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Camille Le Roy

dblp:440/0421 · DBLP profile ↗
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1ranked-venue papers
0as first author
1since 2021 · last 2026
0000-0003-0421-296XORCID · reported

Domains — the database's venue-derived domains; a paper can count in several

Graphics, computer vision, multimedia, augmented reality and games · 1 · 1 since 2021

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Computer graphics and multimedia
1 paper
Computer animation and physical simulation · 100%
Artificial intelligence
1 paper
Legged, aerial and field robots · 100%

Topics — the 3 heaviest of 3, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Computer animation and physical simulation › motion control
flapping flight control
1.012026
Data-Driven Control of Insect Flapping Flight via Deep Reinforcement Learning · IEEE Trans. Vis. Comput. Graph. 2026
Robotics › Legged, aerial and field robots
aerial robots
0.312026
Data-Driven Control of Insect Flapping Flight via Deep Reinforcement Learning · IEEE Trans. Vis. Comput. Graph. 2026
Robotics › Legged, aerial and field robots › aerial robots › micro aerial vehicle
insect-scale aerial robots
0.312026
Data-Driven Control of Insect Flapping Flight via Deep Reinforcement Learning · IEEE Trans. Vis. Comput. Graph. 2026

Methods — techniques the papers use, named apart from their topics

semi-empirical model · 2.0quasi-steady aerodynamics · 2.0deep reinforcement learning · 2.0
YearPublicationVenuePosition
2026 Data-Driven Control of Insect Flapping Flight via Deep Reinforcement Learning
abstract
Modeling and simulating realistic insect flight pose unique challenges due to the complex interaction between multi-degree-of-freedom wing kinematics and highly precise aerodynamic forces. To solve this challenge, this article presents a bidirectional kinematics-aerodynamics coupled simulation framework for miniature insect flight. Our approach first models the kinematics of flying insects by parameterizing natural wingbeat cycles based on available real-world datasets. Subsequently, we compute aerodynamic forces utilizing an improved semi-empirical model, which extends from quasi-steady formulation by incorporating critical unsteady force components. To achieve closed-loop control for both kinematics and aerodynamics, we employ deep reinforcement learning to train a virtual insect to adaptively adjust flapping strategies in response to dynamic flight states. Finally, an integrated controller enables the simulated insect to autonomously regulate the wing motion and perform complex tasks such as visual obstacle avoidance. Extensive experiments and comparisons demonstrate that our framework can effectively generate physically plausible and autonomous insect flight across a variety of scenarios.
Tingsong Lu, Yuming Fang 0001, Camille Le Roy, Xiaogang Jin 0001, Zhigang Deng 0001
IEEE Trans. Vis. Comput. Graph.4