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Hexun Lin

dblp:366/3293 · DBLP profile ↗
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1ranked-venue papers
0as first author
1since 2021 · last 2023
—ORCID · none

Domains — the database's venue-derived domains; a paper can count in several

Artificial intelligence and machine learning · 1 · 1 since 2021Graphics, computer vision, multimedia, augmented reality and games · 1 · 1 since 2021

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Artificial intelligence
1 paper
Generative modeling · 100%
Computer graphics and multimedia
1 paper
Visual content generation and editing · 100%

Topics — the 4 heaviest of 4, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Machine learning › Generative modeling › image generation
GAN-based image generation
0.712023
Bring Clipart to Life · ICCV 2023
Machine learning › Generative modeling › generative adversarial network › StyleGAN
StyleGAN latent space manipulation
0.712023
Bring Clipart to Life · ICCV 2023
Visual content generation and editing
face editing
0.712023
Bring Clipart to Life · ICCV 2023
Visual content generation and editing › image editing › interactive image editing
sketch-based image editing
0.212023
Bring Clipart to Life · ICCV 2023

Methods — techniques the papers use, named apart from their topics

selective feature adaptor · 1.3latent code manipulation · 1.3StyleGAN · 1.3
YearPublicationVenuePosition
2023 Bring Clipart to Life
abstract
The development of face editing has been boosted since the birth of StyleGAN. While previous works have explored different interactive methods, such as sketching and exemplar photos, they have been limited in terms of expressiveness and generality. In this paper, we propose a new interaction method by guiding the editing with abstract clipart, composed of a set of simple semantic parts, allowing users to control across face photos with simple clicks. However, this is a challenging task given the large domain gap between colorful face photos and abstract clipart with limited data. To solve this problem, we introduce a frame-work called ClipFaceShop1built on top of StyleGAN. The key idea is to take advantage of $\mathcal{W} +$ latent code encoded rich and disentangled visual features, and create a new lightweight selective feature adaptor to predict a modifiable path toward the target output photo. Since no pairwise labeled data exists for training, we design a set of losses to provide supervision signals for learning the modifiable path. Experimental results show that ClipFaceShop generates realistic and faithful face photos, sharing the same facial attributes as the reference clipart. We demonstrate that ClipFaceShop supports clipart in diverse styles, even in form of a free-hand sketch.
Nanxuan Zhao, Shengqi Dang, Hexun Lin, Yang Shi 0007, Nan Cao 0001
ICCV3