Demo Data from SIGIR 2026 / reviewers in the wild / expert
Soyeon Nam
dblp:429/4246
· DBLP profile ↗
1ranked-venue papers
0as first author
1since 2021 · last 2026
0009-0003-3334-1530ORCID · reported
Domains — the database's venue-derived domains; a paper can count in several
Graphics, computer vision, multimedia, augmented reality and games · 1 · 1 since 2021
Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.
| Human-computer interaction and pervasive computing
1 paper |
Immersive interaction · 50% Haptics and multimodal interaction · 50% | |
| Computer graphics and multimedia
1 paper |
Geometric modeling and processing · 100% |
Topics — the 1 heaviest of 3, each with the papers that count most for it
| Topic | Weight | Papers | Last | Evidence papers |
|---|---|---|---|---|
Haptics and multimodal interaction › haptic feedback
kinesthetic feedback |
1.0 | 1 | 2026 | GenTouchVR: Generating a Touchable Virtual Reality Environment from a Single Image · IEEE Trans. Vis. Comput. Graph. 2026 |
Methods — techniques the papers use, named apart from their topics
large language model · 2.0haptic property optimization · 2.0
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2026 | GenTouchVR: Generating a Touchable Virtual Reality Environment from a Single ImageabstractCreating interactive VR content typically requires extensive modeling effort, making scalable production difficult. We present an automated computational pipeline that converts a single image into an interactive 3D scene with plausible kinesthetic feedback. Our approach leverages a Large Language Model (LLM) to detect objects in the image and infer haptic properties from visual and textual cues. These extracted results are then utilized to synthesize 3D models and optimize haptic properties for perceptual distinguishability, while combining them into a complete interactive environment. A user study shows that the generated VR scenes provide compelling visuo-haptic experiences, highlighting the potential of our method for scalable multisensory world generation. To our knowledge, this is the first system to automatically produce VR scenes with force feedback from a single image, pointing toward a practical direction for lowering the barriers to creating haptically enriched VR content. Jaejun Park, Soyeon Nam, Jeongwoo Kim 0001, Uison Ju, Seungmoon Choi |
IEEE Trans. Vis. Comput. Graph. | 2 |