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Rico Richter

dblp:38/8273 · DBLP profile ↗
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6ranked-venue papers
0as first author
4since 2021 · last 2025
0000-0001-5523-3694ORCID · verified

Domains — the database's venue-derived domains; a paper can count in several

Graphics, computer vision, multimedia, augmented reality and games · 4 · 2 since 2021Systems, architecture and hardware · 1 · 1 since 2021Software engineering, systems software and programming languages · 1 · 1 since 2021

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Computer graphics and multimedia
2 papers
Visualization and visual analytics · 59% Rendering · 41%
Databases, data mining, and information retrieval
1 paper
Information retrieval · 100%

Topics — the 4 heaviest of 5, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Rendering
non-photorealistic rendering
0.912025
A Survey on Non-Photorealistic Rendering Approaches for Point cloud Visualization · IEEE Trans. Vis. Comput. Graph. 2025
Visualization and visual analytics › 3d visualization
point cloud visualization
0.912025
A Survey on Non-Photorealistic Rendering Approaches for Point cloud Visualization · IEEE Trans. Vis. Comput. Graph. 2025
Rendering › point-based rendering
point cloud rendering
0.312025
A Survey on Non-Photorealistic Rendering Approaches for Point cloud Visualization · IEEE Trans. Vis. Comput. Graph. 2025
Information retrieval › text analysis
text corpus analysis
0.212024
Large-Scale Evaluation of Topic Models and Dimensionality Reduction Methods for 2D Text Spatialization · IEEE Trans. Vis. Comput. Graph. 2024

Methods — techniques the papers use, named apart from their topics

t-SNE · 1.5quality metrics · 1.5benchmark-based computational evaluation · 1.5taxonomy · 0.9survey · 0.9
YearPublicationVenuePosition
2025 A Survey on Non-Photorealistic Rendering Approaches for Point cloud Visualization
abstract
Point clouds are widely used as a versatile representation of 3D entities and scenes for all scale domains and in a variety of application areas, serving as a fundamental data category to directly convey spatial features. However, due to point sparsity, lack of structure, irregular distribution, and acquisition-related inaccuracies, results of point cloud visualization are often subject to visual complexity and ambiguity. In this regard, non-photorealistic rendering can improve visual communication by reducing the cognitive effort required to understand an image or scene and by directing attention to important features. In the last 20 years, this has been demonstrated by various non-photorealistic rendering approaches that were proposed to target point clouds specifically. However, they do not use a common language or structure for assessment which complicates comparison and selection. Further, recent developments regarding point cloud characteristics and processing, such as massive data size or web-based rendering are rarely considered. To address these issues, we present a survey on non-photorealistic rendering approaches for point cloud visualization, providing an overview of the current state of research. We derive a structure for the assessment of approaches, proposing seven primary dimensions for the categorization regarding intended goals, data requirements, used techniques, and mode of operation. We then systematically assess corresponding approaches and utilize this classification to identify trends and research gaps, motivating future research in the development of effective non-photorealistic point cloud rendering methods.
Ole Wegen, Willy Scheibel, Matthias Trapp 0001, Rico Richter, Jürgen Döllner
IEEE Trans. Vis. Comput. Graph.4
2024 Multistage strategy for ground point filtering on large-scale datasets
abstract
Abstract Ground point filtering on national-level datasets is a challenge due to the presence of multiple types of landscapes. This limitation does not simply affect to individual users, but it is in particular relevant for those national institutions in charge of providing national-level Light Detection and Ranging (LiDAR) point clouds. Each type of landscape is typically better filtered by different filtering algorithms or parameters; therefore, in order to get the best quality classification, the LiDAR point cloud should be divided by the landscape before running the filtering algorithms. Despite the fact that the manual segmentation and identification of the landscapes can be very time intensive, only few studies have addressed this issue. In this work, we present a multistage approach to automate the identification of the type of landscape using several metrics extracted from the LiDAR point cloud, matching the best filtering algorithms in each type of landscape. An additional contribution is presented, a parallel implementation for distributed memory systems, using Apache Spark, that can achieve up to $$34\times$$ 34 × of speedup using 12 compute nodes.
Diego Teijeiro Paredes, Margarita Amor, Sandra Buján, Rico Richter, Jürgen Döllner
J. Supercomput.4
2024 Large-Scale Evaluation of Topic Models and Dimensionality Reduction Methods for 2D Text Spatialization
abstract
Topic models are a class of unsupervised learning algorithms for detecting the semantic structure within a text corpus. Together with a subsequent dimensionality reduction algorithm, topic models can be used for deriving spatializations for text corpora as two-dimensional scatter plots, reflecting semantic similarity between the documents and supporting corpus analysis. Although the choice of the topic model, the dimensionality reduction, and their underlying hyperparameters significantly impact the resulting layout, it is unknown which particular combinations result in high-quality layouts with respect to accuracy and perception metrics. To investigate the effectiveness of topic models and dimensionality reduction methods for the spatialization of corpora as two-dimensional scatter plots (or basis for landscape-type visualizations), we present a large-scale, benchmark-based computational evaluation. Our evaluation consists of (1) a set of corpora, (2) a set of layout algorithms that are combinations of topic models and dimensionality reductions, and (3) quality metrics for quantifying the resulting layout. The corpora are given as document-term matrices, and each document is assigned to a thematic class. The chosen metrics quantify the preservation of local and global properties and the perceptual effectiveness of the two-dimensional scatter plots. By evaluating the benchmark on a computing cluster, we derived a multivariate dataset with over 45 000 individual layouts and corresponding quality metrics. Based on the results, we propose guidelines for the effective design of text spatializations that are based on topic models and dimensionality reductions. As a main result, we show that interpretable topic models are beneficial for capturing the structure of text corpora. We furthermore recommend the use of t-SNE as a subsequent dimensionality reduction.
Daniel Atzberger, Tim Cech, Matthias Trapp 0001, Rico Richter, Willy Scheibel, Jürgen Döllner, Tobias Schreck
IEEE Trans. Vis. Comput. Graph.4
2023 Detecting Outliers in CI/CD Pipeline Logs Using Latent Dirichlet Allocation
Daniel Atzberger, Tim Cech, Willy Scheibel, Rico Richter, Jürgen Döllner
ENASE4
2019 Concepts and techniques for web-based visualization and processing of massive 3D point clouds with semantics
Sören Discher, Rico Richter, Jürgen Döllner
Graph. Model.2
2019 Service-oriented semantic enrichment of indoor point clouds using octree-based multiview classification
Vladeta Stojanovic, Matthias Trapp 0001, Rico Richter, Jürgen Döllner
Graph. Model.3