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Chia-Chun Hung

dblp:46/8795 · DBLP profile ↗
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3ranked-venue papers
1as first author
1since 2021 · last 2022
—ORCID · unresolved

Domains — the database's venue-derived domains; a paper can count in several

Artificial intelligence and machine learning · 1 · 1 since 2021Systems, architecture and hardware · 1Computer networks · 1 · 1 first-author

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Computer architecture, parallel and distributed computing, and storage systems
1 paper
Energy-efficient computing · 80% GPUs and heterogeneous computing · 20%
Artificial intelligence
1 paper
Vision and language · 44% Robot manipulation · 44% Multi-agent systems · 13%

Topics — the 7 heaviest of 8, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Robotics › Robot manipulation
mobile manipulation
0.612022
Intra-agent speech permits zero-shot task acquisition · NeurIPS 2022
Energy-efficient computing › power management
display power management
0.312018
Duet: an OLED & GPU co-management scheme for dynamic resolution adaptation · DAC 2018
Energy-efficient computing › power management › display power management
dynamic resolution scaling
0.312018
Duet: an OLED & GPU co-management scheme for dynamic resolution adaptation · DAC 2018
GPUs and heterogeneous computing
GPU power management
0.312018
Duet: an OLED & GPU co-management scheme for dynamic resolution adaptation · DAC 2018
Energy-efficient computing › power management › display power management
OLED power saving
0.312018
Duet: an OLED & GPU co-management scheme for dynamic resolution adaptation · DAC 2018
Energy-efficient computing
power management
0.312018
Duet: an OLED & GPU co-management scheme for dynamic resolution adaptation · DAC 2018
Knowledge, reasoning and agents › Multi-agent systems › autonomous agents
embodied agent
0.212022
Intra-agent speech permits zero-shot task acquisition · NeurIPS 2022

Methods — techniques the papers use, named apart from their topics

semi-supervised learning · 0.6intra-agent speech · 0.6perceptual quality trade-off · 0.3dynamic resolution scaling · 0.3dynamic pixel disabling · 0.3
YearPublicationVenuePosition
2022 Intra-agent speech permits zero-shot task acquisition
abstract
Human language learners are exposed to a trickle of informative, context-sensitive language, but a flood of raw sensory data. Through both social language use and internal processes of rehearsal and practice, language learners are able to build high-level, semantic representations that explain their perceptions. Here, we take inspiration from such processes of "inner speech" in humans (Vygotsky, 1934) to better understand the role of intra-agent speech in embodied behavior. First, we formally pose intra-agent speech as a semi-supervised problem and develop two algorithms that enable visually grounded captioning with little labeled language data. We then experimentally compute scaling curves over different amounts of labeled data and compare the data efficiency against a supervised learning baseline. Finally, we incorporate intra-agent speech into an embodied, mobile manipulator agent operating in a 3D virtual world, and show that with as few as 150 additional image captions, intra-agent speech endows the agent with the ability to manipulate and answer questions about a new object without any related task-directed experience (zero-shot). Taken together, our experiments suggest that modelling intra-agent speech is effective in enabling embodied agents to learn new tasks efficiently and without direct interaction experience.
Federico Carnevale, Petko Georgiev, Adam Santoro, Aurelia Guy, Alistair Muldal, Chia-Chun Hung, Josh Abramson, Timothy P. Lillicrap, Greg Wayne
NeurIPS7
2018 Duet: an OLED & GPU co-management scheme for dynamic resolution adaptation
abstract
The increasingly high display resolution of mobile devices imposes a further burden on energy consumption. Existing schemes manage either OLED or GPU power to save energy. This paper presents the design, algorithm, and implementation of a co-managing scheme called Duet, which automatically trades off perceptual quality for energy efficiency in accordance with static and dynamic visual acuity when users interact with mobile applications. The results of experiments conducted on a commercial smartphone with popular interactive apps show that Duet saves more energy while retaining better visual quality, compared with a joint scheme that simultaneously uses dynamic pixel disabling and dynamic resolution scaling to save OLED and GPU energy in isolation.
Han-Yi Lin, Chia-Chun Hung, Pi-Cheng Hsiu, Tei-Wei Kuo
DAC2
2012 Performance of multiuser diversity in MIMO systems on arbitrary Nakagami-m fading channels
abstract
Abstract This paper presents unified formulas of the outage probability and the bit error rate (BER) for multiuser diversity with different multiple‐input multiple‐output (MIMO) schemes, including (1) transmit selective/receive selective (SC/SC); (2) transmit selective/receive maximum ratio combining (SC/MRC); and (3) space–time block codes (STBC) on Nakagami‐mfading channels. The exact closed‐form expressions can be derived for the outage probability with arbitrarymand for the BER with integerm. For a non‐integer fading parameter, the BER is expressible as a single infinite series of Gamma function. We also achieve simplified calculations for the performance at high SNR to gain insights regarding the factors determining the performance in fading. It is shown that the multiuser MIMO systems can achieve a full diversity order. The achieved results provide an analytical framework for the assessment of multiuser MIMO systems. All the analytical results are verified by Monte Carlo simulations. Copyright © 2010 John Wiley & Sons, Ltd.
Chia-Chun Hung, Ching-Tai Chiang, Nan-Yang Yen, Shyh-Neng Lin
Wirel. Commun. Mob. Comput.1