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Lingxiao Du

dblp:366/0119 · DBLP profile ↗
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2ranked-venue papers
0as first author
2since 2021 · last 2025
—ORCID · none

Domains — the database's venue-derived domains; a paper can count in several

Artificial intelligence and machine learning · 2 · 2 since 2021Graphics, computer vision, multimedia, augmented reality and games · 1 · 1 since 2021

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Artificial intelligence
2 papers
Robot manipulation · 46% Segmentation and scene understanding · 46% Multi-agent systems · 7%
Human-computer interaction and pervasive computing
1 paper
Interaction techniques and input · 100%

Topics — the 5 heaviest of 6, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Robotics › Robot manipulation
mobile manipulation
0.912025
OWMM-Agent: Open World Mobile Manipulation With Multi-modal Agentic Data Synthesis · NeurIPS 2025
Computer vision › Segmentation and scene understanding › scene understanding
multi-view scene understanding
0.912025
OWMM-Agent: Open World Mobile Manipulation With Multi-modal Agentic Data Synthesis · NeurIPS 2025
Computer vision › Segmentation and scene understanding
scene understanding
0.912025
OWMM-Agent: Open World Mobile Manipulation With Multi-modal Agentic Data Synthesis · NeurIPS 2025
Robotics › Robot manipulation › embodied foundation models
vision-language-action model
0.912025
OWMM-Agent: Open World Mobile Manipulation With Multi-modal Agentic Data Synthesis · NeurIPS 2025
Knowledge, reasoning and agents › Multi-agent systems
multimodal agent
0.312025
GUIOdyssey: A Comprehensive Dataset for Cross-App GUI Navigation on Mobile Devices · ICCV 2025

Methods — techniques the papers use, named apart from their topics

multimodal learning · 1.7history resampling · 1.7multi-modal agent architecture · 0.9instruction fine-tuning · 0.9agentic data synthesis · 0.9
YearPublicationVenuePosition
2025 GUIOdyssey: A Comprehensive Dataset for Cross-App GUI Navigation on Mobile Devices
abstract
Autonomous Graphical User Interface (GUI) navigation agents can enhance user experience in communication, entertainment, and productivity by streamlining workflows and reducing manual intervention. However, prior GUI agents often trained with datasets comprising tasks that can be completed within a single app, leading to poor performance in cross-app navigation. To address this problem, we present GUIOdyssey, a comprehensive dataset for cross-app mobile GUI navigation. GUIOdyssey comprises 8,334 episodes with an average of 15.3 steps per episode, covering 6 mobile devices, 212 distinct apps, and 1,357 app combinations. Each step is enriched with detailed semantic reasoning annotations, which aid the model in building cognitive processes and enhancing its reasoning abilities for complex cross-app tasks. Building on GUIOdyssey, we develop OdysseyAgent, an exploratory multimodal agent for long-step cross-app navigation equipped with a history resampler module that efficiently attends to historical screenshot tokens, balancing performance and inference speed. Extensive experiments conducted in both in-domain and out-of-domain scenarios validate the effectiveness of our approach. Moreover, we demonstrate that historial information involving actions, screenshots and context in our dataset can significantly enhances OdysseyAgent's performance on complex cross-app tasks.
Quanfeng Lu, Wenqi Shao, Lingxiao Du, Fanqing Meng, Boxuan Li, Botong Chen, Siyuan Huang 0004, Kaipeng Zhang, Ping Luo 0002
ICCV4
2025 OWMM-Agent: Open World Mobile Manipulation With Multi-modal Agentic Data Synthesis
abstract
The rapid progress of navigation, manipulation, and vision models has made mobile manipulators capable in many specialized tasks. However, the open-world mobile manipulation (OWMM) task remains a challenge due to the need for generalization to open-ended instructions and environments, as well as the systematic complexity to integrate high-level decision making with low-level robot control based on both global scene understanding and current agent state. To address this complexity, we propose a novel multi-modal agent architecture that maintains multi-view scene frames and agent states for decision-making and controls the robot by function calling. A second challenge is the hallucination from domain shift. To enhance the agent performance, we further introduce an agentic data synthesis pipeline for the OWMM task to adapt the VLM model to our task domain with instruction fine-tuning. We highlight our fine-tuned OWMM-VLM as the first dedicated foundation model for mobile manipulators with global scene understanding, robot state tracking, and multi-modal action generation in a unified model. Through experiments, we demonstrate that our model achieves SOTA performance compared to other foundation models including GPT-4o and strong zero-shot generalization in real world. The project page is at https://hhyhrhy.github.io/owmm-agent-project.
Haotian Liang, Lingxiao Du, Weiyun Wang, Mengkang Hu, Yao Mu 0001, Wenhai Wang, Jifeng Dai, Ping Luo 0002, Wenqi Shao, Lin Shao 0002
NeurIPS3