Demonstration venue · read-only. Every page can be browsed; the buttons that would change it are switched off. Create an account to run TaxoReview on your own data. A simulation from public publication records: the people listed were not invited and did not agree to review.
? Tutorial for this page

Jierui Ren

dblp:392/0561 · DBLP profile ↗
← Back
2ranked-venue papers
0as first author
2since 2021 · last 2026
0009-0000-3556-4402ORCID · reported

Domains — the database's venue-derived domains; a paper can count in several

Graphics, computer vision, multimedia, augmented reality and games · 2 · 2 since 2021Human-computer interaction and ubiquitous computing · 1 · 1 since 2021

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Computer graphics and multimedia
2 papers
Rendering · 100%
Computer architecture, parallel and distributed computing, and storage systems
1 paper
GPUs and heterogeneous computing · 100%

Topics — the 5 heaviest of 6, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Rendering
neural rendering
1.822026
NRRS: Neural Russian Roulette and Splitting · IEEE Trans. Vis. Comput. Graph. 2026
Dynamic Neural Radiosity with Multi-grid Decomposition · SIGGRAPH Asia 2024
Rendering › ray tracing
path tracing
1.012026
NRRS: Neural Russian Roulette and Splitting · IEEE Trans. Vis. Comput. Graph. 2026
Rendering › ray tracing › path tracing
russian roulette and splitting
1.012026
NRRS: Neural Russian Roulette and Splitting · IEEE Trans. Vis. Comput. Graph. 2026
Rendering › global illumination
neural radiosity
0.812024
Dynamic Neural Radiosity with Multi-grid Decomposition · SIGGRAPH Asia 2024
Rendering
global illumination
0.212024
Dynamic Neural Radiosity with Multi-grid Decomposition · SIGGRAPH Asia 2024

Methods — techniques the papers use, named apart from their topics

neural network · 2.0mix-depth · 2.0multi-grid decomposition · 0.8
YearPublicationVenuePosition
2026 NRRS: Neural Russian Roulette and Splitting
abstract
We propose a novel framework for Russian Roulette and Splitting (RRS) tailored to wavefront path tracing, a highly parallel rendering architecture that processes path states in batched, stage-wise execution for efficient GPU utilization. Traditional RRS methods, with unpredictable path counts, are fundamentally incompatible with wavefront's preallocated memory and scheduling requirements. To resolve this, we introduce a normalized RRS formulation with a bounded path count, enabling stable and memory-efficient execution. Furthermore, we pioneer the use of neural networks to learn RRS factors, presenting two models: NRRS and AID-NRRS. At a high level, both feature a carefully designed RRSNet that explicitly incorporates RRS normalization, with only subtle differences in their implementation. To balance computational cost and inference accuracy, we introduce Mix-Depth, a path-depth-aware mechanism that adaptively regulates neural evaluation, further improving efficiency. Extensive experiments demonstrate that our method outperforms traditional heuristics and recent RRS techniques in both rendering quality and performance across a variety of complex scenes.
Haojie Jin, Jierui Ren, Yisong Chen, Sheng Li 0008
IEEE Trans. Vis. Comput. Graph.2
2024 Dynamic Neural Radiosity with Multi-grid Decomposition
Honghao Dong, Jierui Ren, Haojie Jin, Yisong Chen, Sheng Li 0008
SIGGRAPH Asia3