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Harvey E. Cline

dblp:46/2938 · DBLP profile ↗
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2ranked-venue papers
0as first author
0since 2021 · last 1993
—ORCID · none

Domains — the database's venue-derived domains; a paper can count in several

Human-computer interaction and ubiquitous computing · 2Graphics, computer vision, multimedia, augmented reality and games · 1

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Computer graphics and multimedia
1 paper
Geometric modeling and processing · 100%
Interdisciplinary, comprehensive, and emerging computing
1 paper
Medical and health informatics · 100%

Topics — the 3 heaviest of 3, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Geometric modeling and processing
isosurface extraction
0.011987
Marching cubes: A high resolution 3D surface construction algorithm · SIGGRAPH 1987
Geometric modeling and processing
surface reconstruction
0.011987
Marching cubes: A high resolution 3D surface construction algorithm · SIGGRAPH 1987
Medical and health informatics › medical imaging
medical volume visualization
0.011987
Marching cubes: A high resolution 3D surface construction algorithm · SIGGRAPH 1987

Methods — techniques the papers use, named apart from their topics

linear interpolation · 0.0gradient-based shading · 0.0divide-and-conquer · 0.0
YearPublicationVenuePosition
1993 Enhancing Reality in the Operating Room
abstract
Three dimensional computer models of the anatomy generated from volume acquisitions of computed tomography and magnetic resonance imaging are useful adjuncts to 2D images. This paper describes a system that merges the computer generated 3D models with live video to enhance the surgeon's understanding of the anatomy beneath the surface. The system can be used as a planning aid before the operation and provide additional information during an operation. The application of the system to a brain operation is described.>
William E. Lorensen, Harvey E. Cline, Christopher Nafis, Ron Kikinis, David Altobelli, P. Langham Gleason
IEEE Visualization2
1987 Marching cubes: A high resolution 3D surface construction algorithm
abstract
We present a new algorithm, called marching cubes, that creates triangle models of constant density surfaces from 3D medical data. Using a divide-and-conquer approach to generate inter-slice connectivity, we create a case table that defines triangle topology. The algorithm processes the 3D medical data in scan-line order and calculates triangle vertices using linear interpolation. We find the gradient of the original data, normalize it, and use it as a basis for shading the models. The detail in images produced from the generated surface models is the result of maintaining the inter-slice connectivity, surface data, and gradient information present in the original 3D data. Results from computed tomography (CT), magnetic resonance (MR), and single-photon emission computed tomography (SPECT) illustrate the quality and functionality of marching cubes. We also discuss improvements that decrease processing time and add solid modeling capabilities.
William E. Lorensen, Harvey E. Cline
SIGGRAPH2