Demo Data from SIGIR 2026 / reviewers in the wild / expert
Nimish Radio
dblp:38/11106
· DBLP profile ↗
1ranked-venue papers
1as first author
0since 2021 · last 2012
—ORCID · none
Domains — the database's venue-derived domains; a paper can count in several
Applied, interdisciplinary, general and emerging computing · 1 · 1 first-author
Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.
| Computer networks
1 paper |
Content delivery and video streaming · 87% Cellular and mobile networks · 13% |
Topics — the 3 heaviest of 3, each with the papers that count most for it
| Topic | Weight | Papers | Last | Evidence papers |
|---|---|---|---|---|
Content delivery and video streaming
mobile multimedia applications |
0.1 | 1 | 2012 | Next-Generation Applications on Cellular Networks: Trends, Challenges, and Solutions · Proc. IEEE 2012 |
Content delivery and video streaming › video delivery
mobile video |
0.1 | 1 | 2012 | Next-Generation Applications on Cellular Networks: Trends, Challenges, and Solutions · Proc. IEEE 2012 |
Cellular and mobile networks › mobile networks
next-generation mobile networks |
0.0 | 1 | 2012 | Next-Generation Applications on Cellular Networks: Trends, Challenges, and Solutions · Proc. IEEE 2012 |
Methods — techniques the papers use, named apart from their topics
template-based development · 0.1code generation · 0.1
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2012 | Next-Generation Applications on Cellular Networks: Trends, Challenges, and SolutionsabstractApplications over cellular networks now range from operator–consumer applications (e.g., mobile television, voice-over-ip, video conferencing), peer-to-peer applications (e.g., instant messaging), machine-to-machine applications (e.g., data telemetry and automotive applications), mobile web services (e.g., music and video streaming), and social networking applications. The current approach for developing mobile applications appears to focus on utilizing template-based application-development kits provided by platform developers (e.g., Google's Android, Apple's iOS, or Nokia's Symbian) to capture application designs and install them on the runtime platforms through use of code generators tied to particular versions of the platform. It is still unclear as to how an application developer (or network operator) conceptualizes the features of a mobile application in a platform-independent way, identifies its utility and explores its impact on the user, or further refines the choice of technology, platform, and mobility/interactivity requirements. This paper attempts to offer some guidelines, based on recent research in the industry and academia in these areas, toward the design and development of successful mobile applications that can utilize the capabilities of the next generation of cellular networks. We provide an overview of the growing trends of the rich multimedia and real-time mobile applications, including the diversity of application types, their impact on the enterprise and consumer, their traffic volumes, and their load and communication patterns. In addition to the overall trend analysis, we also study the design choices that are to be made, and how they are realized, and also describe how the platforms (client and server) may be implemented. Additionally, we focus on mobile video applications according to their communication characteristics and their distinct demands on the cellular network. We also present an analysis of device and network application programming interfaces (API) that form the basic building blocks for efficient and secure mobile application development of the future. Nimish Radio, Ying Zhang 0022, Mallik Tatipamula, Vijay K. Madisetti |
Proc. IEEE | 1 |