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Blessings Chisunkha

dblp:402/9230 · DBLP profile ↗
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1ranked-venue papers
0as first author
1since 2021 · last 2025
0009-0009-9486-0979ORCID · reported

Domains — the database's venue-derived domains; a paper can count in several

Human-computer interaction and ubiquitous computing · 1 · 1 since 2021

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Human-computer interaction and pervasive computing
1 paper
Learning and educational technologies · 44% Design research and methods · 44% Collaborative and social computing · 13%

Topics — the 2 heaviest of 3, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Design research and methods
user-centered design
0.912025
"My doctor didn't give me half of that privilege": Incorporating Black Patients' Lived Experiences in Virtual Patients for Racial Bias Mitigation Training · CHI 2025
Learning and educational technologies › medical education
virtual patients
0.912025
"My doctor didn't give me half of that privilege": Incorporating Black Patients' Lived Experiences in Virtual Patients for Racial Bias Mitigation Training · CHI 2025

Methods — techniques the papers use, named apart from their topics

user-centered design · 0.9role-playing · 0.9focus groups · 0.9
YearPublicationVenuePosition
2025 "My doctor didn't give me half of that privilege": Incorporating Black Patients' Lived Experiences in Virtual Patients for Racial Bias Mitigation Training
abstract
Despite HCI research emphasizing the direct involvement of racial minorities in technology design, Black patients have been notably excluded when designing virtual patients intended to represent them in healthcare training applications.To address this gap, this paper describes an iterative user-centered design process to create a virtual patient prototype (EQUITY) that authentically refects realworld racially biased encounters using narratives of Black patients' lived experiences.EQUITY was developed using insights gathered from 6 focus groups with 33 Black patients (Study 1).EQUITY was evaluated with 25 doctors to assess its efectiveness in inducing disorienting experiences and facilitating self-refection (Study 2).Findings suggest that incorporating patient narratives, particularly through virtual patients' verbal and non-verbal behaviors and roleplaying, signifcantly enhanced virtual patient's authenticity and meaningful self-refection among doctors.Our research contributes to HCI by identifying key virtual patient interface design features that align with Black patients' lived experiences of racially biased encounters. CCS Concepts• Human-centered computing → Empirical studies in HCI; • Social and professional topics → Race and ethnicity.
Mohan Zalake, Eric S. Swirsky, Blessings Chisunkha, Monique Jindal
CHI3