Demo Data from SIGIR 2026 / reviewers in the wild / expert
Volkan Ustun
dblp:39/3848
· DBLP profile ↗
6ranked-venue papers
2as first author
4since 2021 · last 2026
0000-0002-7090-4086ORCID · corroborated
Domains — the database's venue-derived domains; a paper can count in several
Artificial intelligence and machine learning · 5 · 2 first-author · 3 since 2021Applied, interdisciplinary, general and emerging computing · 2 · 1 since 2021Human-computer interaction and ubiquitous computing · 1 · 1 first-author
Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.
| Artificial intelligence
2 papers |
Video understanding and tracking · 27% Vision and language · 27% Multi-agent systems · 23% |
Topics — the 3 heaviest of 4, each with the papers that count most for it
| Topic | Weight | Papers | Last | Evidence papers |
|---|---|---|---|---|
Computer vision › Vision and language
multimodal evaluation |
1.0 | 1 | 2026 | GameplayQA: A Benchmarking Framework for Decision-Dense POV-Synced Multi-Video Understanding of 3D Virtual Agents · ACL (1) 2026 |
Natural language and speech › Language models and text generation › alignment
behavioral alignment |
0.9 | 1 | 2025 | Implicit Behavioral Alignment of Language Agents in High-Stakes Crowd Simulations · EMNLP 2025 |
Knowledge, reasoning and agents › Multi-agent systems › agent-based simulation › social simulation
LLM-based social simulation |
0.9 | 1 | 2025 | Implicit Behavioral Alignment of Language Agents in High-Stakes Crowd Simulations · EMNLP 2025 |
Methods — techniques the papers use, named apart from their topics
benchmarking framework · 1.0POV-synced video understanding · 1.0persona optimization · 0.9distribution matching · 0.9
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2026 | GameplayQA: A Benchmarking Framework for Decision-Dense POV-Synced Multi-Video Understanding of 3D Virtual AgentsabstractYunzhe Wang, Runhui Xu, Kexin Zheng, Tianyi Zhang, Jayavibhav Niranjan Kogundi, Soham Hans, Volkan Ustun. Proceedings of the 64th Annual Meeting of the Association for Computational Linguistics (Volume 1: Long Papers). 2026. Runhui Xu, Kexin Zheng, Jayavibhav Niranjan Kogundi, Soham Hans, Volkan Ustun |
ACL (1) | 7 |
| 2025 | Implicit Behavioral Alignment of Language Agents in High-Stakes Crowd SimulationsabstractLanguage-driven generative agents have enabled large-scale social simulations with transformative uses, from interpersonal training to aiding global policy-making.However, recent studies indicate that generative agent behaviors often deviate from expert expectations and real-world data-a phenomenon we term the Behavior-Realism Gap.To address this, we introduce a theoretical framework called Persona-Environment Behavioral Alignment (PEBA), formulated as a distribution matching problem grounded in Lewin's behavior equation stating that behavior is a function of the person and their environment.Leveraging PEBA, we propose PersonaEvolve (PEvo), an LLM-based optimization algorithm that iteratively refines agent personas, implicitly aligning their collective behaviors with realistic expert benchmarks within a specified environmental context.We validate PEvo in an active shooter incident simulation we developed, achieving an 84% average reduction in distributional divergence compared to no steering and a 34% improvement over explicit instruction baselines.Results also show PEvo-refined personas generalize to novel, related simulation scenarios.Our method greatly enhances behavioral realism and reliability in high-stakes social simulations.More broadly, the PEBA-PEvo framework provides a principled approach to developing trustworthy LLM-driven social simulations.1 Gale M. Lucas, Burcin Becerik-Gerber, Volkan Ustun |
EMNLP | 4 |
| 2024 | Assessing Routing Decisions of Search and Rescue Teams in Service of an Artificial Social Intelligence Agent
Volkan Ustun, Ronit Jorvekar, Nikolos Gurney, David V. Pynadath |
ICAART (1) | 1 |
| 2023 | Improving Teamwork through a Decision-Theoretic Coach in a Minecraft Search-and-Rescue Game
David V. Pynadath, Nikolas Gurney, Sarah Kenny, Rajay Kumar, Stacy Marsella, Haley Matuszak, Hala Mostafa, Pedro Sequeira, Volkan Ustun, Peggy Wu |
ICCE | 9 |
| 2015 | Hierarchical Reasoning with Distributed Vector Representations
Cody Kommers, Volkan Ustun, Abram Demski, Paul S. Rosenbloom |
CogSci | 2 |
| 2015 | Towards Adaptive, Interactive Virtual Humans in Sigma
Volkan Ustun, Paul S. Rosenbloom |
IVA | 1 |