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Lizhi Wang 0006

dblp:37/5780-6 · DBLP profile ↗
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4ranked-venue papers
2as first author
0since 2021 · last 1998
0000-0002-1953-3339ORCID · corroborated

Domains — the database's venue-derived domains; a paper can count in several

Graphics, computer vision, multimedia, augmented reality and games · 4 · 2 first-authorArtificial intelligence and machine learning · 3 · 1 first-author

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Computer graphics and multimedia
3 papers
Image and video processing · 76% Computational photography and imaging · 24%
Artificial intelligence
1 paper
Segmentation and scene understanding · 100%

Topics — the 6 heaviest of 7, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Computer vision › Segmentation and scene understanding › 3d segmentation
surface segmentation
0.011998
Segmenting 3-D Surfaces Using Multicolored Illumination · CVPR 1998
Computational photography and imaging
photometric stereo
0.011998
Segmenting 3-D Surfaces Using Multicolored Illumination · CVPR 1998
Image and video processing › texture analysis
color texture recognition
0.011996
Illumination and geometry invariant recognition of texture in color images · CVPR 1996
Image and video processing
texture analysis
0.011996
Illumination and geometry invariant recognition of texture in color images · CVPR 1996
Image and video processing › color image processing
color image analysis
0.011995
The Illumination-Invariant Recognition of Texture in Color Texture · ICCV 1995
Image and video processing › texture analysis
texture classification
0.011995
The Illumination-Invariant Recognition of Texture in Color Texture · ICCV 1995

Methods — techniques the papers use, named apart from their topics

surface orientation estimation · 0.0illumination change matrix · 0.0linear reflectance model · 0.0zernike moment computation · 0.0spatial correlation functions · 0.0mahalanobis distance · 0.0
YearPublicationVenuePosition
1998 Segmenting 3-D Surfaces Using Multicolored Illumination
abstract
We introduce a method for segmenting surfaces of three-dimensional objects using two images of the object obtained from the same viewpoint under different illumination conditions. The method allows surface spectral reflectance to vary from point to point and requires only weak conditions on the uncalibrated illumination configuration. The algorithm is based on the local recovery of an illumination change matrix that depends on surface geometry but not on the spectral reflectance of the surface. We show that for typical sensor noise levels, this technique can be used for the reliable detection of surface orientation changes of a few degrees. This approach can be generalized using a calibrated setup to recover a dense set of surface orientation estimates from two images. We present a set of experiments demonstrating the capability of the algorithm for the segmentation of planar surfaces in the presence of spatially varying spectral reflectance.
Glenn Healey, Lizhi Wang 0006
CVPR2
1997 Using Steerable Filters for Illumination-Invariant Recognition in Multispectral Images
abstract
We present an energy matrix representation for multiband images which captures spatial and spectral properties. Using a physical model for spectral reflectance, we derive a pseudoinverse method for the comparison of energy matrices which is invariant to the spectral properties of the scene illumination. At the same time, this method determines the illumination change matrix allowing direct comparison of images obtained under different illumination conditions. We demonstrate the performance of the method for both illumination-invariant recognition and illumination correction on a large set of multiband images. The energy matrices are generated using a small set of oriented steerable filters. We also demonstrate that a related set of rotationally symmetric filters can be used for recognition invariant to both illumination and rotation and that subsequent processing can be used to recover the rotation angle of a recognized object.
Lizhi Wang 0006, Glenn Healey
ICIP (3)1
1996 Illumination and geometry invariant recognition of texture in color images
abstract
We develop a method for recognizing color texture independent of rotation, scale, and illumination. Color texture is modeled using spatial correlation functions defined within and between sensor bands. Using a linear model for surface spectral reflectance with the same number of parameters as the number of sensor classes, we show that illumination and geometry changes in the scene correspond to a linear transformation of the correlation functions and a linear transformation of their coordinates. A several step algorithm which includes scale estimation and correlation moment computation is used to achieve the invariance. The key to the method is the new result that illumination and geometry changes in the scene correspond to a specific transformation of correlation function Zernike moment matrices. These matrices can be estimated from a color image. This relationship is used to derive an efficient algorithm for recognition. The algorithm is substantiated using classification results on over 200 images of color textures obtained under various illumination conditions and geometric configurations.
Lizhi Wang 0006, Glenn Healey
CVPR1
1995 The Illumination-Invariant Recognition of Texture in Color Texture
abstract
We represent texture in a color image using spatial correlation functions defined within and between sensor bands. This representation has been shown to be useful for surface recognition, but the structure of spatial correlation functions depends on the spectral properties of the scene illumination. Using a linear model for surface spectral reflectance with the same number of parameters as the number of classes of photoreceptors, we show that illumination changes correspond to linear transformations of a surface correlation matrix. From this relationship, we derive a distance function for comparing sets of spatial correlation functions that can be used for illumination-invariant recognition. This distance function can be computed efficiently from estimated correlation functions. We demonstrate using a large body of experiments that this distance function can be used for accurate surface recognition in the presence of large changes in illumination spectral distribution.>
Glenn Healey, Lizhi Wang 0006
ICCV2