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Shinjiro Kawato

dblp:43/2055 · DBLP profile ↗
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9ranked-venue papers
5as first author
0since 2021 · last 2006
—ORCID · none

Domains — the database's venue-derived domains; a paper can count in several

Graphics, computer vision, multimedia, augmented reality and games · 5 · 3 first-authorArtificial intelligence and machine learning · 4 · 3 first-authorHuman-computer interaction and ubiquitous computing · 3 · 1 first-authorApplied, interdisciplinary, general and emerging computing · 2 · 1 first-authorSystems, architecture and hardware · 1

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Human-computer interaction and pervasive computing
2 papers
Haptics and multimodal interaction · 77% Interaction techniques and input · 12% Immersive interaction · 11%
Artificial intelligence
2 papers
Robot navigation and mapping · 45% Motion planning and robot control · 32% 3D vision · 23%

Topics — the 6 heaviest of 8, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Haptics and multimodal interaction › olfactory interfaces
olfactory display
0.122004
Projection-Based Olfactory Display with Nose Tracking · VR 2004
A nose-tracked, personal olfactory display · SIGGRAPH 2003
Robotics › Motion planning and robot control
collision avoidance
0.021994
Real-time omnidirectional image sensor (COPIS) for vision-guided navigation · IEEE Trans. Robotics Autom. 1994
Collision avoidance using omnidirectional image sensor (COPIS) · ICRA 1991
Computer vision › 3D vision
omnidirectional vision
0.021994
Real-time omnidirectional image sensor (COPIS) for vision-guided navigation · IEEE Trans. Robotics Autom. 1994
Collision avoidance using omnidirectional image sensor (COPIS) · ICRA 1991
Robotics › Robot navigation and mapping › mobile robot perception › visual sensing
omnidirectional camera
0.011994
Real-time omnidirectional image sensor (COPIS) for vision-guided navigation · IEEE Trans. Robotics Autom. 1994
Robotics › Robot navigation and mapping
visual navigation
0.011994
Real-time omnidirectional image sensor (COPIS) for vision-guided navigation · IEEE Trans. Robotics Autom. 1994
Robotics › Robot navigation and mapping
mobile robot navigation
0.011994
Real-time omnidirectional image sensor (COPIS) for vision-guided navigation · IEEE Trans. Robotics Autom. 1994

Methods — techniques the papers use, named apart from their topics

conic mirror · 0.0azimuth change detection · 0.0
YearPublicationVenuePosition
2006 Gaze Direction Estimation with a Single Camera Based on Four Reference Points and Three Calibration Images
Shinjiro Kawato, Akira Utsumi, Shinji Abe
ACCV (1)1
2004 Projection-Based Olfactory Display with Nose Tracking
Yasuyuki Yanagida, Shinjiro Kawato, Haruo Noma, Akira Tomono, Nobuji Tetsutani
VR2
2004 Detection and tracking of eyes for gaze-camera control
Shinjiro Kawato, Nobuji Tetsutani
Image Vis. Comput.1
2003 A nose-tracked, personal olfactory display
abstract
An interface that involves all five senses, including olfaction, would be the ultimate interface for virtual reality (VR). We are trying to construct an olfactory display that does not require the user to wear anything on the face. We used an "air cannon" to transport small packets of scented air to the user's nose from some nearby place. In this paper, we report the ongoing development of an olfactory display system with a nose-tracking feature by incorporating vision-based face tracking technology.
Yasuyuki Yanagida, Shinjiro Kawato, Haruo Noma, Nobuji Tetsutani, Akira Tomono
SIGGRAPH2
2000 Real-Time Detection of Nodding and Head-Shaking by Directly Detecting and Tracking the "Between-Eyes"
abstract
Among head gestures, nodding and head-shaking are very common and used often. Thus the detection of such gestures is basic to a visual understanding of human responses. However it is difficult to detect them in real-time, because nodding and head-shaking are fairly small and fast head movements. We propose an approach for detecting nodding and head-shaking in real time from a single color video stream by directly detecting and tracking a point between the eyes, or what we call the "between-eyes". Along a circle of a certain radius centered at the "between-eyes", the pixel value has two cycles of bright parts (forehead and nose bridge) and dark parts (eyes and brows). The output of the proposed circle-frequency filter has a local maximum at these characteristic points. To distinguish the true "between-eyes" from similar characteristic points in other face parts, we do a confirmation with eye detection. Once the "between-eyes" is detected, a small area around it is copied as a template and the system enters the tracking mode. Combining with the circle-frequency filtering and the template, the tracking is done not by searching around but by selecting candidates using the template; the template is then updated. Due to this special tracking algorithm, the system can track the "between-eyes" stably and accurately. It runs at 13 frames/s rate without special hardware. By analyzing the movement of the point, we can detect nodding and head-shaking. Some experimental results are shown.
Shinjiro Kawato, Jun Ohya
FG1
2000 Two-step approach for real-time eye tracking with a new filtering technique
abstract
Head and face detection and eye tracking in real time are the first steps for head gesture recognition and/or face expression recognition for a human-computer interaction interface. We propose a two-step approach for eye tracking in video streams. First, we detect or track a point between the eyes. For this task, we apply a special filter that we have proposed previously (Proc. IEEE 4th Int. Conf. on Automatic Face and Gesture Recognition, pp. 40-45, 2000). Once we have detected the point between the eyes, it is fairly easy to locate the eyes, which are the two small darkest parts on each side of this point. Because detecting a point between the eyes is easier and more stable than detecting the eyes directly, the system can track the eyes robustly. We implemented the system on an SGI O2 workstation. The video image size is 320/spl times/240 pixels. The system processes images at seven frames per second in the detection mode and at 13 frames per second in the tracking mode, without any special hardware.
Shinjiro Kawato, Jun Ohya
SMC1
1994 Real-time omnidirectional image sensor (COPIS) for vision-guided navigation
abstract
Describes a conic projection image sensor (COPIS) and its application: navigating a mobile robot in a manner that avoids collisions with objects approaching from any direction. The COPIS system acquires an omnidirectional view around the robot, in real-time, with use of a conic mirror. Based on the assumption of constant linear motion of the robot and objects, the objects moving along collision paths are detected by monitoring azimuth changes. Confronted with such objects, the robot changes velocity to avoid collision and determines locations and velocities.>
Yasushi Yagi, Shinjiro Kawato, Saburo Tsuji
IEEE Trans. Robotics Autom.2
1993 Hough Transform to Extract 3D Information from Images of Different View Points
Shinjiro Kawato
CAIP1
1991 Collision avoidance using omnidirectional image sensor (COPIS)
abstract
A conic projection image sensor (COPIS) and its application to guide the navigation of a mobile robot are described. The COPIS system acquires an omnidirectional view around the robot in real-time by using a conic mirror. Under the assumption of constant linear motion of the robot and moving objects, objects moving along collision paths are found by monitoring their azimuth changes. If such objects are found, the robot changes its velocity to avoid collision. Judgment as to whether each object is static or moving and estimation of its location and velocity are possible by the change of the robot's velocity.>
Yasushi Yagi, Shinjiro Kawato, Saburo Tsuji
ICRA2