Demo Data from SIGIR 2026 / reviewers in the wild / expert
Angela Bi
dblp:433/3283
· DBLP profile ↗
1ranked-venue papers
1as first author
1since 2021 · last 2026
0009-0008-3089-6692ORCID · reported
Domains — the database's venue-derived domains; a paper can count in several
Human-computer interaction and ubiquitous computing · 1 · 1 first-author · 1 since 2021
Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.
| Software engineering, system software, and programming languages
1 paper |
Programming languages and type systems · 100% | |
| Human-computer interaction and pervasive computing
1 paper |
User interface design and tools · 100% |
Topics — the 1 heaviest of 2, each with the papers that count most for it
| Topic | Weight | Papers | Last | Evidence papers |
|---|---|---|---|---|
User interface design and tools › visual programming
direct manipulation programming |
0.3 | 1 | 2026 | Programming By Scaffolded Demonstration with Perpend · CHI 2026 |
Methods — techniques the papers use, named apart from their topics
user study · 2.0prototype design · 2.0
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2026 | Programming By Scaffolded Demonstration with PerpendabstractOutput-centric programming paradigms such as Direct Manipulation Programming, Programming By Demonstration, and Programming By Example enable users to author programs by constructing an intended output. However, sometimes the purpose of a programming interaction is to discover an “intended output” in the first place (e.g., exploratory data analysis, improvisational creative coding, early-stage prototyping). We argue that one role for output-centric programming here is scaffolding the user in demonstrating their next program editing step by selecting among possible modifications to their current program. We call this Programming By Scaffolded Demonstration (PBSD). To explore PBSD, we built Perpend, a programming environment for p5.js. In a user study with nine artists, we juxtapose Perpend with an existing Direct Manipulation editor, exploring how participants used Perpend to situate themselves within a space of possible programs, shift focus between program text and visual output, and shape their exploration by modifying their program structure. Angela Bi, Eric Rawn, Justin Lubin, Sarah E. Chasins |
CHI | 1 |