Demo Data from SIGIR 2026 / reviewers in the wild / expert
Ramin Mafi
dblp:39/5631
· DBLP profile ↗
3ranked-venue papers
1as first author
0since 2021 · last 2014
0000-0001-6021-7955ORCID · corroborated
Domains — the database's venue-derived domains; a paper can count in several
Systems, architecture and hardware · 3 · 1 first-authorArtificial intelligence and machine learning · 1 · 1 first-author
Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.
| Computer graphics and multimedia
1 paper |
Computer animation and physical simulation · 50% Virtual and augmented reality · 50% | |
| Computer architecture, parallel and distributed computing, and storage systems
1 paper |
High-performance computing · 100% |
Topics — the 3 heaviest of 3, each with the papers that count most for it
| Topic | Weight | Papers | Last | Evidence papers |
|---|---|---|---|---|
Computer animation and physical simulation
deformable body simulation |
0.1 | 1 | 2010 | Haptic rendering of deformable objects using a multiple FPGA parallel computing architecture · FPGA 2010 |
Virtual and augmented reality › haptics
haptic rendering |
0.1 | 1 | 2010 | Haptic rendering of deformable objects using a multiple FPGA parallel computing architecture · FPGA 2010 |
High-performance computing › iterative methods
preconditioned conjugate gradient |
0.0 | 1 | 2010 | Haptic rendering of deformable objects using a multiple FPGA parallel computing architecture · FPGA 2010 |
Methods — techniques the papers use, named apart from their topics
preconditioned conjugate gradient · 0.2fixed-point computing · 0.2
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2014 | A Multiple-FPGA parallel computing architecture for real-time simulation of soft-object deformationabstractHardware-based parallel computing is proposed for acceleration of finite-element (FE) analysis of linear elastic deformation models. An implementation of the Preconditioned Conjugate Gradient algorithm on N Field Programmable Gate Array (FPGA) devices solves the large linear system of equations arising from the FE discretization. The system employs a large number of customized fixed-point computing units with a high-throughput memory architecture. An implementation of this scalable architecture on four Altera EP3SE110 FPGA devices yields a peak performance of 604 Giga Operations per second. This enables haptic simulation of a 3-dimensional deformable object of 21000 elements at an update rate of 400Hz. Behzad Mahdavikhah, Ramin Mafi, Shahin Sirouspour, Nicola Nicolici |
ACM Trans. Embed. Comput. Syst. | 2 |
| 2010 | Haptic rendering of deformable objects using a multiple FPGA parallel computing architectureabstractHigh-fidelity simulations of haptic interaction with deformable objects is computationally challenging. In this paper, hardwarebased parallel computing is proposed for finite-element (FE) analysis of soft-object deformation models. A distributed implementation of the Preconditioned Conjugate Gradient (PCG) algorithms on N Field Programmable Gate Array (FPGA) devices can solve the large system of equations arising from FE models at high update rates required for stable haptic interaction. Massive parallelization of the computations is achieved by customizing the hardware architecture to the problem at hand and concurrently employing a large number of adaptive fixed-point computing units. An implementation of this scalable hardware accelerator on four Altera EP3SE110 FPGA devices is capable of performing 230.4 Giga Operations per second in Sparse Matrix by Vector (SpMxV) multiplication. This architecture has successfully enabled real-time simulation of haptic interaction with a 3-dimensional FE model of 6000 nodes at an update rate of 200 Hz. Both static and dynamic linear elastic models have been successfully simulated. Behzad Mahdavikhah, Ramin Mafi, Shahin Sirouspour, Nicola Nicolici |
FPGA | 2 |
| 2008 | Hardware-based parallel computing for real-time haptic rendering of deformable objectsabstractIn this work, a new hardware-based parallel implementation of the iterative conjugate gradient (CG) algorithm for solving such systems of equations is proposed. Fixed point computations are employed to optimize hardware resource usage and to increase parallelism. The proposed implementation adaptively adjusts to variations in the dynamic range of data operands in order to enhance computation accuracy and avoid divergence due to overflow and quantization errors. Ramin Mafi, Shahin Sirouspour, Brian Moody, Behzad Mahdavikhah, Kaveh Elizeh, Adam B. Kinsman, Nicola Nicolici, Mahyar Fotoohi, D. Madill |
IROS | 1 |