Demo Data from SIGIR 2026 / reviewers in the wild / expert
Navid Navab
dblp:42/8693
· DBLP profile ↗
5ranked-venue papers
0as first author
2since 2021 · last 2025
—ORCID · conflict
Domains — the database's venue-derived domains; a paper can count in several
Graphics, computer vision, multimedia, augmented reality and games · 4 · 1 since 2021Applied, interdisciplinary, general and emerging computing · 2 · 1 since 2021
Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.
| Human-computer interaction and pervasive computing
3 papers |
Haptics and multimodal interaction · 75% Interaction techniques and input · 14% Ubiquitous computing and smart environments · 5% | |
| Computer graphics and multimedia
2 papers |
Virtual and augmented reality · 87% Computer animation and physical simulation · 13% | |
| Interdisciplinary, comprehensive, and emerging computing
1 paper |
Medical and health informatics · 100% |
Topics — the 8 heaviest of 10, each with the papers that count most for it
| Topic | Weight | Papers | Last | Evidence papers |
|---|---|---|---|---|
Haptics and multimodal interaction › multimodal interaction
audiovisual interaction |
0.8 | 1 | 2024 | A Framework for Multimodal Medical Image Interaction · IEEE Trans. Vis. Comput. Graph. 2024 |
Haptics and multimodal interaction
multimodal interaction |
0.8 | 1 | 2024 | A Framework for Multimodal Medical Image Interaction · IEEE Trans. Vis. Comput. Graph. 2024 |
Interaction techniques and input › non-visual interaction › auditory interaction › auditory display
sonification |
0.3 | 1 | 2017 | SonifEye: Sonification of Visual Information Using Physical Modeling Sound Synthesis · IEEE Trans. Vis. Comput. Graph. 2017 |
Medical and health informatics › medical imaging
medical image analysis |
0.2 | 1 | 2024 | A Framework for Multimodal Medical Image Interaction · IEEE Trans. Vis. Comput. Graph. 2024 |
Medical and health informatics › computer-assisted surgery
surgical planning |
0.2 | 1 | 2024 | A Framework for Multimodal Medical Image Interaction · IEEE Trans. Vis. Comput. Graph. 2024 |
Ubiquitous computing and smart environments › interactive environments
interactive space |
0.1 | 1 | 2010 | Ozone: continuous state-based media choreography system for live performance · ACM Multimedia 2010 |
Immersive interaction
augmented reality |
0.1 | 1 | 2017 | SonifEye: Sonification of Visual Information Using Physical Modeling Sound Synthesis · IEEE Trans. Vis. Comput. Graph. 2017 |
Collaborative and social computing
live performance |
0.0 | 1 | 2010 | Ozone: continuous state-based media choreography system for live performance · ACM Multimedia 2010 |
Methods — techniques the papers use, named apart from their topics
user study · 2.6model-based sonification · 2.3physical modeling sound synthesis · 0.3potential-energy engine · 0.2layered continuous physical models · 0.2
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2025 | From tissue to sound: A new paradigm for medical sonic interaction designabstractMedical imaging maps tissue characteristics into image intensity values, enhancing human perception. However, comprehending this data, especially in high-stakes scenarios such as surgery, is prone to errors. Additionally, current multimodal methods do not fully leverage this valuable data in their design. We introduce "From Tissue to Sound," a new paradigm for medical sonic interaction design. This paradigm establishes a comprehensive framework for mapping tissue characteristics to auditory displays, providing dynamic and intuitive access to medical images that complement visual data, thereby enhancing multimodal perception. "From Tissue to Sound" provides an advanced and adaptable framework for the interactive sonification of multimodal medical imaging data. This framework employs a physics-based sound model composed of a network of multiple oscillators, whose mechanical properties-such as friction and stiffness-are defined by tissue characteristics extracted from imaging data. This approach enables the representation of anatomical structures and the creation of unique acoustic profiles in response to excitations of the sound model. This method allows users to explore data at a fundamental level, identifying tissue characteristics ranging from rigid to soft, dense to sparse, and structured to scattered. It facilitates intuitive discovery of both general and detailed patterns with minimal preprocessing. Unlike conventional methods that transform low-dimensional data into global sound features through a parametric approach, this method utilizes model-based unsupervised mapping between data and an anatomical sound model, enabling high-dimensional data processing. The versatility of this method is demonstrated through feasibility experiments confirming the generation of perceptually discernible acoustic signals. Furthermore, we present a novel application developed based on this framework for retinal surgery. This new paradigm opens up possibilities for designing multisensory applications for multimodal imaging data. It also facilitates the creation of interactive sonification models with various auditory causality approaches, enhancing both directness and richness. Sasan Matinfar, Shervin Dehghani, Mehrdad Salehi, Michael Sommersperger, Navid Navab, Koorosh Faridpooya, Merle T. Fairhurst, Nassir Navab |
Medical Image Anal. | 5 |
| 2024 | A Framework for Multimodal Medical Image InteractionabstractMedical doctors rely on images of the human anatomy, such as magnetic resonance imaging (MRI), to localize regions of interest in the patient during diagnosis and treatment. Despite advances in medical imaging technology, the information conveyance remains unimodal. This visual representation fails to capture the complexity of the real, multisensory interaction with human tissue. However, perceiving multimodal information about the patient's anatomy and disease in real-time is critical for the success of medical procedures and patient outcome. We introduce a Multimodal Medical Image Interaction (MMII) framework to allow medical experts a dynamic, audiovisual interaction with human tissue in three-dimensional space. In a virtual reality environment, the user receives physically informed audiovisual feedback to improve the spatial perception of anatomical structures. MMII uses a model-based sonification approach to generate sounds derived from the geometry and physical properties of tissue, thereby eliminating the need for hand-crafted sound design. Two user studies involving 34 general and nine clinical experts were conducted to evaluate the proposed interaction framework's learnability, usability, and accuracy. Our results showed excellent learnability of audiovisual correspondence as the rate of correct associations significantly improved (p < 0.001) over the course of the study. MMII resulted in superior brain tumor localization accuracy (p < 0.05) compared to conventional medical image interaction. Our findings substantiate the potential of this novel framework to enhance interaction with medical images, for example, during surgical procedures where immediate and precise feedback is needed. Laura Schütz, Sasan Matinfar, Gideon Schafroth, Navid Navab, Merle T. Fairhurst, Arthur Wagner, Benedikt Wiestler, Ulrich Eck, Nassir Navab |
IEEE Trans. Vis. Comput. Graph. | 4 |
| 2017 | Surgical Soundtracks: Towards Automatic Musical Augmentation of Surgical Procedures
Sasan Matinfar, M. Ali Nasseri, Ulrich Eck, Hessam Roodaki, Navid Navab, Chris P. Lohmann, Mathias Maier, Nassir Navab |
MICCAI (2) | 5 |
| 2017 | SonifEye: Sonification of Visual Information Using Physical Modeling Sound SynthesisabstractSonic interaction as a technique for conveying information has advantages over conventional visual augmented reality methods specially when augmenting the visual field with extra information brings distraction. Sonification of knowledge extracted by applying computational methods to sensory data is a well-established concept. However, some aspects of sonic interaction design such as aesthetics, the cognitive effort required for perceiving information, and avoiding alarm fatigue are not well studied in literature. In this work, we present a sonification scheme based on employment of physical modeling sound synthesis which targets focus demanding tasks requiring extreme precision. Proposed mapping techniques are designed to require minimum training for users to adapt to and minimum mental effort to interpret the conveyed information. Two experiments are conducted to assess the feasibility of the proposed method and compare it against visual augmented reality in high precision tasks. The observed quantitative results suggest that utilizing sound patches generated by physical modeling achieve the desired goal of improving the user experience and general task performance with minimal training. Hessam Roodaki, Navid Navab, Abouzar Eslami, Christopher B. Stapleton, Nassir Navab |
IEEE Trans. Vis. Comput. Graph. | 2 |
| 2010 | Ozone: continuous state-based media choreography system for live performanceabstractThis paper describes Ozone, a new media choreography system based on layered, continuous physical models, designed for building a diverse range of interactive spaces that coordinate arbitrary streams of video and audio synthesized in real-time response to continuous, concurrent activity by people in a live event. We aim to build rich responsive spaces that sustain the free improvisation of collectively or individually meaningful non-linguistic gesture. Ozone provides an expressive way to compose the potential "landscape" of an event evolving according to the designer's intent as well as contingent activity. A potential-energy engine evolves superposed states over simplicial complexes modeling the topological space of metaphorical states. Sha Xin Wei, Michael Fortin, Navid Navab, Timothy Sutton |
ACM Multimedia | 3 |