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Karlene Nguyen

dblp:38/3458 · DBLP profile ↗
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2ranked-venue papers
1as first author
0since 2021 · last 2003
—ORCID · none

Domains — the database's venue-derived domains; a paper can count in several

Systems, architecture and hardware · 1Graphics, computer vision, multimedia, augmented reality and games · 1 · 1 first-authorHuman-computer interaction and ubiquitous computing · 1 · 1 first-author

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Computer architecture, parallel and distributed computing, and storage systems
1 paper
Integrated circuit design · 77% Embedded and real-time systems · 23%

Topics — the 2 heaviest of 2, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Integrated circuit design
timing slack exploitation
0.012003
On computation and resource management in an FPGA-based computation environment · FPGA 2003
Embedded and real-time systems › real-time embedded systems › multimedia embedded systems
embedded vision system
0.012003
On computation and resource management in an FPGA-based computation environment · FPGA 2003

Methods — techniques the papers use, named apart from their topics

slack utilization algorithm · 0.0
YearPublicationVenuePosition
2003 On computation and resource management in an FPGA-based computation environment
abstract
The idea of managing the comprising computations of an application executed in an FPGA-based system is presented. An efficient algorithm for exploiting the timing slack of building blocks of the application is proposed. The slack of these blocks can be utilized by replacing them with slower but "cheaper" modules and by assigning the computations to the proper resources. Thus, our approach manages the comprising computations and system resources at the same time. This is performed without compromising the timing constraints of the application and can lead to significant improvements in power dissipation, computation accuracy or other design metrics based on the application domain. Our algorithm is well-suited for arbitrary tree computations. Moreover, it delivers solutions that are desirably close to the optimal solution. Experimental results for a number of object tracking applications executed on resources embedded in cameras, show a significant amount of slack utilization.
Soheil Ghiasi, Karlene Nguyen, Elaheh Bozorgzadeh, Majid Sarrafzadeh
FPGA2
2002 Differences in the infrared bright pupil response of human eyes
abstract
In this paper, we describe experiments conducted to explain observed differences in the bright pupil response of human eyes. Many people observe the bright pupil response as the red-eye effect when taking flash photography. However, there is significant variation in the magnitude of the bright pupil response across the population. Since many commercial gaze-tracking systems use the infrared bright pupil response for eye detection, a clear understanding of the magnitude and cause of the bright pupil variation gives critical insight into the robustness of gaze tracking systems. This paper documents studies we have conducted to measure the bright pupil differences using infrared light and hypothesis factors that lead to these differences.
Karlene Nguyen, Cindy Wagner, David Koons, Myron Flickner
ETRA1