Demo Data from SIGIR 2026 / reviewers in the wild / expert
Xuelong Xie
dblp:365/2472
· DBLP profile ↗
5ranked-venue papers
0as first author
5since 2021 · last 2025
0009-0000-1017-3931ORCID · corroborated
Domains — the database's venue-derived domains; a paper can count in several
Human-computer interaction and ubiquitous computing · 5 · 5 since 2021
Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.
| Human-computer interaction and pervasive computing
5 papers |
Design research and methods · 40% Immersive interaction · 24% Personal fabrication and tangible interfaces · 24% | |
| Computer graphics and multimedia
1 paper |
Geometric modeling and processing · 100% |
Topics — the 9 heaviest of 10, each with the papers that count most for it
| Topic | Weight | Papers | Last | Evidence papers |
|---|---|---|---|---|
Design research and methods › design process
conceptual design |
2.4 | 3 | 2025 | IEDS: Exploring an Intelli-Embodied Design Space Combining Designer, AR, and GAI to Support Industrial Conceptual Design · CHI 2025 A Hybrid Prototype Method Combining Physical Models and Generative Artificial Intelligence to Support Creativity in Conceptual Design · ACM Trans. Comput. Hum. Interact. 2024 ProtoDreamer: A Mixed-prototype Tool Combining Physical Model and Generative AI to Support Conceptual Design · UIST 2024 |
Immersive interaction
augmented reality |
0.9 | 1 | 2025 | IEDS: Exploring an Intelli-Embodied Design Space Combining Designer, AR, and GAI to Support Industrial Conceptual Design · CHI 2025 |
Design research and methods
creativity support |
0.8 | 1 | 2024 | A Hybrid Prototype Method Combining Physical Models and Generative Artificial Intelligence to Support Creativity in Conceptual Design · ACM Trans. Comput. Hum. Interact. 2024 |
Human-AI interaction › human-AI co-creation
generative AI co-creation |
0.8 | 1 | 2024 | ProtoDreamer: A Mixed-prototype Tool Combining Physical Model and Generative AI to Support Conceptual Design · UIST 2024 |
Immersive interaction
mixed reality interaction |
0.8 | 1 | 2024 | Elicitation and Evaluation of Hand-based Interaction Language for 3D Conceptual Design in Mixed Reality · Int. J. Hum. Comput. Stud. 2024 |
Personal fabrication and tangible interfaces › physical computing
physical prototyping |
0.8 | 1 | 2024 | ProtoDreamer: A Mixed-prototype Tool Combining Physical Model and Generative AI to Support Conceptual Design · UIST 2024 |
Geometric modeling and processing › shape modeling
3d modeling |
0.3 | 1 | 2025 | FusionProtor: A Mixed-Prototype Tool for Component-level Physical-to-Virtual 3D Transition and Simulation · CHI 2025 |
Immersive interaction
virtual reality |
0.3 | 1 | 2025 | FusionProtor: A Mixed-Prototype Tool for Component-level Physical-to-Virtual 3D Transition and Simulation · CHI 2025 |
Interaction techniques and input
gesture input |
0.2 | 1 | 2024 | Elicitation and Evaluation of Hand-based Interaction Language for 3D Conceptual Design in Mixed Reality · Int. J. Hum. Comput. Stud. 2024 |
Methods — techniques the papers use, named apart from their topics
physical-to-virtual transition · 1.7generative AI · 0.9augmented reality · 0.9large-scale generative models · 0.8large language model · 0.8generative artificial intelligence · 0.8evaluation study · 0.8comparative user study · 0.8
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2025 | FusionProtor: A Mixed-Prototype Tool for Component-level Physical-to-Virtual 3D Transition and Simulation
Pei Chen 0005, Xuelong Xie, Zhaoqu Jiang, Zejian Li, Lingyun Sun |
CHI | 3 |
| 2025 | IEDS: Exploring an Intelli-Embodied Design Space Combining Designer, AR, and GAI to Support Industrial Conceptual Design
Pei Chen 0005, Zhaoqu Jiang, Xuelong Xie, Weitao You, Lingyun Sun |
CHI | 6 |
| 2024 | ProtoDreamer: A Mixed-prototype Tool Combining Physical Model and Generative AI to Support Conceptual DesignabstractPrototyping serves as a critical phase in the industrial conceptual design process, enabling exploration of problem space and identification of solutions. Recent advancements in large-scale generative models have enabled AI to become a co-creator in this process. However, designers often consider generative AI challenging due to the necessity to follow computer-centered interaction rules, diverging from their familiar design materials and languages. Physical prototype is a commonly used design method, offering unique benefits in prototype process, such as intuitive understanding and tangible testing. In this study, we propose ProtoDreamer, a mixed-prototype tool that synergizes generative AI with physical prototype to support conceptual design. ProtoDreamer allows designers to construct preliminary prototypes using physical materials, while AI recognizes these forms and vocal inputs to generate diverse design alternatives. This tool empowers designers to tangibly interact with prototypes, intuitively convey design intentions to AI, and continuously draw inspiration from the generated artifacts. An evaluation study confirms ProtoDreamer’s utility and strengths in time efficiency, creativity support, defects exposure, and detailed thinking facilitation. Pei Chen 0005, Xuelong Xie, Chaoyi Lin, Lianyan Liu, Zhuoshu Li, Weitao You, Lingyun Sun |
UIST | 3 |
| 2024 | Elicitation and Evaluation of Hand-based Interaction Language for 3D Conceptual Design in Mixed Reality
Lingyun Sun, Pei Chen 0005, Zhaoqu Jiang, Xuelong Xie, Zihong Zhou, Xuanhui Liu |
Int. J. Hum. Comput. Stud. | 5 |
| 2024 | A Hybrid Prototype Method Combining Physical Models and Generative Artificial Intelligence to Support Creativity in Conceptual DesignabstractConceptual design is an essential stage in the design process, and its ultimate success largely depends on designers’ creativity. Both physical and digital prototypes are commonly adopted by designers to support ideation and creativity, providing intuitive perception and rapid iteration, respectively. In recent advancements, large-scale generation models are able to offer data-enabled creativity support by generating high-quality solutions comparable to human designers. This opens up an imaginary space for designers and brings new possibilities for design tools. In this study, we proposed a hybrid prototype method that synergistically combines physical models and generative artificial intelligence (AI) in the conceptual design stage. Correspondingly, we developed a hybrid prototype system to implement the proposed method. We conducted a comparative user study with 45 designers who completed a design task using the physical prototype method, standalone generative AI and the hybrid prototype method, respectively. Our results verified the effectiveness of the hybrid prototype method and investigated its mechanism in supporting creativity. Finally, we discussed the application value and optimisation space of the hybrid prototype method. Pei Chen 0005, Xuelong Xie, Zhaoqu Jiang, Zihong Zhou, Lingyun Sun |
ACM Trans. Comput. Hum. Interact. | 3 |