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Jan Knopp

dblp:39/7659 · DBLP profile ↗
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5ranked-venue papers
2as first author
0since 2021 · last 2015
—ORCID · none

Domains — the database's venue-derived domains; a paper can count in several

Artificial intelligence and machine learning · 5 · 2 first-authorGraphics, computer vision, multimedia, augmented reality and games · 5 · 2 first-author

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Artificial intelligence
4 papers
3D vision · 76% Robot navigation and mapping · 15% Segmentation and scene understanding · 9%

Topics — the 6 heaviest of 7, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Computer vision › 3D vision
3d scene understanding
0.212015
3D all the way: Semantic segmentation of urban scenes from start to end in 3D · CVPR 2015
Computer vision › 3D vision › 3d object recognition
3d object classification
0.112010
Hough Transform and 3D SURF for Robust Three Dimensional Classification · ECCV (6) 2010
Robotics › Robot navigation and mapping
place recognition
0.112010
Avoiding Confusing Features in Place Recognition · ECCV (1) 2010
Computer vision › 3D vision › structure from motion
large-scale reconstruction
0.112009
Randomized structure from motion based on atomic 3D models from camera triplets · CVPR 2009
Computer vision › 3D vision
structure from motion
0.112009
Randomized structure from motion based on atomic 3D models from camera triplets · CVPR 2009
Computer vision › Segmentation and scene understanding › scene parsing
facade parsing
0.112015
3D all the way: Semantic segmentation of urban scenes from start to end in 3D · CVPR 2015

Methods — techniques the papers use, named apart from their topics

structure from motion · 0.2integer quadratic programming · 0.2hough transform · 0.1feature selection · 0.13D SURF · 0.1visual word similarity sampling · 0.1outlier rejection · 0.1
YearPublicationVenuePosition
2015 3D all the way: Semantic segmentation of urban scenes from start to end in 3D
abstract
We propose a new approach for semantic segmentation of 3D city models. Starting from an SfM reconstruction of a street-side scene, we perform classification and facade splitting purely in 3D, obviating the need for slow image-based semantic segmentation methods. We show that a properly trained pure-3D approach produces high quality labelings, with significant speed benefits (20x faster) allowing us to analyze entire streets in a matter of minutes. Additionally, if speed is not of the essence, the 3D labeling can be combined with the results of a state-of-the-art 2D classifier, further boosting the performance. Further, we propose a novel facade separation based on semantic nuances between facades. Finally, inspired by the use of architectural principles for 2D facade labeling, we propose new 3D-specific principles and an efficient optimization scheme based on an integer quadratic programming formulation.
Andelo Martinovic, Jan Knopp, Hayko Riemenschneider, Luc Van Gool
CVPR2
2011 Class-specific 3D localization using constellations of object parts
abstract
Improvement in acquisition systems, has resulted in the ability to capture more realistic 3D models of real world objects, creating a need for better data processing techniques, as in the case of text and images. In this paper, we address the issue of learning class-specific, deformable, 3D part-based structure for object part localization in 3D models/scenes. We employ an inference framework upon fully connected part-based graphs inspired by Pictorial Structures (PS), which combine the local appearance of parts and the long-range structural properties. Using efficient tools for learning the model and performing inference, we show good results on a variety of classes, outperforming PS [7] and ISM [15]. Further, a similar inference framework is employed to find dense correspondences between 3D models, seeded by the above object part localization. Our results show promise for application in more complex 3D processing tasks such as part retrieval, pose estimation, scene understanding and recognition. © 2011. The copyright of this document resides with its authors.
Mukta Prasad, Jan Knopp, Luc Van Gool
BMVC2
2010 Hough Transform and 3D SURF for Robust Three Dimensional Classification
Jan Knopp, Mukta Prasad, Geert Willems, Radu Timofte, Luc Van Gool
ECCV (6)1
2010 Avoiding Confusing Features in Place Recognition
Jan Knopp, Josef Sivic, Tomás Pajdla
ECCV (1)1
2009 Randomized structure from motion based on atomic 3D models from camera triplets
abstract
This paper presents a new efficient technique for large-scale structure from motion from unordered data sets. We avoid costly computation of all pairwise matches and geometries by sampling pairs of images using the pairwise similarity scores based on the detected occurrences of visual words leading to a significant speedup. Furthermore, atomic 3D models reconstructed from camera triplets are used as the seeds which form the final large-scale 3D model when merged together. Using three views instead of two allows us to reveal most of the outliers of pairwise geometries at an early stage of the process hindering them from derogating the quality of the resulting 3D structure at later stages. The accuracy of the proposed technique is shown on a set of 64 images where the result of the exhaustive technique is known. Scalability is demonstrated on a landmark reconstruction from hundreds of images.
Michal Havlena, Akihiko Torii, Jan Knopp, Tomás Pajdla
CVPR3