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Marissa Christien Verbokkem

dblp:374/9667 · DBLP profile ↗
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1ranked-venue papers
0as first author
1since 2021 · last 2024
0009-0002-9403-8773ORCID · reported

Domains — the database's venue-derived domains; a paper can count in several

Human-computer interaction and ubiquitous computing · 1 · 1 since 2021

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Human-computer interaction and pervasive computing
1 paper
Human-AI interaction · 44% Immersive interaction · 44% Health and well-being technologies · 13%

Topics — the 2 heaviest of 3, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Human-AI interaction › conversational interaction
virtual agent interaction
0.812024
Navigating the Virtual Gaze: Social Anxiety's Role in VR Proxemics · CHI 2024
Health and well-being technologies › mental health
social anxiety
0.212024
Navigating the Virtual Gaze: Social Anxiety's Role in VR Proxemics · CHI 2024

Methods — techniques the papers use, named apart from their topics

user study · 0.8bayesian analysis · 0.8
YearPublicationVenuePosition
2024 Navigating the Virtual Gaze: Social Anxiety's Role in VR Proxemics
abstract
For individuals with Social Anxiety (SA), interacting with others can be a challenging experience, a concern that extends into the virtual world. While technology has made significant strides in creating more realistic virtual human agents (VHA), the interplay of gaze and interpersonal distance when interacting with VHAs is often neglected. This paper investigates the effect of dynamic and static Gaze animations in VHAs on interpersonal distance and their relation to SA. A Bayesian analysis shows that static centered and dynamic centering gaze led participants to stand closer to VHAs than static averted and dynamic averting gaze, respectively. In the static gaze conditions, this pattern was found to be reversed in SA: participants with higher SA kept larger distances for static-centered gaze than for averted gaze VHAs. These findings update theory, elucidate how nuanced interactions with VHAs must be designed, and offer renewed guidelines for pleasant VHA interaction design.
Beatriz Mello, Robin Welsch, Marissa Christien Verbokkem, Pascal Knierim, Martin Dechant
CHI3