Demonstration venue · read-only. Every page can be browsed; the buttons that would change it are switched off. Create an account to run TaxoReview on your own data. A simulation from public publication records: the people listed were not invited and did not agree to review.
? Tutorial for this page

Yokyung Lee

dblp:378/9882 · DBLP profile ↗
← Back
2ranked-venue papers
0as first author
2since 2021 · last 2025
0009-0000-8732-9316ORCID · corroborated

Domains — the database's venue-derived domains; a paper can count in several

Human-computer interaction and ubiquitous computing · 2 · 2 since 2021

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Human-computer interaction and pervasive computing
1 paper
Learning and educational technologies · 100%

Topics — the 3 heaviest of 3, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Learning and educational technologies
AI in education
0.912025
TeachTune: Reviewing Pedagogical Agents Against Diverse Student Profiles with Simulated Students · CHI 2025
Learning and educational technologies
pedagogical agents
0.912025
TeachTune: Reviewing Pedagogical Agents Against Diverse Student Profiles with Simulated Students · CHI 2025
Learning and educational technologies › student modeling
simulated students
0.912025
TeachTune: Reviewing Pedagogical Agents Against Diverse Student Profiles with Simulated Students · CHI 2025

Methods — techniques the papers use, named apart from their topics

simulation · 0.9
YearPublicationVenuePosition
2025 TeachTune: Reviewing Pedagogical Agents Against Diverse Student Profiles with Simulated Students
abstract
Peer Reviewed
Hyoungwook Jin, Minju Yoo, Jeongeon Park, Yokyung Lee, Xu Wang 0016, Juho Kim 0001
CHI4
2024 A Context-Aware Onboarding Agent for Metaverse Powered by Large Language Models
abstract
One common asset of metaverse is that users can freely explore places and actions without linear procedures. Thus, it is hard yet important to understand the divergent challenges each user faces when onboarding metaverse. Our formative study (N = 16) shows that first-time users ask questions about metaverse that concern 1) a short-term spatiotemporal context, regarding the user’s current location, recent conversation, and actions, and 2) a long-term exploration context regarding the user’s experience history. Based on the findings, we present PICAN, a Large Language Model-based pipeline that generates context-aware answers to users when onboarding metaverse. An ablation study (N = 20) reveals that PICAN’s usage of context made responses more useful and immersive than those generated without contexts. Furthermore, a user study (N = 21) shows that the use of long-term exploration context promotes users’ learning about the locations and activities within the virtual environment.
Jihyeong Hong, Yokyung Lee, Daehyun Kim 0005, Daeun Choi, Yeo-Jin Yoon, Gyu-cheol Lee, Zucheul Lee, Juho Kim 0001
Conference on Designing Interactive Systems2