Demonstration venue · read-only. Every page can be browsed; the buttons that would change it are switched off. Create an account to run TaxoReview on your own data. A simulation from public publication records: the people listed were not invited and did not agree to review.
? Tutorial for this page

Shin Maruyama

dblp:44/1030 · DBLP profile ↗
← Back
1ranked-venue papers
0as first author
0since 2021 · last 2004
—ORCID · none

Domains — the database's venue-derived domains; a paper can count in several

Applied, interdisciplinary, general and emerging computing · 1

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Human-computer interaction and pervasive computing
1 paper
Usability and user experience research · 50% Design research and methods · 50%

Topics — the 1 heaviest of 2, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Design research and methods › design process
sociotechnical system design
0.012004
Human-technology interaction and music perception and performance: toward the robust design of sociotechnical systems · Proc. IEEE 2004

Methods — techniques the papers use, named apart from their topics

quantitative measurement · 0.0proximal-distal framework · 0.0
YearPublicationVenuePosition
2004 Human-technology interaction and music perception and performance: toward the robust design of sociotechnical systems
abstract
A common framework for studying perception and performance in both human-technology interaction and music is presented. The framework represents the cognitive challenges faced by both musicians and human operators in technological systems. In the perceptual realm, both must infer distal or covert states from proximally available information (e.g., inferring the emotional meaning of a musical composition; inferring the functional meaning of interface displays). In the realm of action, both must select proximally available actions, or means, to achieve distal ends or goals (e.g., a conductor using hand movements to direct an orchestra, an operator using interface controls to tune an industrial process or respond to a fault). The framework represents these proximal-distal relations and enables quantitative measurement of the degree to which performers adapt to them. The framework is illustrated with a review of music and human-technology interaction research and our own study of the coordination between a professional conductor's hand movements and a concertmaster's bowing actions in the opening of Beethoven's Fifth Symphony. In providing a common theoretical framework for both music and engineering, we hope to enhance prospects for research on group musical performance to inspire novel, robust design models for modern sociotechnical systems.
Alex Kirlik, Shin Maruyama
Proc. IEEE2