Demo Data from SIGIR 2026 / reviewers in the wild / expert
Ryan Barr
dblp:43/7458
· DBLP profile ↗
1ranked-venue papers
0as first author
0since 2021 · last 2009
—ORCID · none
Domains — the database's venue-derived domains; a paper can count in several
Graphics, computer vision, multimedia, augmented reality and games · 1
Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.
| Human-computer interaction and pervasive computing
1 paper |
Immersive interaction · 50% Interaction techniques and input · 50% | |
| Computer graphics and multimedia
1 paper |
Virtual and augmented reality · 100% |
Topics — the 2 heaviest of 3, each with the papers that count most for it
| Topic | Weight | Papers | Last | Evidence papers |
|---|---|---|---|---|
Immersive interaction › 3d user interface
3d display interaction |
0.1 | 1 | 2009 | Interacting with a personal cubic 3D display · ACM Multimedia 2009 |
Virtual and augmented reality › immersive interaction
3d scene manipulation |
0.0 | 1 | 2009 | Interacting with a personal cubic 3D display · ACM Multimedia 2009 |
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2009 | Interacting with a personal cubic 3D displayabstractWe describe a demonstration of four novel interaction techniques for a cubic head-coupled 3D display. The interactions illustrated include: viewing a static scene, navigating through a large landscape, playing with colliding objects inside a box, and stylus-based manipulation of objects. Users experience new interaction techniques for 3D scene manipulation in a cubic display. Billy Lam, Ian Stavness, Ryan Barr, Sidney S. Fels |
ACM Multimedia | 3 |