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Jaume Solé

dblp:42/4431 · DBLP profile ↗
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2ranked-venue papers
0as first author
0since 2021 · last 1996
—ORCID · none

Domains — the database's venue-derived domains; a paper can count in several

Graphics, computer vision, multimedia, augmented reality and games · 2

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Computer graphics and multimedia
1 paper
Geometric modeling and processing · 100%

Topics — the 1 heaviest of 2, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Geometric modeling and processing › shape representation
volumetric representation
0.011995
Constructing face octrees from voxel-based volume representations · Comput. Aided Des. 1995
YearPublicationVenuePosition
1996 Automatic Generation of Multiresolution Boundary Representations
abstract
Abstract The paper focuses on automatic simplification algorithms for the generation of a multiresolution family of solid models from an initial boundary representation of a polyhedral solid. An algorithm for general polyhedra based on an intermediate octree representation is proposed. Simplified elements of the multiresolution family approximate the initial solid within increasing tolerances. A discussion among different octree‐based simplification methods and the standard marching cubes algorithm is presented.
Carlos Andújar, Dolors Ayala, Pere Brunet, Robert Joan-Arinyo, Jaume Solé
Comput. Graph. Forum5
1995 Constructing face octrees from voxel-based volume representations
Robert Joan-Arinyo, Jaume Solé
Comput. Aided Des.2