Demo Data from SIGIR 2026 / reviewers in the wild / expert
Valerie Kleeberger
dblp:37/11181
· DBLP profile ↗
2ranked-venue papers
0as first author
0since 2021 · last 2012
—ORCID · none
Domains — the database's venue-derived domains; a paper can count in several
Graphics, computer vision, multimedia, augmented reality and games · 2Human-computer interaction and ubiquitous computing · 2
Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.
| Human-computer interaction and pervasive computing
2 papers |
Immersive interaction · 87% Learning and educational technologies · 13% | |
| Computer graphics and multimedia
1 paper |
Visualization and visual analytics · 100% |
Topics — the 2 heaviest of 3, each with the papers that count most for it
| Topic | Weight | Papers | Last | Evidence papers |
|---|---|---|---|---|
Immersive interaction
augmented reality |
0.3 | 2 | 2012 | mirracle: Augmented Reality in-situ visualization of human anatomy using a magic mirror · VR 2012 mirracle: An augmented reality magic mirror system for anatomy education · VR 2012 |
Learning and educational technologies › medical education
anatomy education |
0.0 | 1 | 2012 | mirracle: An augmented reality magic mirror system for anatomy education · VR 2012 |
Methods — techniques the papers use, named apart from their topics
slice-based user interface · 0.3volume visualization · 0.1gesture interaction · 0.1depth camera pose tracking · 0.1
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2012 | mirracle: An augmented reality magic mirror system for anatomy educationabstractWe present an augmented reality magic mirror for teaching anatomy. The system uses a depth camera to track the pose of a user standing in front of a large display. A volume visualization of a CT dataset is augmented onto the user, creating the illusion that the user can look into his body. Using gestures, different slices from the CT and a photographic dataset can be selected for visualization. In addition, the system can show 3D models of organs, text information and images about anatomy. For interaction with this data we present a new interaction metaphor that makes use of the depth camera. The visibility of hands and body is modified based on the distance to a virtual interaction plane. This helps the user to understand the spatial relations between his body and the virtual interaction plane. Tobias Blum, Valerie Kleeberger, Christoph Bichlmeier, Nassir Navab |
VR | 2 |
| 2012 | mirracle: Augmented Reality in-situ visualization of human anatomy using a magic mirrorabstractThe mirracle system extends the concept of an Augmented Reality (AR) magic mirror to the visualization of human anatomy on the body of the user. Using a medical volume renderer a CT dataset is augmented onto the user. By a slice based user interface, slice from the CT and an additional photographic dataset can be selected. Tobias Blum, Valerie Kleeberger, Christoph Bichlmeier, Nassir Navab |
VR | 2 |