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Duy Phuoc Luong

dblp:402/8399 · DBLP profile ↗
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1ranked-venue papers
0as first author
1since 2021 · last 2025
0009-0002-9897-258XORCID · reported

Domains — the database's venue-derived domains; a paper can count in several

Human-computer interaction and ubiquitous computing · 1 · 1 since 2021

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Human-computer interaction and pervasive computing
1 paper
Games and playful interaction · 77% Health and well-being technologies · 23%

Topics — the 1 heaviest of 3, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Games and playful interaction › extended reality games
virtual reality games
0.912025
Co-Design & Evaluation of Visual Interventions for Head Posture Correction in Virtual Reality Games · CHI 2025

Methods — techniques the papers use, named apart from their topics

co-design · 0.9
YearPublicationVenuePosition
2025 Co-Design & Evaluation of Visual Interventions for Head Posture Correction in Virtual Reality Games
Minh Duc Dang, Duy Phuoc Luong, Christopher Napier, Lawrence H. Kim
CHI2