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Kingkarn Khotchasing

dblp:380/1603 · DBLP profile ↗
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1ranked-venue papers
0as first author
1since 2021 · last 2025
0009-0000-6331-6625ORCID · reported

Domains — the database's venue-derived domains; a paper can count in several

Human-computer interaction and ubiquitous computing · 1 · 1 since 2021

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Human-computer interaction and pervasive computing
1 paper
Games and playful interaction · 44% Interaction techniques and input · 44% Health and well-being technologies · 13%

Topics — the 2 heaviest of 3, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Interaction techniques and input › mobile interaction › wearable device interaction
smartwatch interaction
0.912025
User Preferences for Interaction Timing in Smartwatch Sleep Hygiene Games · CHI 2025
Health and well-being technologies
sleep health
0.312025
User Preferences for Interaction Timing in Smartwatch Sleep Hygiene Games · CHI 2025

Methods — techniques the papers use, named apart from their topics

user study · 0.9
YearPublicationVenuePosition
2025 User Preferences for Interaction Timing in Smartwatch Sleep Hygiene Games
Zilu Liang, Daeun Hwang, Samantha Chen 0002, Huyen Hoang Nhung, Kingkarn Khotchasing, Edward F. Melcer
CHI5