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Georgia Van de Zande

dblp:374/6056 · also Georgia D. Van de Zande · DBLP profile ↗
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2ranked-venue papers
1as first author
2since 2021 · last 2026
0000-0003-2667-1593ORCID · verified

Domains — the database's venue-derived domains; a paper can count in several

Human-computer interaction and ubiquitous computing · 2 · 1 first-author · 2 since 2021Artificial intelligence and machine learning · 1 · 1 since 2021

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Human-computer interaction and pervasive computing
1 paper
Human-robot interaction · 100%

Topics — the 1 heaviest of 2, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Human-robot interaction
robot acceptance
1.012026
Pop-Up Encounters with Spot: Shaping Public Perceptions of Robots through Hands-On Experience · HRI 2026

Methods — techniques the papers use, named apart from their topics

thematic analysis · 1.0pre-post survey · 1.0
YearPublicationVenuePosition
2026 Pop-Up Encounters with Spot: Shaping Public Perceptions of Robots through Hands-On Experience
abstract
Public attitudes toward robots are often shaped by indirect exposure (e.g., media, staged demos), leaving open how direct, hands-on experience influences acceptance. In this study, we investigate how interacting with Boston Dynamics’ Spot, an agile, state-of-the-art quadruped robot, in a public pop-up booth affects perceptions of comfort and suitability across everyday and high-stakes environments. In a walk-up, 10-week pop-up booth, participants (N=753) completed pre–post surveys before and after driving Spot within curated Drive Scenes (Factory, Home, Hospital, Outdoor/Disaster). Measures captured comfort encountering robots and perceived suitability across Rated Contexts (RCs), affective reactions, and open-ended reflections. Hands-on control significantly increased comfort across all RCs, with the largest gains in Outdoor/Disaster, and increased perceived suitability—most in Home/Office/Hospital where baselines were lower. Improvements generalized beyond the experienced Drive Scene to other contexts. Age, gender, and prior familiarity moderated baseline levels and some changes, but hands-on exposure raised scores for all groups and attenuated several gaps. Thematic analysis showed memorable moments tied to locomotion, terrain adaptation, and expressive tilt; imagined roles consistently emphasized domestic assistance (e.g., cleaning, mobility), with entertainment/play and companionship emerging post-interaction. Together, these results demonstrate that brief, agency-granting encounters with a high-capability quadruped can broaden where people see robots as appropriate and diversify envisioned roles, offering a scalable model for public-facing HRI that fosters comfort, enthusiasm, and acceptance.
Hae Won Park 0001, Georgia Van de Zande, Xiajie Zhang, Dawn Wendell, Jessica Hodgins
HRI2
2024 WIP: Towards a Sustainability Practice and Ethos in a First-Year, Engineering Design Experience
abstract
This Work-in-Progress Innovative Practice paper describes a five-year sustainability intervention in an introductory engineering design course. With the aim of preparing future engineers, undergraduate engineering education is shifting environmental sustainability from the outskirts of the student experience to the center of curricular structures. For example, student engagements with environmental sustainability, referred to as “sustainability” in this paper, are moving from co-curricular experiences (e.g., Grand Challenges Scholars Program) to required coursework. Efforts to identify and inculcate sustainability-related knowledge, skills, and abilities, as well as behaviors, beliefs, and mindsets needed by engineering graduates are advancing. This transformation, while critical, can be challenging for institutions, instructors, and students alike, and results from early implementers of sustainability-related curricular experiences can inform these efforts. We present an intervention integrating ecological system design practices. Our innovative practice lies in pursuing holistic treatment of environmental sustainability in a core required introductory course enlivening disciplinary practices with student-centered pedagogy. For the purposes of preliminary assessment of this intervention, we reviewed students' engagement with sustainability during the course, their post-experience sustainability beliefs and attitudes, and the course assistants' narratives about their engagement with the students focused on sustainability. Preliminary results indicate a limited affinity for autonomous engagement with sustainability practices. Potential emerging explanations include differing perspectives between students and instructors on what constitutes impactful sustainability practice, a lack of a supporting context for establishing personal beliefs, and a lack of support for developing course-related ideas of the self and sustainability. Our experience has implications for early STEM curricula involving environmental sustainability. Requiring sustainability knowledge, skills, and abilities development ensures all students experience certain practices, but does not ensure their adoption into professional identities. We propose highlighting the course's hidden curriculum and focusing on the social architecture, establishing a more explicit community-of-practice container to enable more authentic sustainability participation.
Georgia Van de Zande, Benjamin Linder, Yevgeniya V. Zastavker
FIE1