Demonstration venue · read-only. Every page can be browsed; the buttons that would change it are switched off. Create an account to run TaxoReview on your own data. A simulation from public publication records: the people listed were not invited and did not agree to review.
? Tutorial for this page

Martin Rames

dblp:365/7080 · DBLP profile ↗
← Back
3ranked-venue papers
3as first author
3since 2021 · last 2025
0009-0000-3301-6269ORCID · reported

Domains — the database's venue-derived domains; a paper can count in several

Artificial intelligence and machine learning · 3 · 3 first-author · 3 since 2021Graphics, computer vision, multimedia, augmented reality and games · 2 · 2 first-author · 2 since 2021

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Artificial intelligence
1 paper
Multi-agent systems · 33% Robot manipulation · 33% Motion planning and robot control · 33%
Computer architecture, parallel and distributed computing, and storage systems
1 paper
Embedded and real-time systems · 50% Parallel and multicore computing · 50%

Topics — the 4 heaviest of 5, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Robotics › Motion planning and robot control › mobile robot control
differential drive robot
0.912025
Accessible Hardware Implementation for Multi-Agent Collective Construction · AAAI 2025
Robotics › Robot manipulation
mobile manipulation
0.912025
Accessible Hardware Implementation for Multi-Agent Collective Construction · AAAI 2025
Embedded and real-time systems
real-time scheduling
0.312025
Accessible Hardware Implementation for Multi-Agent Collective Construction · AAAI 2025
Parallel and multicore computing
synchronization
0.312025
Accessible Hardware Implementation for Multi-Agent Collective Construction · AAAI 2025

Methods — techniques the papers use, named apart from their topics

line-following control · 1.7
YearPublicationVenuePosition
2025 Accessible Hardware Implementation for Multi-Agent Collective Construction
abstract
We propose a 2D simulation system for multi-agent collective construction (MACC) based on simple line-following intelligent machines (SLIM) - small differential drive mobile robots. Our MACC-SLIM system alleviates the high upfront cost of implementing MACC on real hardware. Our system builds upon widely available resources, namely a standard LCD screen and commodity mobile robots, allowing researchers and schools easier access to MACC hardware implementation. We test the system on plans generated by an optimal state-of-the-art MACC algorithm, demonstrating there are still non-insignificant synchronization delays. The MACC-SLIM system allows us to observe bottlenecks, parallelism, and possible execution failures of plans generated by the MACC algorithms.
Martin Rames, Pavel Surynek
AAAI1
2024 Reaching New Heights in Multi-Agent Collective Construction
abstract
We propose a new approach for multi-agent collective construction, based on the idea of reversible ramps. Our ReRamp algorithm utilizes reversible side-ramps to generate construction plans for ramped block structures higher and larger than was previously possible using state-of-the-art planning algorithms, given the same building area. We compare the ReRamp algorithm to similar state-of-the-art algorithms on a set of benchmark instances, where we demonstrate its superior computational speed. We also establish in our experiments that the ReRamp algorithm is capable of generating plans for a single-story house, an important milestone on the road to real-world multi-agent construction applications.
Martin Rames, Pavel Surynek
ECAI1
2024 Action Duration Generalization for Exact Multi-Agent Collective Construction
Martin Rames, Pavel Surynek
ICAART (3)1