Demo Data from SIGIR 2026 / reviewers in the wild / expert
Ben Pearman
dblp:408/7847
· DBLP profile ↗
2ranked-venue papers
1as first author
2since 2021 · last 2026
—ORCID · conflict
Domains — the database's venue-derived domains; a paper can count in several
Human-computer interaction and ubiquitous computing · 2 · 1 first-author · 2 since 2021
Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.
| Human-computer interaction and pervasive computing
1 paper |
Interaction techniques and input · 87% Immersive interaction · 13% | |
| Computer graphics and multimedia
1 paper |
Visualization and visual analytics · 100% | |
| Software engineering, system software, and programming languages
1 paper |
Program synthesis and code generation · 100% |
Topics — the 5 heaviest of 5, each with the papers that count most for it
| Topic | Weight | Papers | Last | Evidence papers |
|---|---|---|---|---|
Interaction techniques and input › mobile interaction
one-handed interaction |
1.0 | 1 | 2026 | ThreeTopo: Focused Interactive Navigation for Multi-Pitch Rock Climbing · CHI 2026 |
Interaction techniques and input › spatial interaction › navigation
wayfinding |
1.0 | 1 | 2026 | ThreeTopo: Focused Interactive Navigation for Multi-Pitch Rock Climbing · CHI 2026 |
Visualization and visual analytics › geospatial visualization
animated maps |
0.9 | 1 | 2025 | MapStory: Prototyping Editable Map Animations with LLM Agents · UIST 2025 |
Immersive interaction
augmented reality |
0.3 | 1 | 2026 | ThreeTopo: Focused Interactive Navigation for Multi-Pitch Rock Climbing · CHI 2026 |
Program synthesis and code generation
code generation with language models |
0.3 | 1 | 2025 | MapStory: Prototyping Editable Map Animations with LLM Agents · UIST 2025 |
Methods — techniques the papers use, named apart from their topics
large language model agent · 1.7vertical terrain models · 1.0spatially-anchored annotations · 1.0mobile application · 1.0
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2026 | ThreeTopo: Focused Interactive Navigation for Multi-Pitch Rock ClimbingabstractWe explore new interactions for wayfinding in complex, hazardous environments through the concrete case of multi-pitch rock climbing. Working with seven expert climbers, we derived design principles for navigation tools that support both pre-climb planning and on-the-wall decision making with limited physical and mental bandwidth. We then demonstrate these principles in practice through the creation of a mobile application that incorporates high-fidelity vertical terrain models, spatially-anchored multi-modal annotations, integrated human-scale avatars, and adaptable one-handed interactions. Based on our expert feedback and experiences developing the tool, as well as results from a 3-week public deployment and responses from 16 climbers, we highlight new opportunities for interactive tools for rock climbing as well as other hazardous, high-focus activities. Ben Pearman, Kurtis Thorvald Danyluk, Wesley Willett |
CHI | 1 |
| 2025 | MapStory: Prototyping Editable Map Animations with LLM Agents
Aditya Gunturu, Ben Pearman, Keiichi Ihara, Morteza Faraji, Bryan Wang, Rubaiat Habib Kazi, Ryo Suzuki 0001 |
UIST | 2 |