Demo Data from SIGIR 2026 / reviewers in the wild / expert
Zezhong Ding 0001
dblp:371/4832-1
· DBLP profile ↗
7ranked-venue papers
2as first author
7since 2021 · last 2026
0000-0002-6286-8679ORCID · conflict
Domains — the database's venue-derived domains; a paper can count in several
Databases, data management, data science and information retrieval · 4 · 1 first-author · 4 since 2021Artificial intelligence and machine learning · 3 · 3 since 2021Systems, architecture and hardware · 1 · 1 first-author · 1 since 2021
Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.
| Artificial intelligence
4 papers |
Graph learning · 61% Language models and text generation · 21% Knowledge representation and reasoning · 13% | |
| Databases, data mining, and information retrieval
5 papers |
Graph data management · 53% Data mining · 20% Knowledge graphs · 15% | |
| Theoretical computer science
2 papers |
Graph algorithms and graph theory · 54% Algorithmic game theory and mechanism design · 46% | |
| Computer architecture, parallel and distributed computing, and storage systems
1 paper |
GPUs and heterogeneous computing · 100% |
Topics — the 21 heaviest of 21, each with the papers that count most for it
| Topic | Weight | Papers | Last | Evidence papers |
|---|---|---|---|---|
Graph data management
graph partitioning |
1.6 | 2 | 2025 | ClusPar: A Game-Theoretic Approach for Efficient and Scalable Streaming Edge Partitioning · IEEE Trans. Computers 2025 Play like a Vertex: A Stackelberg Game Approach for Streaming Graph Partitioning · Proc. ACM Manag. Data 2024 |
Graph algorithms and graph theory › graph partitioning
hypergraph partitioning |
1.0 | 1 | 2026 | SIGHP: Scalable Information-Guided Hypergraph Partitioner · KDD (1) 2026 |
Machine learning › Graph learning
graph neural network |
0.9 | 1 | 2025 | DuetGraph: Coarse-to-Fine Knowledge Graph Reasoning with Dual-Pathway Global-Local Fusion · NeurIPS 2025 |
Machine learning › Graph learning
graph neural network training |
0.9 | 1 | 2025 | Capsule: An Out-of-Core Training Mechanism for Colossal GNNs · Proc. ACM Manag. Data 2025 |
Machine learning › Graph learning › graph analytics
graph structure understanding |
0.9 | 1 | 2025 | GraphInsight: Unlocking Insights in Large Language Models for Graph Structure Understanding · ACL (1) 2025 |
Knowledge, reasoning and agents › Knowledge representation and reasoning
knowledge graph reasoning |
0.9 | 1 | 2025 | DuetGraph: Coarse-to-Fine Knowledge Graph Reasoning with Dual-Pathway Global-Local Fusion · NeurIPS 2025 |
Machine learning › Graph learning › graph neural network training
out-of-core GNN training |
0.9 | 1 | 2025 | Capsule: An Out-of-Core Training Mechanism for Colossal GNNs · Proc. ACM Manag. Data 2025 |
Natural language and speech › Language models and text generation › large language model evaluation
positional bias correction |
0.9 | 1 | 2025 | GraphInsight: Unlocking Insights in Large Language Models for Graph Structure Understanding · ACL (1) 2025 |
Data mining › structured data mining › graph mining › graph learning
dynamic graph learning |
0.9 | 1 | 2025 | SWIFT: Enabling Large-Scale Temporal Graph Learning on a Single Machine · Proc. ACM Manag. Data 2025 |
Knowledge graphs
knowledge graph reasoning |
0.9 | 1 | 2025 | DuetGraph: Coarse-to-Fine Knowledge Graph Reasoning with Dual-Pathway Global-Local Fusion · NeurIPS 2025 |
GPUs and heterogeneous computing
GPU memory management |
0.9 | 1 | 2025 | Capsule: An Out-of-Core Training Mechanism for Colossal GNNs · Proc. ACM Manag. Data 2025 |
Algorithmic game theory and mechanism design
game-theoretic clustering |
0.9 | 1 | 2025 | ClusPar: A Game-Theoretic Approach for Efficient and Scalable Streaming Edge Partitioning · IEEE Trans. Computers 2025 |
Distributed and cloud data management › distributed query processing
communication cost optimization |
0.8 | 1 | 2024 | Play like a Vertex: A Stackelberg Game Approach for Streaming Graph Partitioning · Proc. ACM Manag. Data 2024 |
Graph data management
distributed graph processing |
0.8 | 1 | 2024 | Play like a Vertex: A Stackelberg Game Approach for Streaming Graph Partitioning · Proc. ACM Manag. Data 2024 |
Graph data management › graph partitioning
streaming graph partitioning |
0.8 | 1 | 2024 | Play like a Vertex: A Stackelberg Game Approach for Streaming Graph Partitioning · Proc. ACM Manag. Data 2024 |
Data mining › structured data mining › graph mining
graph learning |
0.3 | 1 | 2026 | SIGHP: Scalable Information-Guided Hypergraph Partitioner · KDD (1) 2026 |
Machine learning › Graph learning › graph neural network
dynamic graph neural network |
0.3 | 1 | 2025 | SWIFT: Enabling Large-Scale Temporal Graph Learning on a Single Machine · Proc. ACM Manag. Data 2025 |
Machine learning › Graph learning
graph representation |
0.3 | 1 | 2025 | GraphInsight: Unlocking Insights in Large Language Models for Graph Structure Understanding · ACL (1) 2025 |
Machine learning › Efficient and distributed learning › distributed training
large-scale training |
0.3 | 1 | 2025 | Capsule: An Out-of-Core Training Mechanism for Colossal GNNs · Proc. ACM Manag. Data 2025 |
Natural language and speech › Language models and text generation
LLM agents |
0.3 | 1 | 2025 | GraphInsight: Unlocking Insights in Large Language Models for Graph Structure Understanding · ACL (1) 2025 |
Natural language and speech › Language models and text generation › large language model reasoning
multi-step reasoning |
0.3 | 1 | 2025 | GraphInsight: Unlocking Insights in Large Language Models for Graph Structure Understanding · ACL (1) 2025 |
Methods — techniques the papers use, named apart from their topics
streaming edge clustering · 1.7single-machine training · 1.7out-of-core training · 1.7message passing · 1.7dual-pathway fusion · 1.7attention mechanism · 1.7GPU kernels · 1.7retrieval-augmented generation · 0.9prompt reordering · 0.9stackelberg game · 0.8skewness-aware clustering · 0.8
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2026 | SIGHP: Scalable Information-Guided Hypergraph Partitioner
Huhao Guan, Zezhong Ding 0001, Ao Ke, Xike Xie, Shaohua Kevin Zhou |
KDD (1) | 2 |
| 2025 | GraphInsight: Unlocking Insights in Large Language Models for Graph Structure UnderstandingabstractAlthough Large Language Models (LLMs) have demonstrated potential in processing graphs, they struggle with comprehending graphical structure information through prompts of graph description sequences, especially as the graph size increases.We attribute this challenge to the uneven memory performance of LLMs across different positions in graph description sequences, known as "Positional bias".To address this, we propose GraphInsight, a novel framework aimed at improving LLMs' comprehension of both macro-and micro-level graphical information.GraphInsight is grounded in two key strategies: 1) placing critical graphical information in positions where LLMs exhibit stronger memory performance, and 2) investigating a lightweight external knowledge base for regions with weaker memory performance, inspired by retrieval-augmented generation (RAG).Moreover, GraphInsight explores integrating these two strategies into LLM agent processes for composite graph tasks that require multi-step reasoning.Extensive empirical studies on benchmarks with a wide range of evaluation tasks show that GraphInsight significantly outperforms all other graph description methods (e.g., prompting techniques and reordering strategies) in understanding graph structures of varying sizes. Yukun Cao, Zengyi Gao, Zezhong Ding 0001, Xike Xie, Shaohua Kevin Zhou |
ACL (1) | 4 |
| 2025 | DuetGraph: Coarse-to-Fine Knowledge Graph Reasoning with Dual-Pathway Global-Local FusionabstractKnowledge graphs (KGs) are vital for enabling knowledge reasoning across various domains. Recent KG reasoning methods that integrate both global and local information have achieved promising results. However, existing methods often suffer from score over-smoothing, which blurs the distinction between correct and incorrect answers and hinders reasoning effectiveness. To address this, we propose DuetGraph, a **coarse-to-fine** KG reasoning mechanism with **dual-pathway** global-local fusion. DuetGraph tackles over-smoothing by segregating—rather than stacking—the processing of local (via message passing) and global (via attention) information into two distinct pathways, preventing mutual interference and preserving representational discrimination. In addition, DuetGraph introduces a **coarse-to-fine** optimization, which partitions entities into high- and low-score subsets. This strategy narrows the candidate space and sharpens the score gap between the two subsets, which alleviates over-smoothing and enhances inference quality. Extensive experiments on various datasets demonstrate that DuetGraph achieves state-of-the-art (SOTA) performance, with up to an **8.7\%** improvement in reasoning quality and a **1.8$\times$** acceleration in training efficiency. Zezhong Ding 0001, Xike Xie |
NeurIPS | 2 |
| 2025 | SWIFT: Enabling Large-Scale Temporal Graph Learning on a Single Machine
Zezhong Ding 0001, Xike Xie, Jianliang Xu |
Proc. ACM Manag. Data | 2 |
| 2025 | Capsule: An Out-of-Core Training Mechanism for Colossal GNNsabstractCutting-edge platforms of graph neural networks (GNNs), such as DGL and PyG, harness the parallel processing power of GPUs to extract structural information from graph data, achieving state-of-the-art (SOTA) performance in fields such as recommendation systems, knowledge graphs, and bioinformatics. Despite the computational advantages provided by GPUs, these GNN platforms struggle with scalability challenges due to the colossal graphical structures processed and the limited memory capacities of GPUs. In response, this work introduces Capsule, a new out-of-core mechanism for large-scale GNN training. Unlike existing out-of-core GNN systems, which use main or secondary memory as operative memory and use CPU kernels during non-backpropagation computation, Capsule uses GPU memory and GPU kernels. By substantially leveraging the parallelization capabilities of GPUs, Capsule significantly enhances GNN training efficiency. In addition, Capsule can be smoothly integrated to mainstream open-source GNN frameworks, DGL and PyG, in a play-and-plug manner. Through a prototype implementation and comprehensive experiments on real datasets, we demonstrate that Capsule can achieve up to a 12.02× improvement in runtime efficiency, while using only 22.24% of the main memory, compared to SOTA out-of-core GNN systems. Yongan Xiang, Zezhong Ding 0001, Shangyou Wang, Xike Xie, Shaohua Kevin Zhou |
Proc. ACM Manag. Data | 2 |
| 2025 | ClusPar: A Game-Theoretic Approach for Efficient and Scalable Streaming Edge PartitioningabstractStreaming edge partitioning plays a crucial role in the distributed processing of large-scale web graphs, such as pagerank. The quality of partitioning is of utmost importance and directly affects the runtime cost of distributed graph processing. However, streaming graph clustering, a key component of mainstream streaming edge partitioning, is vertex-centric. This incurs a mismatch with the edge-centric partitioning strategy, necessitating additional post-processing and several graph traversals to transition from vertex-centric clusters to edge-centric partitions. This transition not only adds extra runtime overhead but also risks a decline in partitioning quality. In this paper, we propose a novel algorithm, called ClusPar, to address the problem of streaming edge partitioning. The ClusPar framework consists of two steps, streaming edge clustering and edge cluster partitioning. Different from prior studies, the first step traverses the input graph in a single pass to generate edge-centric clusters, while the second step applies game theory over these edge-centric clusters to produce partitions. Extensive experiments show that ClusPar outperforms the state-of-the-art streaming edge partitioning methods in terms of the partitioning quality, efficiency, and scalability. Zezhong Ding 0001, Zhuoxu Zhang, Xike Xie, Jianliang Xu |
IEEE Trans. Computers | 1 |
| 2024 | Play like a Vertex: A Stackelberg Game Approach for Streaming Graph PartitioningabstractIn the realm of distributed systems tasked with managing and processing large-scale graph-structured data, optimizing graph partitioning stands as a pivotal challenge. The primary goal is to minimize communication overhead and runtime cost. However, alongside the computational complexity associated with optimal graph partitioning, a critical factor to consider is memory overhead. Real-world graphs often reach colossal sizes, making it impractical and economically unviable to load the entire graph into memory for partitioning. This is also a fundamental premise in distributed graph processing, where accommodating a graph with non-distributed systems is unattainable. Currently, existing streaming partitioning algorithms exhibit a skew-oblivious nature, yielding satisfactory partitioning results exclusively for specific graph types. In this paper, we propose a novel streaming partitioning algorithm, the Skewness-aware Vertex-cut Partitioner (S5P ), designed to leverage the skewness characteristics of real graphs for achieving high-quality partitioning. S5P offers high partitioning quality by segregating the graph's edge set into two subsets, head and tail sets. Following processing by a skewness-aware clustering algorithm, these two subsets subsequently undergo a Stackelberg graph game. Our extensive evaluations conducted on substantial real-world and synthetic graphs demonstrate that, in all instances, the partitioning quality of S5P surpasses that of existing streaming partitioning algorithms, operating within the same load balance constraints. For example, S5P can bring up to a 51% improvement in partitioning quality compared to the top partitioner among the baselines. Lastly, we showcase that the implementation of S5P results in up to an 81% reduction in communication cost and a 130% increase in runtime efficiency for distributed graph processing tasks on PowerGraph. Zezhong Ding 0001, Yongan Xiang, Shangyou Wang, Xike Xie, Shaohua Kevin Zhou |
Proc. ACM Manag. Data | 1 |