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Ouseb Lee

dblp:42/2069 · DBLP profile ↗
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6ranked-venue papers
1as first author
0since 2021 · last 1996
—ORCID · none

Domains — the database's venue-derived domains; a paper can count in several

Graphics, computer vision, multimedia, augmented reality and games · 6 · 1 first-author

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Computer graphics and multimedia
1 paper
Geometric modeling and processing · 77% Image and video processing · 23%
Artificial intelligence
1 paper
Video understanding and tracking · 100%

Topics — the 3 heaviest of 3, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Computer vision › Video understanding and tracking
feature tracking
0.011994
Active mesh-a feature seeking and tracking image sequence representation scheme · IEEE Trans. Image Process. 1994
Geometric modeling and processing › deformable models
deformable mesh
0.011994
Active mesh-a feature seeking and tracking image sequence representation scheme · IEEE Trans. Image Process. 1994
Image and video processing › video frame interpolation › interpolation
image interpolation
0.011994
Active mesh-a feature seeking and tracking image sequence representation scheme · IEEE Trans. Image Process. 1994

Methods — techniques the papers use, named apart from their topics

finite element method · 0.0active contour model · 0.0
YearPublicationVenuePosition
1996 Use of two-dimensional deformable mesh structures for video coding .I. The synthesis problem: mesh-based function approximation and mapping
abstract
This paper explores the use of a deformable mesh (also known as the control grid) structure for motion analysis and synthesis in an image sequence. We focus on the synthesis problem, i.e., how to interpolate an image function given nodal positions and values and how to predict a present image frame from a reference one given nodal displacements between the two images. For this purpose, we review the fundamental theory and numerical techniques that have been developed in the finite element method for function approximation and mapping using a mesh structure. Specifically, we focus on (i) the use of shape functions for node-based function interpolation and mapping; and (ii) the use of regular master elements to simplify numerical calculations involved in dealing with irregular mesh structures. In addition to a general introduction that is applicable to an arbitrary mesh structure, we also present specific results for triangular and quadrilateral mesh structures, which are the most useful two-dimensional (2-D) meshes. Finally, we describe how to apply the above results for motion compensated frame prediction and interpolation. It is shown that the concepts of shape functions and master elements are crucial for developing computationally efficient algorithms for both the analysis and synthesis problems.
Yao Wang 0001, Ouseb Lee
IEEE Trans. Circuits Syst. Video Technol.2
1996 Use of two-dimensional deformable mesh structures for video coding. II. The analysis problem and a region-based coder employing an active mesh representation
abstract
For pt.I see ibid., vol.6, no.6, p.636-46 (1996). This paper explores the use of the deformable mesh structure for motion/shape analysis and synthesis in an image sequence. We present algorithms for the analysis problem, including scene-adaptive mesh generation and node tracking over successive frames. We also describe a region-based video coder that integrates the analysis and synthesis algorithms presented. The coder describes each region by an ensemble of connected quadrilateral elements embedded in a mesh structure. For each region, its shape and texture are described by the nodal positions and image functions of the elements in this region in an initial frame, while its motion (including shape deformation) is characterized by the nodal trajectories in the following frames, which are in turn specified by a few motion parameters. This coder has been applied to a typical common intermediate format (CIF) resolution, head-and-shoulder type sequence. The visual quality is significantly better than the H.263-TMN4 algorithm at about 50 kb/s (for the luminance component only, 30 Hz).
Yao Wang 0001, Ouseb Lee, Anthony Vetro
IEEE Trans. Circuits Syst. Video Technol.2
1995 Region segmentation based on active mesh representation of motion: comparison of parallel and sequential approaches
abstract
An active mesh representation of motion has been developed by the authors. It describes the motion in an image sequence by the trajectories of a set of nodes that form a mesh (also known as a control grid). In this paper we investigate how to cluster the nodes, or equivalently the mesh elements, so that the nodes in the same group have similar global motions. We present and compare two approaches. The parallel approach first finds a set of global motion parameters for each element and then partitions these parameters using the K-means clustering algorithm; The sequential (or layered) approach recursively extracts the nodes with the dominant motion from all the nodes, using a modified robust regression algorithm.
Yao Wang 0001, Xia-Ming Hsieh, Jian-Hong Hu, Ouseb Lee
ICIP4
1995 Motion-Compensated Prediction Using Nodal-Based Deformable Block Matching
abstract
One well-known deficiency of the block matching algorithm (BMA) is that it cannot handle nontranslational motion within a block. This paper proposes a nodal-displacement-based deformation model. It assumes that a selected number of control nodes in a block can move freely, and that the displacement of any interior point can be interpolated from nodal displacements. This model includes the translational model as a special case with a single node and can characterize increasingly more complex deformation by the use of more nodes. Of particular importance is the four-node-based rectangle to quadrangle mapping, which covers essentially all possible 2D deformations caused by 3D motions over a reasonably small block. A deformable block matching algorithm (DBMA) is developed for the estimation of nodal displacements. It is a gradient-based search algorithm and each iteration requires the solution of a simple linear equation. A hybrid three-mode method is further proposed, which chooses among the BMA and DBMA, both without error correction, and the BMA with error correction using a DCT coding method (BMA-DCT). The DBMA and the three-mode method have been simulated for the case of the four-node-based mapping. In comparison with the BMA-DCT, the reduction of prediction errors by the DBMA outweighs the increase in required bits for specifying motion. At similar bit rates, the DBMA has yielded better image quality than the BMA-DCT. On the other hand, the three-mode method can significantly reduce the bit rate while maintaining a similar quality, at the expense of a slight increase in the computational cost.
Ouseb Lee, Yao Wang 0001
J. Vis. Commun. Image Represent.1
1994 Active mesh-a feature seeking and tracking image sequence representation scheme
abstract
This paper introduces a representation scheme for image sequences using nonuniform samples embedded in a deformable mesh structure. It describes a sequence by nodal positions and colors in a starting frame, followed by nodal displacements in the following frames. The nodal points in the mesh are more densely distributed in regions containing interesting features such as edges and corners; and are dynamically updated to follow the same features in successive frames. They are determined automatically by maximizing feature (e.g., gradient) magnitudes at nodal points, while minimizing interpolation errors within individual elements, and matching errors between corresponding elements. In order to avoid the mesh elements becoming overly deformed, a penalty term is also incorporated, which measures the irregularity of the mesh structure. The notions of shape functions and master elements commonly used in the finite element method have been applied to simplify the numerical calculation of the energy functions and their gradients. The proposed representation is motivated by the active contour or snake model proposed by Kass, Witkin, and Terzopoulos (1988). The current representation retains the salient merit of the original model as a feature tracker based on local and collective information, while facilitating more accurate image interpolation and prediction. Our computer simulations have shown that the proposed scheme can successfully track facial feature movements in head-and-shoulder type of sequences, and more generally, interframe changes that can be modeled as elastic deformation. The treatment for the starting frame also constitutes an efficient representation of arbitrary still images.
Yao Wang 0001, Ouseb Lee
IEEE Trans. Image Process.2
1993 Active mesh: a video representation scheme for feature seeking and tracking
abstract
This paper introduces a representation scheme for images and video sequences using nonuniform samples embedded in a mesh structure. It describes a video sequence by the nodal positions and colors in a starting frame, followed by the nodal displacements in the following frames. The nodal points are more densely distributed in regions containing interesting features such as edges and corners, and are dynamically updated to follow the same features in successive frames. They are determined automatically by maximizing feature (e.g., gradient) magnitudes at nodal points, while minimizing interpolation errors within individual elements, and matching errors between corresponding elements. In order to avoid the mesh elements becoming overly deformed, a penalty term is also incorporated which measures the irregularity of the mesh structure. The notions of shape functions and master elements commonly used in the finite element method have been employed to simplify the numerical calculation of the energy functions and their gradients. The proposed representation is motivated by the active contour or snake model proposed by Kass, Witkin, and Terzopoulos. The current representation retains the salient merit of the original model as a feature tracker based on local and collective information, while facilitating more accurate image interpolation and prediction.
Yao Wang 0001, Ouseb Lee
VCIP2