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Shih-Han Yen

dblp:379/6848 · DBLP profile ↗
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2ranked-venue papers
0as first author
2since 2021 · last 2025
—ORCID · none

Domains — the database's venue-derived domains; a paper can count in several

Artificial intelligence and machine learning · 2 · 2 since 2021Graphics, computer vision, multimedia, augmented reality and games · 1 · 1 since 2021

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Artificial intelligence
2 papers
3D vision · 54% Generative modeling · 46%
Computer graphics and multimedia
1 paper
Visual content generation and editing · 77% Geometric modeling and processing · 23%

Topics — the 6 heaviest of 6, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Computer vision › 3D vision › neural radiance field
few-shot neural radiance field
0.912025
FrugalNeRF: Fast Convergence for Extreme Few-shot Novel View Synthesis without Learned Priors · CVPR 2025
Computer vision › 3D vision
novel view synthesis
0.912025
FrugalNeRF: Fast Convergence for Extreme Few-shot Novel View Synthesis without Learned Priors · CVPR 2025
Machine learning › Generative modeling
diffusion model
0.812024
NaRCan: Natural Refined Canonical Image with Integration of Diffusion Prior for Video Editing · NeurIPS 2024
Machine learning › Generative modeling › diffusion model
diffusion prior
0.812024
NaRCan: Natural Refined Canonical Image with Integration of Diffusion Prior for Video Editing · NeurIPS 2024
Visual content generation and editing
video editing
0.812024
NaRCan: Natural Refined Canonical Image with Integration of Diffusion Prior for Video Editing · NeurIPS 2024
Geometric modeling and processing › deformation modeling
deformation field
0.212024
NaRCan: Natural Refined Canonical Image with Integration of Diffusion Prior for Video Editing · NeurIPS 2024

Methods — techniques the papers use, named apart from their topics

noise scheduling · 1.5homography · 1.5MLP · 1.5LoRA · 1.5weight-sharing voxels · 0.9pseudo depth supervision · 0.9
YearPublicationVenuePosition
2025 FrugalNeRF: Fast Convergence for Extreme Few-shot Novel View Synthesis without Learned Priors
abstract
Neural Radiance Fields (NeRF) face significant challenges in extreme few-shot scenarios, primarily due to overfitting and long training times. Existing methods, such as FreeNeRF and SparseNeRF, use frequency regularization or pre-trained priors but struggle with complex scheduling and bias. We introduce FrugalNeRF, a novel few-shot NeRF framework that leverages weight-sharing voxels across multiple scales to efficiently represent scene details. Our key contribution is a cross-scale geometric adaptation scheme that selects pseudo ground truth depth based on reprojection errors across scales. This guides training without relying on externally learned priors, enabling full utilization of the training data. It can also integrate pre-trained priors, enhancing quality without slowing convergence. Experiments on LLFF, DTU, and RealEstate-10K show that FrugalNeRF outperforms other few-shot NeRF methods while significantly reducing training time, making it a practical solution for efficient and accurate 3D scene reconstruction.
Chin-Yang Lin, Chung-Ho Wu, Changhan Yeh, Shih-Han Yen, Cheng Sun 0004, Yu-Lun Liu 0001
CVPR4
2024 NaRCan: Natural Refined Canonical Image with Integration of Diffusion Prior for Video Editing
abstract
We propose a video editing framework, NaRCan, which integrates a hybrid deformation field and diffusion prior to generate high-quality natural canonical images to represent the input video. Our approach utilizes homography to model global motion and employs multi-layer perceptrons (MLPs) to capture local residual deformations, enhancing the model’s ability to handle complex video dynamics. By introducing a diffusion prior from the early stages of training, our model ensures that the generated images retain a high-quality natural appearance, making the produced canonical images suitable for various downstream tasks in video editing, a capability not achieved by current canonical-based methods. Furthermore, we incorporate low-rank adaptation (LoRA) fine-tuning and introduce a noise and diffusion prior update scheduling technique that accelerates the training process by 14 times. Extensive experimental results show that our method outperforms existing approaches in various video editing tasks and produces coherent and high-quality edited video sequences. See our project page for video results: [koi953215.github.io/NaRCan_page](https://koi953215.github.io/NaRCan_page/).
Ting-Hsuan Chen, Jiewen Chan, Hau-Shiang Shiu, Shih-Han Yen, Changhan Yeh, Yu-Lun Liu 0001
NeurIPS4