Demo Data from SIGIR 2026 / reviewers in the wild / expert
Lincoln Ritter
dblp:38/6252
· DBLP profile ↗
2ranked-venue papers
1as first author
0since 2021 · last 2007
—ORCID · none
Domains — the database's venue-derived domains; a paper can count in several
Graphics, computer vision, multimedia, augmented reality and games · 2 · 1 first-author
Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.
| Computer graphics and multimedia
1 paper |
Visualization and visual analytics · 100% |
Topics — the 2 heaviest of 2, each with the papers that count most for it
| Topic | Weight | Papers | Last | Evidence papers |
|---|---|---|---|---|
Visualization and visual analytics › visual analytics › visual analytics for machine learning
interactive model exploration |
0.1 | 1 | 2007 | Interactive cutaway illustrations of complex 3D models · ACM Trans. Graph. 2007 |
Visualization and visual analytics › visual communication
technical illustration |
0.1 | 1 | 2007 | Interactive cutaway illustrations of complex 3D models · ACM Trans. Graph. 2007 |
Methods — techniques the papers use, named apart from their topics
rigging · 0.1authoring interface · 0.1
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2007 | Interactive cutaway illustrations of complex 3D modelsabstractWe present a system for authoring and viewing interactive cutaway illustrations of complex 3D models using conventions of traditional scientific and technical illustration. Our approach is based on the two key ideas that 1) cuts should respect the geometry of the parts being cut, and 2) cutaway illustrations should support interactive exploration. In our approach, an author instruments a 3D model with auxiliary parameters, which we call "rigging," that define how cutaways of that structure are formed. We provide an authoring interface that automates most of the rigging process. We also provide a viewing interface that allows viewers to explore rigged models using high-level interactions. In particular, the viewer can just select a set of target structures, and the system will automatically generate a cutaway illustration that exposes those parts. We have tested our system on a variety of CAD and anatomical models, and our results demonstrate that our approach can be used to create and view effective interactive cutaway illustrations for a variety of complex objects with little user effort. Wilmot Li, Lincoln Ritter, Maneesh Agrawala, Brian Curless, David Salesin |
ACM Trans. Graph. | 2 |
| 2006 | Painting With Texture
Lincoln Ritter, Wilmot Li, Brian Curless, Maneesh Agrawala, David Salesin |
Rendering Techniques | 1 |