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Frederik Schaffalitzky

dblp:42/70 · DBLP profile ↗
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18ranked-venue papers
7as first author
0since 2021 · last 2009
—ORCID · none

Domains — the database's venue-derived domains; a paper can count in several

Artificial intelligence and machine learning · 17 · 6 first-authorGraphics, computer vision, multimedia, augmented reality and games · 11 · 5 first-author

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Artificial intelligence
10 papers
3D vision · 84% Video understanding and tracking · 16%
Computer graphics and multimedia
5 papers
Geometric modeling and processing · 33% Computational photography and imaging · 29% Image and video processing · 24%
Theoretical computer science
2 papers
Mathematical optimization · 65% Computational geometry · 35%

Topics — the 21 heaviest of 24, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Computer vision › 3D vision
structure from motion
0.242009
Reconstruction from Projections Using Grassmann Tensors · Int. J. Comput. Vis. 2009
Reconstruction from Projections Using Grassmann Tensors · ECCV (1) 2004
L-8Minimization in Geometric Reconstruction Problems · CVPR (1) 2004
Computer vision › 3D vision
multi-view geometry
0.122009
Four Points in Two or Three Calibrated Views: Theory and Practice · Int. J. Comput. Vis. 2006
Reconstruction from Projections Using Grassmann Tensors · Int. J. Comput. Vis. 2009
Geometric modeling and processing
3d reconstruction
0.112005
How Hard is 3-View Triangulation Really? · ICCV 2005
Virtual and augmented reality › tracking
camera pose estimation
0.112005
A Minimal Solution for Relative Pose with Unknown Focal Length · CVPR (2) 2005
Image and video processing › feature detection
interest point detection
0.112005
A Comparison of Affine Region Detectors · Int. J. Comput. Vis. 2005
Computational photography and imaging › camera geometry › camera motion estimation
relative pose estimation
0.112005
A Minimal Solution for Relative Pose with Unknown Focal Length · CVPR (2) 2005
Geometric modeling and processing › computational geometry › polygonal partitioning
triangulation
0.112005
How Hard is 3-View Triangulation Really? · ICCV 2005
Computational photography and imaging › camera calibration
unknown focal length
0.112005
A Minimal Solution for Relative Pose with Unknown Focal Length · CVPR (2) 2005
Computer vision › 3D vision › multi-view geometry
epipolar geometry
0.012004
What Do Four Points in Two Calibrated Images Tell Us about the Epipoles? · ECCV (2) 2004
Computer vision › 3D vision › 3d reconstruction
geometric reconstruction
0.012004
L-8Minimization in Geometric Reconstruction Problems · CVPR (1) 2004
Mathematical optimization › statistical estimation
robust estimation
0.012004
L-8Minimization in Geometric Reconstruction Problems · CVPR (1) 2004
Image and video processing
image matching
0.012002
Multi-view Matching for Unordered Image Sets, or "How Do I Organize My Holiday Snaps?" · ECCV (1) 2002
Computer vision › 3D vision
feature matching
0.012001
Viewpoint Invariant Texture Matching and Wide Baseline Stereo · ICCV 2001
Computer vision › 3D vision
stereo vision
0.012001
Viewpoint Invariant Texture Matching and Wide Baseline Stereo · ICCV 2001
Computer vision › 3D vision › stereo vision › stereo matching
wide-baseline stereo
0.012001
Viewpoint Invariant Texture Matching and Wide Baseline Stereo · ICCV 2001
Computer vision › 3D vision › geometric optimization
minimal solver
0.012000
A Six Point Solution for Structure and Motion · ECCV (1) 2000
Computer vision › 3D vision › structure from motion
structure and motion estimation
0.012000
A Six Point Solution for Structure and Motion · ECCV (1) 2000
Geometric modeling and processing
multi-view geometry
0.012004
Reconstruction from Projections Using Grassmann Tensors · ECCV (1) 2004
Mathematical optimization › continuous optimization
convex optimization
0.012004
L-8Minimization in Geometric Reconstruction Problems · CVPR (1) 2004
Computational geometry › geometric modeling and processing › point cloud analysis
geometric reconstruction
0.012004
L-8Minimization in Geometric Reconstruction Problems · CVPR (1) 2004
Computer vision › 3D vision
camera pose estimation
0.012000
A Six Point Solution for Structure and Motion · ECCV (1) 2000

Methods — techniques the papers use, named apart from their topics

calibrated views · 0.1tensor algebra · 0.1projective geometry · 0.1l-infinity minimization · 0.1grassmann tensor · 0.1convex optimization · 0.1image clustering · 0.1feature matching · 0.1multiview geometry · 0.1multi-view geometry · 0.1repeatability evaluation · 0.1polynomial root finding · 0.1minimal solvers · 0.1matching score evaluation · 0.1eigenvalue computation · 0.1eigendecomposition · 0.1computational commutative algebra · 0.1affine invariant descriptor · 0.0
YearPublicationVenuePosition
2009 Reconstruction from Projections Using Grassmann Tensors
Richard I. Hartley, Frederik Schaffalitzky
Int. J. Comput. Vis.2
2008 A minimal solution for relative pose with unknown focal length
Henrik Stewénius, David Nistér, Fredrik Kahl, Frederik Schaffalitzky
Image Vis. Comput.4
2006 Four Points in Two or Three Calibrated Views: Theory and Practice
David Nistér, Frederik Schaffalitzky
Int. J. Comput. Vis.2
2006 Object Level Grouping for Video Shots
Josef Sivic, Frederik Schaffalitzky, Andrew Zisserman
Int. J. Comput. Vis.2
2005 A Minimal Solution for Relative Pose with Unknown Focal Length
abstract
Assume that we have two perspective images with known intrinsic parameters except for an unknown common focal length. It is a minimally constrained problem to find the relative orientation between the two images given six corresponding points. We present an efficient solution to the problem and show that there are 15 solutions in general (including complex solutions). To the best of our knowledge this was a previously unsolved problem. The solutions are found through eigen-decomposition of a 15/spl times/15 matrix. The matrix itself is generated in closed form. We demonstrate through practical experiments that the algorithm is correct and numerically stable.
Henrik Stewénius, David Nistér, Fredrik Kahl, Frederik Schaffalitzky
CVPR (2)4
2005 How Hard is 3-View Triangulation Really?
abstract
We present a solution for optimal triangulation in three views. The solution is guaranteed to find the optimal solution because it computes all the stationary points of the (maximum likelihood) objective function. Internally, the solution is found by computing roots of multivariate polynomial equations, directly solving the conditions for stationarity. The solver makes use of standard methods from computational commutative algebra to convert the root-finding problem into a 47 /spl times/ 47 nonsymmetric eigenproblem. Although there are in general 47 roots, counting both real and complex ones, the number of real roots is usually much smaller. We also show experimentally that the number of stationary points that are local minima and lie in front of each camera is small but does depend on the scene geometry.
Henrik Stewénius, Frederik Schaffalitzky, David Nistér
ICCV2
2005 A Comparison of Affine Region Detectors
Krystian Mikolajczyk, Tinne Tuytelaars, Cordelia Schmid, Andrew Zisserman, Jiri Matas, Frederik Schaffalitzky, Timor Kadir, Luc Van Gool
Int. J. Comput. Vis.6
2004 L-8Minimization in Geometric Reconstruction Problems
Richard I. Hartley, Frederik Schaffalitzky
CVPR (1)2
2004 Reconstruction from Projections Using Grassmann Tensors
Richard I. Hartley, Frederik Schaffalitzky
ECCV (1)2
2004 What Do Four Points in Two Calibrated Images Tell Us about the Epipoles?
David Nistér, Frederik Schaffalitzky
ECCV (2)2
2004 Object Level Grouping for Video Shots
Josef Sivic, Frederik Schaffalitzky, Andrew Zisserman
ECCV (2)2
2003 Automated location matching in movies
Frederik Schaffalitzky, Andrew Zisserman
Comput. Vis. Image Underst.1
2002 Multi-view Matching for Unordered Image Sets, or "How Do I Organize My Holiday Snaps?"
Frederik Schaffalitzky, Andrew Zisserman
ECCV (1)1
2002 Automated reconstruction from multiple photographs
abstract
This paper reviews two research themes. The first is wide baseline matching - establishing correspondences and cameras for images acquired from very different viewpoints. The second is automated surface reconstruction of a 3D scene from close-range images. These two themes are linked in an example application of automated architectural reconstruction from images. We demonstrate reconstructions of several university buildings from multiple photographs.
Frederik Schaffalitzky, Andrew Zisserman, Tomás Werner, Andrew W. Fitzgibbon
ICIP (3)1
2001 Viewpoint Invariant Texture Matching and Wide Baseline Stereo
abstract
We describe and demonstrate a texture region descriptor which is invariant to affine geometric and photometric transformations, and insensitive to the shape of the texture region. It is applicable to texture patches which are locally planar and have stationary statistics. The novelty of the descriptor is that it is based on statistics aggregated over the region, resulting in richer and more stable descriptors than those computed at a point. Two texture matching applications of this descriptor are demonstrated: (1) it is used to automatically identify, regions of the same type of texture, but with varying surface pose, within a single image; (2) it is used to support wide baseline stereo, i.e. to enable the automatic computation of the epipolar geometry between two images acquired from quite separated viewpoints. Results are presented on several sets of real images.
Frederik Schaffalitzky, Andrew Zisserman
ICCV1
2000 A Six Point Solution for Structure and Motion
Frederik Schaffalitzky, Andrew Zisserman, Richard I. Hartley, Philip Torr 0001
ECCV (1)1
2000 Planar grouping for automatic detection of vanishing lines and points
Frederik Schaffalitzky, Andrew Zisserman
Image Vis. Comput.1
1998 Geometric Grouping of Repeated Elements within Images
abstract
The objective of this work is the automatic detection and grouping of imaged elements which repeat in a scene. We show that structures that repeat in the world (for example wall paper patterns) are related by particular parametrized transformations in perspective images. These image transformations provide powerful grouping constraints, and can be used at the heart of hypothesize and verify grouping algorithms. Parametrized transformations are given for some classes of repeating op-eration in the world as well as some groupers based on these. These groupers are demonstrated on a number of real images, where both the elements and the grouping are determined automatically. It is also shown that the repeating element can be learnt from the image, and hence provides an image descrip-tor. 1
Frederik Schaffalitzky, Andrew Zisserman
BMVC1