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Yongsu Kim

dblp:39/4702 · DBLP profile ↗
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5ranked-venue papers
1as first author
2since 2021 · last 2023
0000-0001-6169-5537ORCID · corroborated

Domains — the database's venue-derived domains; a paper can count in several

Artificial intelligence and machine learning · 5 · 1 first-author · 2 since 2021Graphics, computer vision, multimedia, augmented reality and games · 2 · 2 since 2021

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Artificial intelligence
2 papers
Trustworthy machine learning · 63% Image recognition and object detection · 37%
Network and information security
1 paper
Security and privacy of machine learning · 100%
Computer graphics and multimedia
1 paper
Rendering · 100%

Topics — the 6 heaviest of 6, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Machine learning › Trustworthy machine learning › robustness
adversarial robustness
0.712023
ACTIVE: Towards Highly Transferable 3D Physical Camouflage for Universal and Robust Vehicle Evasion · ICCV 2023
Machine learning › Trustworthy machine learning › adversarial machine learning › physical adversarial attack
physical adversarial camouflage
0.712023
ACTIVE: Towards Highly Transferable 3D Physical Camouflage for Universal and Robust Vehicle Evasion · ICCV 2023
Computer vision › Image recognition and object detection › object detection
robust object detection
0.612022
DTA: Physical Camouflage Attacks using Differentiable Transformation Network · CVPR 2022
Security and privacy of machine learning
adversarial attack
0.612022
DTA: Physical Camouflage Attacks using Differentiable Transformation Network · CVPR 2022
Computer vision › Image recognition and object detection
object detection
0.212023
ACTIVE: Towards Highly Transferable 3D Physical Camouflage for Universal and Robust Vehicle Evasion · ICCV 2023
Rendering
differentiable rendering
0.212022
DTA: Physical Camouflage Attacks using Differentiable Transformation Network · CVPR 2022

Methods — techniques the papers use, named apart from their topics

neural renderer · 1.7differentiable transformation network · 1.7texture rendering · 0.7adversarial optimization · 0.7
YearPublicationVenuePosition
2023 ACTIVE: Towards Highly Transferable 3D Physical Camouflage for Universal and Robust Vehicle Evasion
abstract
Adversarial camouflage has garnered attention for its ability to attack object detectors from any viewpoint by covering the entire object’s surface. However, universality and robustness in existing methods often fall short as the transferability aspect is often overlooked, thus restricting their application only to a specific target with limited performance. To address these challenges, we present Adversarial Camouflage for Transferable and Intensive Vehicle Evasion (ACTIVE), a state-of-the-art physical camouflage attack framework designed to generate universal and robust adversarial camouflage capable of concealing any 3D vehicle from detectors. Our framework incorporates innovative techniques to enhance universality and robustness, including a refined texture rendering that enables common texture application to different vehicles without being constrained to a specific texture map, a novel stealth loss that renders the vehicle undetectable, and a smooth and camouflage loss to enhance the naturalness of the adversarial camouflage. Our extensive experiments on 15 different models show that ACTIVE consistently outperforms existing works on various public detectors, including the latest YOLOv7. Notably, our universality evaluations reveal promising transferability to other vehicle classes, tasks (segmentation models), and the real world, not just other vehicles.
Naufal Suryanto, Yongsu Kim, Harashta Tatimma Larasati, Hyoeun Kang, Thi-Thu-Huong Le, Yoonyoung Hong, Hunmin Yang, Se-Yoon Oh, Howon Kim 0001
ICCV2
2022 DTA: Physical Camouflage Attacks using Differentiable Transformation Network
abstract
To perform adversarial attacks in the physical world, many studies have proposed adversarial camouflage, a method to hide a target object by applying camouflage patterns on 3D object surfaces. For obtaining optimal physical adversarial camouflage, previous studies have utilized the so-called neural renderer, as it supports differentiability. However, existing neural renderers cannot fully represent various real-world transformations due to a lack of control of scene parameters compared to the legacy photo-realistic renderers. In this paper, we propose the Differentiable Transformation Attack (DTA), a framework for generating a robust physical adversarial pattern on a target object to camouflage it against object detection models with a wide range of transformations. It utilizes our novel Differentiable Transformation Network (DTN), which learns the expected transformation of a rendered object when the texture is changed while preserving the original properties of the target object. Using our attack framework, an adversary can gain both the advantages of the legacy photo-realistic renderers including various physical-world transformations and the benefit of white-box access by offering differentiability. Our experiments show that our camouflaged 3D vehicles can successfully evade state-of-the-art object detection models in the photo-realistic environment (i.e., CARLA on Unreal Engine). Furthermore, our demonstration on a scaled Tesla Model 3 proves the applicability and transferability of our method to the real world.
Naufal Suryanto, Yongsu Kim, Hyoeun Kang, Harashta Tatimma Larasati, Youngyeo Yun, Thi-Thu-Huong Le, Hunmin Yang, Se-Yoon Oh, Howon Kim 0001
CVPR2
2009 Constrained optimal control of affine nonlinear discrete-time systems using GHJB method
abstract
The infinite-horizon optimal control problem of nonlinear discrete-time systems with actuator saturation is considered in this paper. In order to deal with actuator saturation, a novel nonquadratic functional is introduced, and the constrained Generalized Hamilton-Jacobi-Bellman (GHJB) equation and Hamilton-Jacobi-Bellman (HJB) equation for nonlinear discrete-time systems are derived in terms of non-quadratic functionals. The optimal saturated controller is obtained by a novel iterative algorithm based on the constrained GHJB equation, and a convergence proof is presented, where a neural network is used to approximate the value function. Finally, a nearly optimal saturated controller is obtained. The effectiveness of this algorithm is demonstrated by a numerical example.
Lili Cui, Huaguang Zhang, Derong Liu 0001, Yongsu Kim
ADPRL4
2009 Neural-network-based reinforcement learning controller for nonlinear systems with non-symmetric dead-zone inputs
abstract
A novel adaptive-critic-based NN controller using reinforcement learning is developed for a class of nonlinear systems with non-symmetric dead-zone inputs. The adaptive critic NN controller uses two NNs: the critic NN is used to approximate the strategic utility function, and the output of action NN is used to approximate the unknown nonlinear function and to minimize the strategic utility function. The tuning of the NNs is performed online without an explicit offline learning phase. The uniformly ultimate boundedness of the close-loop tracking error is derived by using using the Lyapunov method. Finally, a numerical example is included to show the effectiveness of the theoretical results.
Huaguang Zhang, Derong Liu 0001, Yongsu Kim
ADPRL4
2009 Global Robustly Asymptotically Stability of Cohen-Grossberg Neural Networks with Nonnegative Amplification Function
Yongsu Kim, Huaguang Zhang, Lili Cui
ISNN (1)1