Demo Data from SIGIR 2026 / reviewers in the wild / expert
Donald E. Parker
dblp:45/5459
· DBLP profile ↗
3ranked-venue papers
0as first author
0since 2021 · last 2002
0000-0001-8780-6522ORCID · corroborated
Domains — the database's venue-derived domains; a paper can count in several
Human-computer interaction and ubiquitous computing · 3Graphics, computer vision, multimedia, augmented reality and games · 2
Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.
| Human-computer interaction and pervasive computing
3 papers |
Usability and user experience research · 37% Wearable and physiological sensing · 27% Immersive interaction · 27% | |
| Computer graphics and multimedia
2 papers |
Virtual and augmented reality · 100% |
Topics — the 6 heaviest of 6, each with the papers that count most for it
| Topic | Weight | Papers | Last | Evidence papers |
|---|---|---|---|---|
Virtual and augmented reality › virtual environment
immersive virtual environments |
0.0 | 2 | 2002 | Effects of Field of View on Presence, Enjoyment, Memory, and Simulator Sickness in a Virtual Environment · VR 2002 Effects of Field of View on Balance in an Immersive Environment · VR 2001 |
Usability and user experience research
simulator sickness |
0.0 | 2 | 2002 | An "independent visual background" reduced balance disturbance envoked by visual scene motion: implication for alleviating simulator sickness · CHI 2001 Effects of Field of View on Presence, Enjoyment, Memory, and Simulator Sickness in a Virtual Environment · VR 2002 |
Virtual and augmented reality
presence |
0.0 | 1 | 2002 | Effects of Field of View on Presence, Enjoyment, Memory, and Simulator Sickness in a Virtual Environment · VR 2002 |
Wearable and physiological sensing
postural stability |
0.0 | 1 | 2001 | Effects of Field of View on Balance in an Immersive Environment · VR 2001 |
Immersive interaction
virtual reality |
0.0 | 1 | 2001 | An "independent visual background" reduced balance disturbance envoked by visual scene motion: implication for alleviating simulator sickness · CHI 2001 |
Accessibility and assistive technology › motor impairment accessibility
balance impairment |
0.0 | 1 | 2001 | An "independent visual background" reduced balance disturbance envoked by visual scene motion: implication for alleviating simulator sickness · CHI 2001 |
Methods — techniques the papers use, named apart from their topics
within-subjects experiment · 0.1within-subjects study · 0.1simulator sickness questionnaire · 0.1postural measurement · 0.0
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2002 | Effects of Field of View on Presence, Enjoyment, Memory, and Simulator Sickness in a Virtual EnvironmentabstractThe effects of field-of-view (FOV) in a virtual environment (VE) on presence, enjoyment, memory and simulator sickness (SS) were studied. A refined scale, designed to assess subjects' engagement, enjoyment and immersion (E/sup 2/I), was developed. Items to examine subjects' memory of the VE were included. SS was examined using the Simulator Sickness Questionnaire (SSQ). Using a within-subjects design, data were collected from 10 subjects at four FOVs (60/spl deg/, 100/spl deg/, 140/spl deg/ and 180/spl deg/). The VE, called "Crayolaland", was presented in a driving simulator. The results indicated that presence, enjoyment and SS varied as a function of the display FOV. Subjects exhibited higher SSQ and presence subscale scores with increasing FOV. SSQ and presence values approached asymptotes for FOVs beyond 140/spl deg/. Presence and SS were positively correlated, while enjoyment and SS were negatively correlated. James Jeng-Weei Lin, Henry Been-Lirn Duh, Habib Abi-Rached, Donald E. Parker, Thomas A. Furness |
VR | 4 |
| 2001 | An "independent visual background" reduced balance disturbance envoked by visual scene motion: implication for alleviating simulator sicknessabstractSimulator sickness (SS) / virtual environment (VE) sickness is expected to become increasingly troublesome as VE technology evolves [20]. Procedures to alleviate SS / VE sickness have been of limited value [12]. This paper investigated a possible procedure to reduce SS and VE sickness. Postural disturbance was evoked by visual scene motion at different frequencies. Differences in disturbance were examined as a function of simultaneous exposure to an “independent visual background” (IVB). Eight subjects were tested at two scene motion frequencies and three different IVB conditions using a within-subjects design. An expected statistically significant interaction between IVB condition and frequency was observed. For low frequency scene movements, subjects exhibited less balance disturbance when the IVB was presented. We suggest that an IVB may alleviate disturbance when conflicting visual and inertial cues are likely to result in simulator or VE sickness. Henry Been-Lirn Duh, Donald E. Parker, Thomas A. Furness |
CHI | 2 |
| 2001 | Effects of Field of View on Balance in an Immersive EnvironmentabstractWith technological progress, wide field-of-view (FOV) displays will become increasingly common. Wide FOVs provide a more immersive environment and produce stronger self-motion perception. The objective of this study was to investigate the relationships between FOV and scene content on postural stability in an immersive environment. 10 subjects were tested using two different scenes (a simple radial pattern and a "meaningful" city scene) at six FOVs (30/spl deg/, 60/spl deg/, 90/spl deg/, 120/spl deg/, 150/spl deg/ 180/spl deg/) using a within-subjects design. Subjects exhibited more postural disturbance with increasing FOV. A surprisingly large increase in disturbance was found for the interval between 150/spl deg/ and 180/spl deg/ using the city scene. No statistically significant difference was found for effects of scene content. Two groups (postural stable group and postural unstable group) were identified during experiment. These groups performed differently in the two scene conditions. Future research plans are described. Henry Been-Lirn Duh, James Jeng-Weei Lin, Robert V. Kenyon, Donald E. Parker, Thomas A. Furness |
VR | 4 |