture, parallel and distributed computing, and storage systems
1 paper |
Storage systems · 100% |
Topics — the 4 heaviest of 9, each with the papers that count most for it
| Topic | Weight | Papers | Last | Evidence papers |
|---|---|---|---|---|
Image and video processing
motion estimation |
0.9 | 1 | 2025 | MBTI: Masked Blending Transformers with Implicit Positional Encoding for Frame-rate Agnostic Motion Estimation · ICCV 2025 |
Natural language and speech › Question answering and dialogue systems › conversational agents
chatbot |
0.8 | 1 | 2024 | AVIN-Chat: An Audio-Visual Interactive Chatbot System with Emotional State Tuning · IJCAI 2024 |
Image and video processing › motion analysis
dance analysis |
0.5 | 2 | 2025 | Permission to Dance: An End-to-End Dance Enhancement System from Dance Capture to Analysis · ACM Multimedia 2025 DanceMimic: Awaken Your Dancing Instinct through a Real-time Dance Imitation Capture System · ACM Multimedia 2024 |
Multimedia analysis and retrieval
audio-visual analysis |
0.2 | 1 | 2024 | AVIN-Chat: An Audio-Visual Interactive Chatbot System with Emotional State Tuning · IJCAI 2024 |
Methods — techniques the papers use, named apart from their topics
motion capture · 3.3visualization · 2.6similarity retrieval · 2.6dance enhancement · 1.7transformer · 0.9masked blending · 0.9implicit positional encoding · 0.9
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2025 | SDAS: Semantic Data Acquisition System for Minimizing Redundancy and Maximizing DiversityabstractIn this paper, we propose SDAS, a new motion data assessment and storage system designed to acquire new motion data with reduced redundancy and maximizing diversity. SDAS collects data in the field, retrieves the most similar data from the database in real-time, and provides visualization tools that allow for the comparison of differences between the capture data and the stored data. Through this system, researchers can efficiently build and manage a database. The demonstration video is available at https://youtu.be/vqW0uMDnZTw. Yeseung Park, Hyunse Yoon, Jungwoo Huh, Jungsu Kim, Jeongwook Choi, Sanghoon Lee 0001 |
AAAI | 4 |
| 2025 | MBTI: Masked Blending Transformers with Implicit Positional Encoding for Frame-rate Agnostic Motion Estimation
Jungwoo Huh, Yeseung Park, Seongjean Kim, Jungsu Kim |
ICCV | 4 |
| 2025 | Permission to Dance: An End-to-End Dance Enhancement System from Dance Capture to AnalysisabstractIn this demonstration, we present Permission to Dance, an end-to-end dance enhancement system designed to capture, enhance, and analyze user's dance performance. Our system consists of a dance capture module, a dance enhancement module, and a dance feedback module. Using the system, users can acquire their dance data in an enhanced version, followed by textual feedback on how to achieve better dance performance. The demonstration video is available at https://youtu.be/lFw7Xic48KU Jungsu Kim, Jungwoo Huh, Yeseung Park, Seongjean Kim, Jeongwook Choi, Sanghoon Lee 0001 |
ACM Multimedia | 1 |
| 2024 | AVIN-Chat: An Audio-Visual Interactive Chatbot System with Emotional State Tuning
Chanhyuk Park, Jungbin Cho, Junwan Kim, Seongmin Lee 0002, Jungsu Kim, Sanghoon Lee 0001 |
IJCAI | 5 |
| 2024 | DanceMimic: Awaken Your Dancing Instinct through a Real-time Dance Imitation Capture System
Seongjean Kim, Jungwoo Huh, Yeseung Park, Jungsu Kim, Sanghoon Lee 0001 |
ACM Multimedia | 4 |
| 2023 | Video-Based Stabilized 3D Face Alignment Using Temporal Multi-DiscriminationabstractExisting 3D face alignment primarily aim to achieve accurate face alignment result for a static facial image. While these methods have strong alignment performance under large poses, occlusion, and extreme lighting conditions, they often result in trembling artifacts in video-based sequential 3D face alignment. Reducing temporal misalignment remains a challenging task because a single misaligned frame can propagate errors to other frames along the temporal axis. To address this issue, we propose a novel temporal discriminating scheme that learns the distribution gap between the face alignment results and ground truth face animation. By leveraging the discrimination results as a guide, the proposed method can effectively align the 3D faces to the input video by reducing temporal trembling artifacts. To effectively learn the distribution gap, we introduce a multi-discriminating scheme that separately discriminates facial animation based on identity and expression changes. It enables the proposed method to produce a stabilized alignment result, especially in dynamic and fast movement. Through extensive experiments in both qualitative and quantitative evaluations, it is confirmed that our method outperforms state-of-the-art 3D face alignment methods by animating stabilized results in the video. Seongmin Lee 0002, Hyunse Yoon, Jiwoo Kang 0001, Jungsu Kim, Jiwan Son, Jungwoo Huh, Sanghoon Lee 0001 |
MMSP | 4 |