Demo Data from SIGIR 2026 / reviewers in the wild / expert
Hexun Lin
dblp:366/3293
· DBLP profile ↗
1ranked-venue papers
0as first author
1since 2021 · last 2023
—ORCID · none
Domains — the database's venue-derived domains; a paper can count in several
Artificial intelligence and machine learning · 1 · 1 since 2021Graphics, computer vision, multimedia, augmented reality and games · 1 · 1 since 2021
Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.
| Artificial intelligence
1 paper |
Generative modeling · 100% | |
| Computer graphics and multimedia
1 paper |
Visual content generation and editing · 100% |
Topics — the 4 heaviest of 4, each with the papers that count most for it
| Topic | Weight | Papers | Last | Evidence papers |
|---|---|---|---|---|
Machine learning › Generative modeling › image generation
GAN-based image generation |
0.7 | 1 | 2023 | Bring Clipart to Life · ICCV 2023 |
Machine learning › Generative modeling › generative adversarial network › StyleGAN
StyleGAN latent space manipulation |
0.7 | 1 | 2023 | Bring Clipart to Life · ICCV 2023 |
Visual content generation and editing
face editing |
0.7 | 1 | 2023 | Bring Clipart to Life · ICCV 2023 |
Visual content generation and editing › image editing › interactive image editing
sketch-based image editing |
0.2 | 1 | 2023 | Bring Clipart to Life · ICCV 2023 |
Methods — techniques the papers use, named apart from their topics
selective feature adaptor · 1.3latent code manipulation · 1.3StyleGAN · 1.3
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2023 | Bring Clipart to LifeabstractThe development of face editing has been boosted since the birth of StyleGAN. While previous works have explored different interactive methods, such as sketching and exemplar photos, they have been limited in terms of expressiveness and generality. In this paper, we propose a new interaction method by guiding the editing with abstract clipart, composed of a set of simple semantic parts, allowing users to control across face photos with simple clicks. However, this is a challenging task given the large domain gap between colorful face photos and abstract clipart with limited data. To solve this problem, we introduce a frame-work called ClipFaceShop1built on top of StyleGAN. The key idea is to take advantage of $\mathcal{W} +$ latent code encoded rich and disentangled visual features, and create a new lightweight selective feature adaptor to predict a modifiable path toward the target output photo. Since no pairwise labeled data exists for training, we design a set of losses to provide supervision signals for learning the modifiable path. Experimental results show that ClipFaceShop generates realistic and faithful face photos, sharing the same facial attributes as the reference clipart. We demonstrate that ClipFaceShop supports clipart in diverse styles, even in form of a free-hand sketch. Nanxuan Zhao, Shengqi Dang, Hexun Lin, Yang Shi 0007, Nan Cao 0001 |
ICCV | 3 |