Demo Data from SIGIR 2026 / reviewers in the wild / expert
Alexander Gundert
dblp:441/9869
· DBLP profile ↗
1ranked-venue papers
0as first author
1since 2021 · last 2025
—ORCID · none
Domains — the database's venue-derived domains; a paper can count in several
Artificial intelligence and machine learning · 1 · 1 since 2021
Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.
| Theoretical computer science
1 paper |
Algorithmic game theory and mechanism design · 100% | |
| Databases, data mining, and information retrieval
1 paper |
Data mining · 100% |
Topics — the 5 heaviest of 5, each with the papers that count most for it
| Topic | Weight | Papers | Last | Evidence papers |
|---|---|---|---|---|
Data mining
clustering |
0.9 | 1 | 2025 | Clustering via Hedonic Games: New Concepts and Algorithms · NeurIPS 2025 |
Data mining › structured data mining › graph mining
community detection |
0.9 | 1 | 2025 | Clustering via Hedonic Games: New Concepts and Algorithms · NeurIPS 2025 |
Algorithmic game theory and mechanism design › coalition formation
coalition formation game |
0.9 | 1 | 2025 | Clustering via Hedonic Games: New Concepts and Algorithms · NeurIPS 2025 |
Algorithmic game theory and mechanism design › coalition formation
hedonic games |
0.9 | 1 | 2025 | Clustering via Hedonic Games: New Concepts and Algorithms · NeurIPS 2025 |
Algorithmic game theory and mechanism design › coalition formation
stability in coalition formation |
0.3 | 1 | 2025 | Clustering via Hedonic Games: New Concepts and Algorithms · NeurIPS 2025 |
Methods — techniques the papers use, named apart from their topics
simulation · 1.7
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2025 | Clustering via Hedonic Games: New Concepts and AlgorithmsabstractWe study fundamental connections between coalition formation games and clustering, illustrating the cross-disciplinary relevance of these concepts.
We focus on graphical hedonic games where agents' preferences are compactly represented by a friendship graph and an enemy graph.
In the context of clustering, friendship relations naturally align with data point similarities, whereas enmity corresponds to dissimilarities.
We consider two stability notions based on single-agent deviations: local popularity and local stability.
Exploring these concepts from an algorithmic viewpoint, we
design efficient mechanisms for finding locally stable or locally popular partitions.
Besides gaining theoretical insight into the computational complexity of these problems, we perform simulations that demonstrate how our algorithms can be successfully applied in clustering and community detection.
Our findings highlight the interplay between coalition formation games and data-driven clustering techniques, offering fresh perspectives and applications in both areas. Gergely Csáji, Alexander Gundert, Jörg Rothe, Ildikó Schlotter |
NeurIPS | 2 |