Demo Data from SIGIR 2026 / reviewers in the wild / expert
Elizabeth S. Veinott
dblp:38/1271
· DBLP profile ↗
4ranked-venue papers
1as first author
1since 2021 · last 2022
0000-0002-1446-4792ORCID · verified
Domains — the database's venue-derived domains; a paper can count in several
Artificial intelligence and machine learning · 2 · 1 since 2021Human-computer interaction and ubiquitous computing · 2 · 1 first-authorApplied, interdisciplinary, general and emerging computing · 2 · 1 since 2021
Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.
| Human-computer interaction and pervasive computing
2 papers |
Collaborative and social computing · 95% Usability and user experience research · 5% |
Topics — the 4 heaviest of 6, each with the papers that count most for it
| Topic | Weight | Papers | Last | Evidence papers |
|---|---|---|---|---|
Collaborative and social computing
computer-mediated communication |
0.0 | 1 | 2002 | Trust without touch: jumpstarting long-distance trust with initial social activities · CHI 2002 |
Collaborative and social computing › computer-mediated communication
trust building |
0.0 | 1 | 2002 | Trust without touch: jumpstarting long-distance trust with initial social activities · CHI 2002 |
Collaborative and social computing
remote work |
0.0 | 1 | 1999 | Video Helps Remote Work: Speakers Who Need to Negotiate Common Ground Benefit from Seeing Each Other · CHI 1999 |
Collaborative and social computing
video conferencing |
0.0 | 1 | 1999 | Video Helps Remote Work: Speakers Who Need to Negotiate Common Ground Benefit from Seeing Each Other · CHI 1999 |
Methods — techniques the papers use, named apart from their topics
controlled experiment · 0.0conversational analysis · 0.0comparative study · 0.0
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2022 | Changing Perspectives: Examining Factors Related To Counterfactual Thinking In Ambiguous Social Judgments
Betsy R. Lehman, Elizabeth S. Veinott |
CogSci | 2 |
| 2018 | Testing the effectiveness of crossword games on immediate and delayed memory for scientific vocabulary and concepts
Shane T. Mueller, Elizabeth S. Veinott |
CogSci | 2 |
| 2002 | Trust without touch: jumpstarting long-distance trust with initial social activitiesabstractComputer-mediated communication (CMC) is thought to be inadequate when one needs to establish trust. If, however, people meet before using CMC, they trust each other, trust being established through touch. Here we show that if participants do not meet beforehand but rather engage in various getting-acquainted activities over a network, trust is much higher than if they do nothing beforehand, nearly as good as a prior meeting. Using text-chat to get acquainted is nearly as good as meeting, and even just seeing a picture is better than nothing Jun Zheng 0011, Elizabeth S. Veinott, Nathan Bos, Judith S. Olson, Gary M. Olson |
CHI | 2 |
| 1999 | Video Helps Remote Work: Speakers Who Need to Negotiate Common Ground Benefit from Seeing Each OtherabstractMore and more organizations are forming teams that are not co-located. These teams communicate via email, fax, telephone and audio conferences, and sometimes video. The question often arises whether the cost of video is worth it. Previous research has shown that video makes people more satisfied with the work, but it doesnt help the quality of the work itself. There is one exception; negotiation tasks are measurably better with video. In this study, we show that the same effect holds for a more subtle form of negotiation, when people have to negotiate meaning in a conversation. We compared the performance and communication of people explaining a map route to each other. Half the pairs have video and audio connections, half only audio. Half of the pairs were native speakers of English; the other half were non-native speakers, those presumably who have to negotiate meaning more. The results showed that non-native speaker pairs did benefit from the video; native speakers did not. Detailed analysis of the conversational strategies showed that with video, the non-native speaker pairs spent proportionately more effort negotiating common ground. Elizabeth S. Veinott, Judith S. Olson, Gary M. Olson, Xiaolan Fu |
CHI | 1 |