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Christopher P. Madden

dblp:43/455 · DBLP profile ↗
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1ranked-venue papers
0as first author
0since 2021 · last 2005
—ORCID · none

Domains — the database's venue-derived domains; a paper can count in several

Artificial intelligence and machine learning · 1Systems, architecture and hardware · 1

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Human-computer interaction and pervasive computing
1 paper
Human-robot interaction · 62% Collaborative and social computing · 19% Haptics and multimodal interaction · 19%

Topics — the 3 heaviest of 3, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Human-robot interaction
teleoperation
0.112005
The Pumapaint Project: Long Term Usage Trends And The Move To Three Dimensions · ICRA 2005
Haptics and multimodal interaction
haptic interface
0.012005
The Pumapaint Project: Long Term Usage Trends And The Move To Three Dimensions · ICRA 2005
Collaborative and social computing › computer-mediated communication
online interaction
0.012005
The Pumapaint Project: Long Term Usage Trends And The Move To Three Dimensions · ICRA 2005

Methods — techniques the papers use, named apart from their topics

force sensing · 0.1
YearPublicationVenuePosition
2005 The Pumapaint Project: Long Term Usage Trends And The Move To Three Dimensions
abstract
Online since the summer of 1998, the PumaPaint project can be considered an elder statesman of networked robotics. Although never a profound technical achievement to attach a PUMA robot to a network, the extended period of operation permits interesting observations of long-term usage trends, comparison of operation through several generations of user interface and a voluminous body of artwork to consider. This paper will present a discussion of long-term usage trends of the PumaPaint project over six years of operation at two locations. We will present a study of the most interesting artwork produced in the last two years and discuss trends from the perspective of the canvas. We will also present a case study of a recent phenomenon: the appearance of a dedicated and persistent vandal who returned to the site nightly for a period of several months. The second section of the paper will detail our current project: moving the PumaPaint concept to three dimensions. We are continuing the theme of artistic creation, this time allowing web users to model clay. We have partially completed construction on a pair of opposing anthropomorphic hands with force sensing capability and expect to have these operational by spring 2005. This paper will present the “RoboSculpt” concept; detail the design and proposed user interface and present the progress to date.
Matthew R. Stein, Christopher P. Madden
ICRA2