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Andres Molina-Markham

dblp:41/10308 · DBLP profile ↗
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3ranked-venue papers
2as first author
1since 2021 · last 2023
0009-0002-2076-7762ORCID · reported

Domains — the database's venue-derived domains; a paper can count in several

Security and privacy · 2 · 1 first-author · 1 since 2021Computer networks · 1 · 1 first-author

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Network and information security
2 papers
Network security · 64% Authentication and access control · 18% Biometric security · 18%
Human-computer interaction and pervasive computing
2 papers
Personal fabrication and tangible interfaces · 44% Health and well-being technologies · 44% Wearable and physiological sensing · 13%
Computer networks
1 paper
Network management and operations · 100%

Topics — the 6 heaviest of 7, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Network security › attack resilience › attack mitigation
reinforcement-learning-based defense
0.712023
Poster: Generating Experiences for Autonomous Network Defense · CCS 2023
Personal fabrication and tangible interfaces › digital craft
digital jewellery
0.212014
Poster: Enabling computational jewelry for mHealth applications · MobiSys 2014
Health and well-being technologies
mobile health
0.212014
Poster: Enabling computational jewelry for mHealth applications · MobiSys 2014
Biometric security
behavioral biometrics
0.212014
ZEBRA: Zero-Effort Bilateral Recurring Authentication · IEEE Symposium on Security and Privacy 2014
Authentication and access control
continuous authentication
0.212014
ZEBRA: Zero-Effort Bilateral Recurring Authentication · IEEE Symposium on Security and Privacy 2014
Wearable and physiological sensing › inertial sensing
accelerometer
0.112014
ZEBRA: Zero-Effort Bilateral Recurring Authentication · IEEE Symposium on Security and Privacy 2014

Methods — techniques the papers use, named apart from their topics

reinforcement learning · 1.3user study · 0.4sensor correlation · 0.4
YearPublicationVenuePosition
2023 Poster: Generating Experiences for Autonomous Network Defense
abstract
Reinforcement Learning (RL) offers a promising path toward developing defenses for the next generation of computer networks. The hope is that RL not only helps to automate network defenses, but in addition, RL finds novel solutions to defend networks that adapt to deal with the increasing complexity of networks and threats. Despite the promise, existing work applying RL to cybersecurity trains cyber defenders on rigid and narrow problem definitions with small computer networks.
Andres Molina-Markham, Luis F. Robaina, Akash H. Trivedi, Derek G. Tsui, Ahmad Ridley
CCS1
2014 Poster: Enabling computational jewelry for mHealth applications
abstract
No abstract available.
Andres Molina-Markham, Ronald A. Peterson, Joseph Skinner, Ryan J. Halter, Jacob Sorber, David Kotz
MobiSys1
2014 ZEBRA: Zero-Effort Bilateral Recurring Authentication
abstract
Common authentication methods based on passwords, tokens, or fingerprints perform one-time authentication and rely on users to log out from the computer terminal when they leave. Users often do not log out, however, which is a security risk. The most common solution, inactivity timeouts, inevitably fail security (too long a timeout) or usability (too short a timeout) goals. One solution is to authenticate users continuously while they are using the terminal and automatically log them out when they leave. Several solutions are based on user proximity, but these are not sufficient: they only confirm whether the user is nearby but not whether the user is actually using the terminal. Proposed solutions based on behavioral biometric authentication (e.g., keystroke dynamics) may not be reliable, as a recent study suggests. To address this problem we propose Zero-Effort Bilateral Recurring Authentication (ZEBRA). In ZEBRA, a user wears a bracelet (with a built-in accelerometer, gyroscope, and radio) on her dominant wrist. When the user interacts with a computer terminal, the bracelet records the wrist movement, processes it, and sends it to the terminal. The terminal compares the wrist movement with the inputs it receives from the user (via keyboard and mouse), and confirms the continued presence of the user only if they correlate. Because the bracelet is on the same hand that provides inputs to the terminal, the accelerometer and gyroscope data and input events received by the terminal should correlate because their source is the same - the user's hand movement. In our experiments ZEBRA performed continuous authentication with 85% accuracy in verifying the correct user and identified all adversaries within 11s. For a different threshold that trades security for usability, ZEBRA correctly verified 90% of users and identified all adversaries within 50s.
Shrirang Mare, Andres Molina-Markham, Cory Cornelius, Ronald A. Peterson, David Kotz
IEEE Symposium on Security and Privacy2