Demo Data from SIGIR 2026 / reviewers in the wild / expert
Jeongwan On
dblp:364/7299
· DBLP profile ↗
3ranked-venue papers
1as first author
3since 2021 · last 2025
—ORCID · none
Domains — the database's venue-derived domains; a paper can count in several
Graphics, computer vision, multimedia, augmented reality and games · 3 · 1 first-author · 3 since 2021Artificial intelligence and machine learning · 2 · 1 first-author · 2 since 2021
Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.
| Artificial intelligence
2 papers |
3D vision · 73% Face, body and person analysis · 27% |
Topics — the 4 heaviest of 5, each with the papers that count most for it
| Topic | Weight | Papers | Last | Evidence papers |
|---|---|---|---|---|
Computer vision › 3D vision › neural rendering
3d gaussian splatting |
0.9 | 1 | 2025 | BIGS: Bimanual Category-agnostic Interaction Reconstruction from Monocular Videos via 3D Gaussian Splatting · CVPR 2025 |
Computer vision › 3D vision
3d reconstruction |
0.9 | 1 | 2025 | BIGS: Bimanual Category-agnostic Interaction Reconstruction from Monocular Videos via 3D Gaussian Splatting · CVPR 2025 |
Computer vision › 3D vision › 3d human reconstruction
hand-object interaction reconstruction |
0.9 | 1 | 2025 | BIGS: Bimanual Category-agnostic Interaction Reconstruction from Monocular Videos via 3D Gaussian Splatting · CVPR 2025 |
Computer vision › Face, body and person analysis › human pose estimation › articulated pose estimation
hand pose estimation |
0.8 | 1 | 2024 | Benchmarks and Challenges in Pose Estimation for Egocentric Hand Interactions with Objects · ECCV (25) 2024 |
Methods — techniques the papers use, named apart from their topics
score distillation sampling · 0.9diffusion model · 0.9MANO hand model · 0.9benchmarking · 0.8
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2025 | BIGS: Bimanual Category-agnostic Interaction Reconstruction from Monocular Videos via 3D Gaussian SplattingabstractReconstructing 3Ds of hand-object interaction (HOI) is a fundamental problem that can find numerous applications. Despite recent advances, there is no comprehensive pipeline yet for bimanual class-agnostic interaction reconstruction from a monocular RGB video, where two hands and an unknown object are interacting with each other. Previous works tackled the limited hand-object interaction case, where object templates are pre-known or only one hand is involved in the interaction. The bimanual interaction reconstruction exhibits severe occlusions introduced by complex interactions between two hands and an object. To solve this, we first introduce BIGS (Bimanual Interaction 3D Gaussian Splatting), a method that reconstructs 3D Gaussians of hands and an unknown object from a monocular video. To robustly obtain object Gaussians avoiding severe occlusions, we leverage prior knowledge of pre-trained diffusion model with score distillation sampling (SDS) loss, to reconstruct unseen object parts. For hand Gaussians, we exploit the 3D priors of hand model (i.e., MANO) and share a single Gaussian for two hands to effectively accumulate hand 3D information, given limited views. To further consider the 3D alignment between hands and objects, we include the interacting-subjects optimization step during Gaussian optimization. Our method achieves the state-of-the-art accuracy on two challenging datasets, in terms of 3D hand pose estimation (MPJPE), 3D object reconstruction (CDh, CDo, F10), and rendering quality (PSNR, SSIM, LPIPS), respectively. Jeongwan On, Kyeonghwan Gwak, Gunyoung Kang, Junuk Cha, Soohyun Hwang, Hyein Hwang, Seungryul Baek |
CVPR | 1 |
| 2024 | Benchmarks and Challenges in Pose Estimation for Egocentric Hand Interactions with Objects
Zicong Fan, Takehiko Ohkawa, Linlin Yang 0001, Nie Lin, Zhishan Zhou, Jiajun Liang, Zhong Gao, Xuanyang Zhang, Feng Lu 0005, Karim Abou Zeid, Bastian Leibe, Jeongwan On, Seungryul Baek, Saurabh Gupta 0001, Yoichi Sato 0001, Otmar Hilliges, Hyung Jin Chang, Angela Yao |
ECCV (25) | 16 |
| 2024 | Class-Wise Buffer Management for Incremental Object Detection: An Effective Buffer Training StrategyabstractClass incremental learning aims to solve a problem that arises when continuously adding unseen class instances to an existing model This approach has been extensively studied in the context of image classification; however its applicability to object detection is not well established yet. Existing frame-works using replay methods mainly collect replay data without considering the model being trained and tend to rely on randomness or the number of labels of each sample. Also, despite the effectiveness of the replay, it was not yet optimized for the object detection task. In this paper, we introduce an effective buffer training strategy (eBTS) that creates the optimized replay buffer on object detection. Our approach incorporates guarantee minimum and hierarchical sampling to establish the buffer customized to the trained model. Furthermore, we use the circular experience replay training to optimally utilize the accumulated buffer data. Experiments on the MS COCO dataset demonstrate that our eBTS achieves state-of-the-art performance compared to the existing replay schemes. Jihyeon Kim, Yihalem Yimolal Tiruneh, Jeongwan On, Jihyun Song, Sunhwa Choi, Seungryul Baek |
ICASSP | 6 |