Demo Data from SIGIR 2026 / reviewers in the wild / expert
Xinlong Guo
dblp:391/0912
· DBLP profile ↗
1ranked-venue papers
0as first author
1since 2021 · last 2025
—ORCID · none
Domains — the database's venue-derived domains; a paper can count in several
Artificial intelligence and machine learning · 1 · 1 since 2021
Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.
| Artificial intelligence
1 paper |
Robot navigation and mapping · 67% Graph learning · 33% |
Topics — the 3 heaviest of 3, each with the papers that count most for it
| Topic | Weight | Papers | Last | Evidence papers |
|---|---|---|---|---|
Robotics › Robot navigation and mapping › robot mapping
cognitive map |
0.9 | 1 | 2025 | HOZ++: Versatile Hierarchical Object-to-Zone Graph for Object Navigation · IEEE Trans. Pattern Anal. Mach. Intell. 2025 |
Machine learning › Graph learning › graph neural network
hierarchical graph |
0.9 | 1 | 2025 | HOZ++: Versatile Hierarchical Object-to-Zone Graph for Object Navigation · IEEE Trans. Pattern Anal. Mach. Intell. 2025 |
Robotics › Robot navigation and mapping
object goal navigation |
0.9 | 1 | 2025 | HOZ++: Versatile Hierarchical Object-to-Zone Graph for Object Navigation · IEEE Trans. Pattern Anal. Mach. Intell. 2025 |
Methods — techniques the papers use, named apart from their topics
reinforcement learning · 0.9modular navigation · 0.9
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2025 | HOZ++: Versatile Hierarchical Object-to-Zone Graph for Object NavigationabstractThe goal of object navigation task is to reach the expected objects using visual information in unseen environments. Previous works typically implement deep models as agents that are trained to predict actions based on visual observations. Despite extensive training, agents often fail to make wise decisions when navigating in unseen environments toward invisible targets. In contrast, humans demonstrate a remarkable talent to navigate toward targets even in unseen environments. This superior capability is attributed to the cognitive map in the hippocampus, which enables humans to recall past experiences in similar situations and anticipate future occurrences during navigation. It is also dynamically updated with new observations from unseen environments. The cognitive map equips humans with a wealth of prior knowledge, significantly enhancing their navigation capabilities. Inspired by human navigation mechanisms, we propose the Hierarchical Object-to-Zone (HOZ++) graph, which encapsulates the regularities among objects, zones, and scenes. The HOZ++ graph helps the agent to identify the current zone and the target zone, and computes an optimal path between them, then selects the next zone along the path as the guidance for the agent. Moreover, the HOZ++ graph continuously updates based on real-time observations in new environments, thereby enhancing its adaptability to new environments. Our HOZ++ graph is versatile and can be integrated into existing methods, including end-to-end RL and modular methods. Our method is evaluated across four simulators, including AI2-THOR, RoboTHOR, Gibson, and Matterport 3D. Additionally, we build a realistic environment to evaluate our method in the real world. Experimental results demonstrate the effectiveness and efficiency of our proposed method. Sixian Zhang, Xinhang Song, Xinyao Yu 0002, Yubing Bai, Xinlong Guo, Shuqiang Jiang |
IEEE Trans. Pattern Anal. Mach. Intell. | 5 |