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Dong Li 0019

dblp:47/4826-19 · DBLP profile ↗
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6ranked-venue papers
5as first author
3since 2021 · last 2026
0000-0002-9936-1126ORCID · conflict

Domains — the database's venue-derived domains; a paper can count in several

Graphics, computer vision, multimedia, augmented reality and games · 6 · 5 first-author · 3 since 2021Artificial intelligence and machine learning · 4 · 3 first-author · 3 since 2021

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Artificial intelligence
6 papers
Generative modeling · 38% Video understanding and tracking · 36% Graph learning · 10%
Computer graphics and multimedia
2 papers
Image and video processing · 54% Visual content generation and editing · 46%

Topics — the 16 heaviest of 16, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Machine learning › Generative modeling
diffusion model
1.922026
FreeInpaint: Tuning-free Prompt Alignment and Visual Rationality Enhancement in Image Inpainting · AAAI 2026
Pursuing Temporal-Consistent Video Virtual Try-On via Dynamic Pose Interaction · CVPR 2025
Computer vision › Video understanding and tracking
action recognition
1.232021
Representing Videos As Discriminative Sub-Graphs for Action Recognition · CVPR 2021
Unified Spatio-Temporal Attention Networks for Action Recognition in Videos · IEEE Trans. Multim. 2019
Recurrent Tubelet Proposal and Recognition Networks for Action Detection · ECCV (6) 2018
Image and video processing › image restoration
image inpainting
1.012026
FreeInpaint: Tuning-free Prompt Alignment and Visual Rationality Enhancement in Image Inpainting · AAAI 2026
Image and video processing › image restoration › image inpainting
text-guided image inpainting
1.012026
FreeInpaint: Tuning-free Prompt Alignment and Visual Rationality Enhancement in Image Inpainting · AAAI 2026
Machine learning › Generative modeling › diffusion model
conditional diffusion model
0.912025
Pursuing Temporal-Consistent Video Virtual Try-On via Dynamic Pose Interaction · CVPR 2025
Visual content generation and editing › virtual try-on
video virtual try-on
0.912025
Pursuing Temporal-Consistent Video Virtual Try-On via Dynamic Pose Interaction · CVPR 2025
Visual content generation and editing
virtual try-on
0.912025
Pursuing Temporal-Consistent Video Virtual Try-On via Dynamic Pose Interaction · CVPR 2025
Computer vision › Video understanding and tracking
action detection
0.722019
Long Short-Term Relation Networks for Video Action Detection · ACM Multimedia 2019
Recurrent Tubelet Proposal and Recognition Networks for Action Detection · ECCV (6) 2018
Machine learning › Graph learning › spatio-temporal graph learning
spatiotemporal graph representation
0.512021
Representing Videos As Discriminative Sub-Graphs for Action Recognition · CVPR 2021
Machine learning › Deep learning architectures and training
attention mechanism
0.412019
Unified Spatio-Temporal Attention Networks for Action Recognition in Videos · IEEE Trans. Multim. 2019
Computer vision › 3D vision › 3d scene understanding › object relation reasoning
human-object interaction
0.412019
Long Short-Term Relation Networks for Video Action Detection · ACM Multimedia 2019
Machine learning › Deep learning architectures and training › attention mechanism › multi-dimensional attention
spatio-temporal attention
0.412019
Unified Spatio-Temporal Attention Networks for Action Recognition in Videos · IEEE Trans. Multim. 2019
Computer vision › Video understanding and tracking › spatio-temporal modeling
spatio-temporal relation modeling
0.412019
Long Short-Term Relation Networks for Video Action Detection · ACM Multimedia 2019
Computer vision › Video understanding and tracking
tubelet proposal
0.312018
Recurrent Tubelet Proposal and Recognition Networks for Action Detection · ECCV (6) 2018
Machine learning › Graph learning
graph clustering
0.112021
Representing Videos As Discriminative Sub-Graphs for Action Recognition · CVPR 2021
Machine learning › Graph learning › graph neural network
graph convolutional network
0.112019
Long Short-Term Relation Networks for Video Action Detection · ACM Multimedia 2019

Methods — techniques the papers use, named apart from their topics

noise optimization · 2.0diffusion model · 2.0composite guidance · 2.0temporal regularized attention loss · 1.7skeleton-based pose adapter · 1.7hierarchical attention · 1.7online clustering · 0.5graph clustering · 0.5gaussian mixture layer · 0.5graph convolutional network · 0.4
YearPublicationVenuePosition
2026 FreeInpaint: Tuning-free Prompt Alignment and Visual Rationality Enhancement in Image Inpainting
abstract
Text-guided image inpainting endeavors to generate new content within specified regions of images using textual prompts from users. The primary challenge is to accurately align the inpainted areas with the user-provided prompts while maintaining a high degree of visual fidelity. While existing inpainting methods have produced visually convincing results by leveraging the pre-trained text-to-image diffusion models, they still struggle to uphold both prompt alignment and visual rationality simultaneously. In this work, we introduce FreeInpaint, a plug-and-play tuning-free approach that directly optimizes the diffusion latents on the fly during inference to improve the faithfulness of the generated images. Technically, we introduce a prior-guided noise optimization method that steers model attention towards valid inpainting regions by optimizing the initial noise. Furthermore, we meticulously design a composite guidance objective tailored specifically for the inpainting task. This objective efficiently directs the denoising process, enhancing prompt alignment and visual rationality by optimizing intermediate latents at each step. Through extensive experiments involving various inpainting diffusion models and evaluation metrics, we demonstrate the effectiveness and robustness of our proposed FreeInpaint.
Dong Li 0019, Yingwei Pan, Jingjing Chen 0001, Ting Yao 0003, Tao Mei 0001
AAAI2
2025 Pursuing Temporal-Consistent Video Virtual Try-On via Dynamic Pose Interaction
abstract
Video virtual try-on aims to seamlessly dress a subject in a video with a specific garment. The primary challenge involves preserving the visual authenticity of the garment while dynamically adapting to the pose and physique of the subject. While existing methods have predominantly focused on image-based virtual try-on, extending these techniques directly to videos often results in temporal inconsistencies. Most current video virtual try-on approaches alleviate this challenge by incorporating temporal modules, yet still overlook the critical spatiotemporal pose interactions between human and garment. Effective pose interactions in videos should not only consider spatial alignment between human and garment poses in each frame but also account for the temporal dynamics of human poses throughout the entire video. With such motivation, we propose a new framework, namely Dynamic Pose Interaction Diffusion Models (DPIDM), to leverage diffusion models to delve into dynamic pose interactions for video virtual try-on. Technically, DPIDM introduces a skeleton-based pose adapter to integrate synchronized human and garment poses into the denoising network. A hierarchical attention module is then exquisitely designed to model intra-frame human-garment pose interactions and long-term human pose dynamics across frames through pose-aware spatial and temporal attention mechanisms. Moreover, DPIDM capitalizes on a temporal regularized attention loss between consecutive frames to enhance temporal consistency. Extensive experiments conducted on VITON-HD, VVT and ViViD datasets demonstrate the superiority of our DPIDM against the baseline methods. Notably, DPIDM achieves VFID score of 0.506 on VVT dataset, leading to 60.5% improvement over the state-of-the-art GPD-VVTO approach.
Dong Li 0019, Wenqi Zhong, Wei Yu 0004, Yingwei Pan, Dingwen Zhang, Ting Yao 0003, Junwei Han 0001, Tao Mei 0001
CVPR1
2021 Representing Videos As Discriminative Sub-Graphs for Action Recognition
abstract
Human actions are typically of combinatorial structures or patterns, i.e., subjects, objects, plus spatio-temporal interactions in between. Discovering such structures is therefore a rewarding way to reason about the dynamics of interactions and recognize the actions. In this paper, we introduce a new design of sub-graphs to represent and encode the discriminative patterns of each action in the videos. Specifically, we present MUlti-scale Sub-graph LEarning (MUSLE) framework that novelly builds space-time graphs and clusters the graphs into compact sub-graphs on each scale with respect to the number of nodes. Technically, MUSLE produces 3D bounding boxes, i.e., tubelets, in each video clip, as graph nodes and takes dense connectivity as graph edges between tubelets. For each action category, we execute online clustering to decompose the graph into sub-graphs on each scale through learning Gaussian Mixture Layer and select the discriminative sub-graphs as action prototypes for recognition. Extensive experiments are conducted on both Something-Something V1 & V2 and Kinetics-400 datasets, and superior results are reported when comparing to state-of-the-art methods. More remarkably, our MUSLE achieves to-date the best reported accuracy of 65.0% on Something-Something V2 validation set.
Dong Li 0019, Zhaofan Qiu, Yingwei Pan, Ting Yao 0003, Houqiang Li, Tao Mei 0001
CVPR1
2019 Long Short-Term Relation Networks for Video Action Detection
abstract
It has been well recognized that modeling human-object or object-object relations would be helpful for detection task. Nevertheless, the problem is not trivial especially when exploring the interactions between human actor, object and scene (collectively as human-context) to boost video action detectors. The difficulty originates from the aspect that reliable relations in a video should depend on not only short-term human-context relation in the present clip but also the temporal dynamics distilled over a long-range span of the video. This motivates us to capture both short-term and long-term relations in a video. In this paper, we present a new Long Short-Term Relation Networks, dubbed as LSTR, that novelly aggregates and propagates relation to augment features for video action detection. Technically, Region Proposal Networks (RPN) is remoulded to first produce 3D bounding boxes, i.e., tubelets, in each video clip. LSTR then models short-term human-context interactions within each clip through spatio-temporal attention mechanism and reasons long-term temporal dynamics across video clips via Graph Convolutional Networks (GCN) in a cascaded manner. Extensive experiments are conducted on four benchmark datasets, and superior results are reported when comparing to state-of-the-art methods.
Dong Li 0019, Ting Yao 0003, Zhaofan Qiu, Houqiang Li, Tao Mei 0001
ACM Multimedia1
2019 Unified Spatio-Temporal Attention Networks for Action Recognition in Videos
abstract
Recognizing actions in videos is not a trivial task because video is an information-intensive media and includes multiple modalities. Moreover, on each modality, an action may only appear at some spatial regions, or only part of the temporal video segments may contain the action. A valid question is how to locate the attended spatial areas and selective video segments for action recognition. In this paper, we devise a general attention neural cell, called AttCell, that estimates the attention probability not only at each spatial location but also for each video segment in a temporal sequence. With AttCell, a unified Spatio-Temporal Attention Networks (STAN) is proposed in the context of multiple modalities. Specifically, STAN extracts the feature map of one convolutional layer as the local descriptors on each modality and pools the extracted descriptors with the spatial attention measured by AttCell as a representation of each segment. Then, we concatenate the representation on each modality to seek a consensus on the temporal attention, a priori, to holistically fuse the combined representation of video segments to the video representation for recognition. Our model differs from conventional deep networks, which focus on the attention mechanism, because our temporal attention provides a principled and global guidance across different modalities and video segments. Extensive experiments are conducted on four public datasets; UCF101, CCV, THUMOS14, and Sports-1M; our STAN consistently achieves superior results over several state-of-the-art techniques. More remarkably, we validate and demonstrate the effectiveness of our proposal when capitalizing on the different number of modalities.
Dong Li 0019, Ting Yao 0003, Ling-Yu Duan, Tao Mei 0001, Yong Rui
IEEE Trans. Multim.1
2018 Recurrent Tubelet Proposal and Recognition Networks for Action Detection
Dong Li 0019, Zhaofan Qiu, Qi Dai 0001, Ting Yao 0003, Tao Mei 0001
ECCV (6)1