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Zhenye Luo

dblp:377/3041 · DBLP profile ↗
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1ranked-venue papers
1as first author
1since 2021 · last 2024
—ORCID · none

Domains — the database's venue-derived domains; a paper can count in several

Artificial intelligence and machine learning · 1 · 1 first-author · 1 since 2021Graphics, computer vision, multimedia, augmented reality and games · 1 · 1 first-author · 1 since 2021

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Computer graphics and multimedia
1 paper
Computer animation and physical simulation · 77% Multimedia analysis and retrieval · 23%
Artificial intelligence
1 paper
Generative modeling · 100%

Topics — the 5 heaviest of 5, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Machine learning › Generative modeling
diffusion model
0.812024
POPDG: Popular 3D Dance Generation with PopDanceSet · CVPR 2024
Computer animation and physical simulation › motion synthesis › human motion synthesis
dance generation
0.812024
POPDG: Popular 3D Dance Generation with PopDanceSet · CVPR 2024
Computer animation and physical simulation
music-driven dance generation
0.812024
POPDG: Popular 3D Dance Generation with PopDanceSet · CVPR 2024
Multimedia analysis and retrieval
cross-modal alignment
0.212024
POPDG: Popular 3D Dance Generation with PopDanceSet · CVPR 2024
Multimedia analysis and retrieval › audio-visual learning
music-dance alignment
0.212024
POPDG: Popular 3D Dance Generation with PopDanceSet · CVPR 2024

Methods — techniques the papers use, named apart from their topics

space augmentation · 1.5alignment module · 1.5
YearPublicationVenuePosition
2024 POPDG: Popular 3D Dance Generation with PopDanceSet
abstract
Generating dances that are both lifelike and well-aligned with music continues to be a challenging task in the cross-modal domain. This paper introduces PopDanceSet, the first dataset tailored to the preferences of young audiences, enabling the generation of aesthetically oriented dances. And it surpasses the${\it AIST}++{\it dataset}$in music genre di-versity and the intricacy and depth of dance movements. Moreover, the proposed POPDG model within the iD-DPMframework enhances dance diversity and, through the Space Augmentation Algorithm, strengthens spatial physi-cal connections between human body joints, ensuring that increased diversity does not compromise generation qual-ity. A streamlined Alignment Module is also designed to improve the temporal alignment between dance and mu-sic. Extensive experiments show that POPDG achieves SOTA results on two datasets. Furthermore, the paper also expands on current evaluation metrics. The dataset and code are available at https://github.com/Luke-Luol/POPDG.
Zhenye Luo, Xuecai Hu, Yongzhen Huang, Li Yao 0002
CVPR1