Demo Data from SIGIR 2026 / reviewers in the wild / expert
Kashif Imteyaz
dblp:377/2217
· DBLP profile ↗
2ranked-venue papers
1as first author
2since 2021 · last 2026
0009-0009-9643-4578ORCID · corroborated
Domains — the database's venue-derived domains; a paper can count in several
Human-computer interaction and ubiquitous computing · 2 · 1 first-author · 2 since 2021
Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.
| Human-computer interaction and pervasive computing
2 papers |
Human-AI interaction · 60% Accessibility and assistive technology · 24% Collaborative and social computing · 8% |
Topics — the 6 heaviest of 6, each with the papers that count most for it
| Topic | Weight | Papers | Last | Evidence papers |
|---|---|---|---|---|
Human-AI interaction › generative AI
generative AI tools |
1.0 | 1 | 2026 | Co-Designing Collaborative Generative AI Tools for Freelancers · CHI 2026 |
Human-AI interaction › AI-mediated work
AI-assisted programming |
0.9 | 1 | 2025 | The Impact of Generative AI Coding Assistants on Developers Who Are Visually Impaired · CHI 2025 |
Accessibility and assistive technology
visual impairment |
0.9 | 1 | 2025 | The Impact of Generative AI Coding Assistants on Developers Who Are Visually Impaired · CHI 2025 |
Collaborative and social computing
cooperative work |
0.3 | 1 | 2026 | Co-Designing Collaborative Generative AI Tools for Freelancers · CHI 2026 |
User interface design and tools
developer tools |
0.3 | 1 | 2025 | The Impact of Generative AI Coding Assistants on Developers Who Are Visually Impaired · CHI 2025 |
Human-AI interaction
generative AI |
0.3 | 1 | 2025 | The Impact of Generative AI Coding Assistants on Developers Who Are Visually Impaired · CHI 2025 |
Methods — techniques the papers use, named apart from their topics
marcuse's technological rationality · 1.0co-design · 1.0task-based study · 0.9activity theory · 0.9
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2026 | Co-Designing Collaborative Generative AI Tools for FreelancersabstractMost generative AI tools prioritize individual productivity and personalization, with limited support for collaboration. Designed for traditional workplaces, these tools do not fit freelancers’ short-term teams or lack of shared institutional support, which can worsen their isolation and overlook freelancing platform dynamics. This mismatch means that, instead of empowering freelancers, current generative AI tools could reinforce existing precarity and make freelancer collaboration harder. To investigate how to design generative AI tools to support freelancer collaboration, we conducted co-design sessions with 27 freelancers. A key concern that emerged was the risk of AI systems compromising their creative agency and work identities when collaborating, especially when AI tools could reproduce content without attribution, threatening the authenticity and distinctiveness of their collaborative work. Freelancers proposed "auxiliary AI" systems, human-guided tools that support their creative agencies and identities, allowing for flexible freelancer-led collaborations that promote "productive friction". Drawing on Marcuse’s concept of technological rationality, we argue that freelancers are resisting one-dimensional, efficiency-driven AI, and instead envisioning technologies that preserve their collective creative agencies. We conclude with design recommendations for collaborative generative AI tools for freelancers. Kashif Imteyaz, Claudia Flores-Saviaga, Saiph Savage |
CHI | 1 |
| 2025 | The Impact of Generative AI Coding Assistants on Developers Who Are Visually ImpairedabstractThe rapid adoption of generative AI in software development has impacted the industry, yet its effects on developers with visual impairments remain largely unexplored. To address this gap, we used an Activity Theory framework to examine how developers with visual impairments interact with AI coding assistants. For this purpose, we conducted a study where developers who are visually impaired completed a series of programming tasks using a generative AI coding assistant. We uncovered that, while participants found the AI assistant beneficial and reported significant advantages, they also highlighted accessibility challenges. Specifically, the AI coding assistant often exacerbated existing accessibility barriers and introduced new challenges. For example, it overwhelmed users with an excessive number of suggestions, leading developers who are visually impaired to express a desire for ``AI timeouts.'' Additionally, the generative AI coding assistant made it more difficult for developers to switch contexts between the AI-generated content and their own code. Despite these challenges, participants were optimistic about the potential of AI coding assistants to transform the coding experience for developers with visual impairments. Our findings emphasize the need to apply activity-centered design principles to generative AI assistants, ensuring they better align with user behaviors and address specific accessibility needs. This approach can enable the assistants to provide more intuitive, inclusive, and effective experiences, while also contributing to the broader goal of enhancing accessibility in software development. Claudia Flores-Saviaga, Benjamin V. Hanrahan, Kashif Imteyaz, Steven Clarke, Saiph Savage |
CHI | 3 |